Player Matchup

He Bo
He Bo
Duschgel
He Bo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 46L
1,472 Elo+
Solo
Nox
Nox
Quilx
Nox
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,266 Elo+
Solo
Jing Wei
Jing Wei
Theianne
Jing Wei
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 16L
1,579 Elo+
Solo
Odin
Odin
jupaneiser
Odin
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 73L
1,793 Elo+
Solo
Ymir
Ymir
ollimorp
Ymir
Level 27
God Stats
25W - 15L
1,572 SR
Queue Stats
41W - 46L
1,478 Elo+
Solo
Team Averages
Level 19
1,514 SR
1,518 Elo+

VS

Team Averages
Level 11
1,559 SR
1,372 Elo+
Nemesis
Nemesis
Alu00187
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,271 Elo+
Party 1
Zeus
Zeus
MaksFreid
Zeus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,384 Elo+
Solo
Thanatos
Thanatos
TheWarningGuy
Thanatos
Level 15
God Stats
5W - 4L
1,786 SR
Queue Stats
25W - 35L
1,403 Elo+
Party 1
Cerberus
Cerberus
tacostsubo
Cerberus
Level 21
God Stats
1W - 4L
1,702 SR
Queue Stats
24W - 17L
1,532 Elo+
Solo
Neith
Neith
xXRSAREAPERXx
Neith
Level 6
God Stats
2W - 3L
1,308 SR
Queue Stats
6W - 5L
1,271 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Duschgel
He Bo
17
7 / 2 / 15
11,258
1,126
20,043
9,625
2,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nox
Quilx
Nox
18
3 / 0 / 21
10,563
1,056
7,724
6,000
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
Theianne
Jing Wei
19
17 / 0 / 11
13,545
1,355
26,465
6,111
2,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
4 / 1 / 18
11,169
1,117
8,871
7,833
8,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ymir
17
1 / 4 / 21
10,490
1,049
11,438
15,945
13,353
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

298

VS

Team 2 Tickets

71

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alu00187
Nemesis
15
1 / 14 / 3
9,207
921
7,767
22,687
10,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zeus
15
2 / 8 / 2
9,918
992
10,193
11,933
5,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
TheWarningGuy
Thanatos
15
1 / 6 / 3
9,514
951
7,548
11,567
7,234
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
tacostsubo
Cerberus
15
3 / 2 / 3
9,771
977
7,285
20,752
22,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
0 / 3 / 4
8,999
900
7,497
13,447
5,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
22
32
Kills
7
7
Deaths
33
86
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Alu00187
Nemesis
1
14
3
0.18
W
He Bo
Duschgel
He Bo
7
2
15
7.25
L
Zeus
2
8
2
0.38
W
Nox
Quilx
Nox
3
0
21
13.5
L
Thanatos
TheWarningGuy
Thanatos
1
6
3
0.42
W
Jing Wei
Theianne
Jing Wei
17
0
11
22.5
W
4
1
18
13
W
Ymir
1
4
21
2.88
L
Cerberus
tacostsubo
Cerberus
3
2
3
2.25
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,541
Damage
40,290
45,514
Taken
80,386
29,711
Mitigated
51,072
6,748
Healing
8,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Alu00187
Nemesis
7,767
2,869
0
2,387
22,687
10,481
0
9,900
12,612
0
15,112
W
He Bo
Duschgel
He Bo
20,043
3,274
0
2,057
9,625
2,893
0
4,816
4,513
33,284
0
L
Zeus
10,193
624
0
0
11,933
5,372
0
4,453
7,405
34,262
0
W
Nox
Quilx
Nox
7,724
1,040
0
0
6,000
2,277
0
2,490
3,435
19,167
0
L
Thanatos
TheWarningGuy
Thanatos
7,548
726
0
3,430
11,567
7,234
0
5,273
6,179
0
15,358
W
Jing Wei
Theianne
Jing Wei
26,465
22,375
0
1,970
6,111
2,668
0
1,836
4,175
0
50,564
W
8,871
2,705
0
798
7,833
8,520
0
3,014
4,712
0
15,928
W
Ymir
11,438
2,205
0
1,923
15,945
13,353
0
4,792
10,790
31,744
0
L
Cerberus
tacostsubo
Cerberus
7,285
259
0
1,376
20,752
22,320
0
11,986
8,559
20,095
0
L
7,497
2,922
0
1,416
13,447
5,665
0
7,593
5,854
0
17,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,025
Gold Earned
47,409
186
Minions Killed
147
8
Camps Cleared
4
1,007,118
Distance Traveled
909,951
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,207
921
23
2
0
196,200
0
W
He Bo
11,258
1,126
36
4
1
178,698
2
L
Zeus
9,918
992
57
6
3
165,860
0
W
Nox
10,563
1,056
32
3
2
208,288
0
L
Thanatos
9,514
951
22
2
1
161,573
0
W
Jing Wei
13,545
1,355
67
7
5
211,219
1
W
Odin
11,169
1,117
18
2
0
231,113
0
W
Ymir
10,490
1,049
33
3
0
177,800
2
L
Cerberus
9,771
977
28
3
0
206,515
0
L
Neith
8,999
900
17
2
0
179,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role