Player Matchup

Fenrir
Fenrir
Abraahams
Fenrir
Level 15
God Stats
9W - 2L
1,500 SR
Queue Stats
85W - 66L
1,438 Elo+
Solo
Neith
Neith
EvelynMarigold
Neith
Level 4
God Stats
34W - 23L
1,500 SR
Queue Stats
397W - 379L
1,500 Elo+
Solo
Merlin
Merlin
Munchus91
Merlin
Level 27
God Stats
2W - 2L
1,297 SR
Queue Stats
17W - 18L
1,561 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sour_lemon5678
Tsukuyomi
Level 27
God Stats
20W - 16L
1,498 SR
Queue Stats
92W - 116L
1,408 Elo+
Solo
Ah Puch
Ah Puch
awake-nomad5
Ah Puch
Level 26
God Stats
4W - 4L
1,521 SR
Queue Stats
4W - 12L
1,104 Elo+
Solo
Team Averages
Level 20
1,463 SR
1,402 Elo+

VS

Team Averages
Level 17
1,509 SR
1,282 Elo+
Yemoja
Yemoja
IvVo
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
987 Elo+
Solo
Thanatos
Thanatos
KidB2k8
Thanatos
Level 24
God Stats
4W - 6L
1,500 SR
Queue Stats
98W - 109L
1,466 Elo+
Solo
Artemis
Artemis
Twitter-Hidan___
Artemis
Level 16
God Stats
3W - 6L
1,543 SR
Queue Stats
134W - 136L
1,353 Elo+
Party 1
Erlang Shen
Erlang Shen
paskey2006
Erlang Shen
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 40L
1,415 Elo+
Solo
Terra
Terra
sidious-guifoz
Terra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,189 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Abraahams
Fenrir
15
6 / 0 / 5
9,596
533
8,026
12,053
9,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 2 / 7
8,975
499
6,912
7,054
2,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Munchus91
Merlin
16
7 / 2 / 5
10,391
577
14,400
7,909
2,709
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Sour_lemon5678
Tsukuyomi
16
11 / 3 / 0
10,456
581
12,991
13,050
5,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
awake-nomad5
Ah Puch
15
4 / 4 / 2
9,680
538
10,813
10,226
3,762
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
IvVo
Yemoja
12
1 / 7 / 0
7,687
427
4,455
15,791
9,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
KidB2k8
Thanatos
13
1 / 5 / 3
8,119
451
2,949
13,506
4,671
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
2 / 7 / 0
6,926
385
5,028
10,380
2,887
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Erlang Shen
paskey2006
Erlang Shen
14
5 / 4 / 1
9,386
521
10,347
15,450
12,117
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 10 / 0
6,331
352
3,277
17,307
11,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
31
Kills
9
11
Deaths
33
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Abraahams
Fenrir
6
0
5
8.5
W
3
2
7
3.25
L
Yemoja
IvVo
Yemoja
1
7
0
0.14
L
Thanatos
KidB2k8
Thanatos
1
5
3
0.5
W
Merlin
Munchus91
Merlin
7
2
5
4.75
W
Tsukuyomi
Sour_lemon5678
Tsukuyomi
11
3
0
3.67
L
2
7
0
0.29
W
Ah Puch
awake-nomad5
Ah Puch
4
4
2
1.25
L
Erlang Shen
paskey2006
Erlang Shen
5
4
1
1.38
L
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,142
Damage
26,056
50,292
Taken
72,434
23,879
Mitigated
40,630
15,038
Healing
12,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Abraahams
Fenrir
8,026
2,061
0
4,089
12,053
9,670
452
1,619
10,324
5,115
44,900
W
6,912
3,359
0
1,748
7,054
2,424
1,414
1,403
5,601
0
40,854
L
Yemoja
IvVo
Yemoja
4,455
935
682
256
15,791
9,873
338
6,232
9,559
27,957
0
L
Thanatos
KidB2k8
Thanatos
2,949
1,080
0
4,376
13,506
4,671
0
4,061
9,445
0
32,569
W
Merlin
Munchus91
Merlin
14,400
1,575
0
2,772
7,909
2,709
3,829
1,417
6,292
64,781
0
W
Tsukuyomi
Sour_lemon5678
Tsukuyomi
12,991
4,337
0
5,959
13,050
5,314
41
733
12,124
0
64,295
L
5,028
2,922
0
650
10,380
2,887
0
2,462
7,918
0
21,983
W
Ah Puch
awake-nomad5
Ah Puch
10,813
2,189
0
470
10,226
3,762
1,269
2,560
7,591
45,332
0
L
Erlang Shen
paskey2006
Erlang Shen
10,347
5,000
485
3,318
15,450
12,117
215
4,577
10,873
0
40,714
L
3,277
1,859
519
2,272
17,307
11,082
280
8,275
9,032
16,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,098
Gold Earned
38,449
442
Minions Killed
216
0
Camps Cleared
0
1,695,431
Distance Traveled
1,499,256
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,596
533
72
4
0
381,946
0
W
Neith
8,975
499
66
4
0
367,295
0
L
Yemoja
7,687
427
42
2
0
286,036
1
L
Thanatos
8,119
451
63
4
0
374,925
1
W
Merlin
10,391
577
109
6
0
303,284
2
W
Tsukuyomi
10,456
581
107
6
0
363,799
0
L
Artemis
6,926
385
31
2
0
200,322
0
W
Ah Puch
9,680
538
88
5
0
279,107
0
L
Erlang Shen
9,386
521
62
3
0
334,188
0
L
Terra
6,331
352
18
1
0
303,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role