Player Matchup

Bellona
Bellona
Diamond V
JustínBieber
Bellona
Diamond V
Level 119
God Stats
1W - 2L
1,734 SR
Queue Stats
89W - 81L
2,112 MMR
Solo
Ganesha
Ganesha
Gold I
KhepriHugsYou
Ganesha
Gold I
Level 127
God Stats
19W - 16L
1,563 SR
Queue Stats
340W - 315L
1,957 MMR
Solo
Apollo
Apollo
Platinum III
KrazyKieren
Apollo
Platinum III
Level 154
God Stats
12W - 18L
1,700 SR
Queue Stats
233W - 206L
2,145 MMR
Solo
Tyr
Tyr
Platinum I
N0tSalty
Tyr
Platinum I
Level 160
God Stats
1W - 4L
1,500 SR
Queue Stats
146W - 150L
1,892 MMR
Solo
Anubis
Anubis
Platinum IV
bapbop
Anubis
Platinum IV
Level 150
God Stats
22W - 17L
1,770 SR
Queue Stats
381W - 351L
1,812 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 142
1,654 SR
1,984 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 124
1,709 SR
1,852 MMR
Tsukuyomi
Tsukuyomi
Platinum IV
ChefBlessed
Tsukuyomi
Platinum IV
Level 160
God Stats
12W - 7L
1,705 SR
Queue Stats
222W - 223L
1,823 MMR
Solo
Ymir
Ymir
Platinum II
Samuel19
Ymir
Platinum II
Level 128
God Stats
7W - 0L
1,918 SR
Queue Stats
48W - 46L
1,988 MMR
Solo
Izanami
Izanami
Diamond I
Sizkk
Izanami
Diamond I
Level 147
God Stats
54W - 24L
1,924 SR
Queue Stats
59W - 32L
2,451 MMR
Solo
Sol
Sol
Gold I
Yreol
Sol
Gold I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Gold I
bangbangdie
Osiris
Gold I
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
3
0 / 0 / 0
4,317
332
647
1,275
935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
9
0 / 2 / 0
5,659
435
1,188
6,123
2,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Apollo
11
0 / 2 / 0
6,561
505
3,663
7,649
2,149
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 0
6,904
531
4,723
14,140
8,407
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
bapbop
Anubis
12
0 / 3 / 0
6,423
494
1,205
4,900
2,042
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SetJanusErlang ShenNemesisAphrodite

VS

Bans
PersephoneMercuryDanzaburouFenrirRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ChefBlessed
Tsukuyomi
15
2 / 0 / 4
8,459
651
2,721
7,807
2,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
11
3 / 0 / 2
7,495
577
1,917
7,251
4,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Sizkk
Izanami
15
2 / 0 / 2
9,045
696
2,342
6,441
2,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sol
Yreol
Sol
13
1 / 0 / 3
8,036
618
6,655
5,352
2,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
14
2 / 0 / 1
8,557
658
9,062
8,817
8,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
10
10
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
ChefBlessed
Tsukuyomi
2
0
4
4
L
Bellona
0
0
0
0
L
Ganesha
0
2
0
0
L
Apollo
0
2
0
0
L
0
3
0
0
W
Ymir
3
0
2
4
W
Izanami
Sizkk
Izanami
2
0
2
3
W
Sol
Yreol
Sol
1
0
3
2.5
W
Osiris
2
0
1
2.5
L
Anubis
bapbop
Anubis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,426
Damage
22,697
34,087
Taken
35,668
15,836
Mitigated
19,619
12,928
Healing
17,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
ChefBlessed
Tsukuyomi
2,721
717
0
4,764
7,807
2,472
374
2,030
5,777
0
55,841
L
Bellona
647
135
0
0
1,275
935
0
0
1,275
1,050
4,011
L
Ganesha
1,188
168
0
2,442
6,123
2,303
0
2,420
3,703
20,662
0
L
Apollo
3,663
2,724
0
1,817
7,649
2,149
764
5,414
2,235
0
38,600
L
4,723
733
0
6,802
14,140
8,407
0
1,681
12,459
0
44,330
W
Ymir
1,917
570
0
2,975
7,251
4,004
0
470
6,781
18,300
0
W
Izanami
Sizkk
Izanami
2,342
1,844
0
2,411
6,441
2,038
1,450
702
5,739
0
90,737
W
Sol
Yreol
Sol
6,655
2,980
0
3,204
5,352
2,527
2,200
177
5,175
45,258
0
W
Osiris
9,062
3,220
0
3,745
8,817
8,578
0
569
8,248
8,208
50,287
L
Anubis
bapbop
Anubis
1,205
41
0
1,867
4,900
2,042
0
270
4,630
42,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,864
Gold Earned
41,592
339
Minions Killed
463
0
Camps Cleared
0
1,101,552
Distance Traveled
1,400,081
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,459
651
96
7
0
310,958
1
L
Bellona
4,317
332
21
2
0
122,071
1
L
Ganesha
5,659
435
20
2
0
228,171
5
L
Apollo
6,561
505
102
8
0
246,431
3
L
Tyr
6,904
531
97
7
0
259,008
4
W
Ymir
7,495
577
15
1
0
284,572
10
W
Izanami
9,045
696
154
12
0
253,259
6
W
Sol
8,036
618
97
7
0
268,114
2
W
Osiris
8,557
658
101
8
0
283,178
4
L
Anubis
6,423
494
99
8
0
245,871
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role