Player Matchup

Heimdallr
Heimdallr
FreakingDotz
Heimdallr
Level 27
God Stats
1W - 2L
1,339 SR
Queue Stats
13W - 11L
1,347 Elo+
Party 1
Olorun
Olorun
LickOffHeads
Olorun
Level 46
God Stats
24W - 5L
1,976 SR
Queue Stats
263W - 158L
1,676 Elo+
Party 1
Cthulhu
Cthulhu
tattoo man 97
Cthulhu
Level 29
God Stats
42W - 28L
1,444 SR
Queue Stats
595W - 539L
1,578 Elo+
Party 1
Team Averages
Level 34
1,587 SR
1,534 Elo+

VS

Team Averages
Level 20
1,620 SR
1,539 Elo+
Izanami
Izanami
DemogorgonJa
Izanami
Level 25
God Stats
6W - 1L
1,715 SR
Queue Stats
77W - 34L
1,931 Elo+
Solo
Ah Puch
Ah Puch
HentaiBoyYaHerd
Ah Puch
Level 28
God Stats
41W - 40L
1,645 SR
Queue Stats
98W - 111L
1,413 Elo+
Solo
Kukulkan
Kukulkan
kiwi214374848765
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FreakingDotz
Heimdallr
15
10 / 7 / 2
11,383
632
14,403
18,607
6,553
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
4
0 / 1 / 1
8,199
456
0
1,059
85
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Cthulhu
16
3 / 4 / 9
11,930
663
7,202
27,045
16,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DemogorgonJa
Izanami
18
11 / 0 / 1
13,958
775
22,053
12,310
7,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 4 / 5
11,051
614
17,913
7,131
2,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 13 / 4
9,967
554
1,475
10,984
3,305
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
22
13
Kills
12
12
Deaths
17
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
DemogorgonJa
Izanami
11
0
1
11.5
L
Heimdallr
FreakingDotz
Heimdallr
10
7
2
1.57
W
1
4
5
0.88
L
Olorun
0
1
1
0.5
W
0
13
4
0.15
L
Cthulhu
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,605
Damage
41,441
46,711
Taken
30,425
22,895
Mitigated
12,882
10,622
Healing
4,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DemogorgonJa
Izanami
22,053
14,571
0
3,634
12,310
7,129
3,394
3,086
9,224
5,142
97,255
L
Heimdallr
FreakingDotz
Heimdallr
14,403
5,692
0
1,954
18,607
6,553
0
5,581
12,730
0
63,633
W
17,913
215
0
606
7,131
2,448
165
2,944
4,185
50,598
0
L
Olorun
0
0
0
0
1,059
85
0
15
1,044
0
0
W
1,475
893
0
0
10,984
3,305
278
1,203
9,781
12,288
0
L
Cthulhu
7,202
310
260
8,408
27,045
16,257
0
14,143
12,162
37,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,512
Gold Earned
34,976
138
Minions Killed
214
0
Camps Cleared
0
580,045
Distance Traveled
921,296
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,958
775
141
8
0
345,266
3
L
Heimdallr
11,383
632
93
5
0
280,838
2
W
Ah Puch
11,051
614
56
3
0
356,374
2
L
Olorun
8,199
456
0
0
0
1,065
0
W
Kukulkan
9,967
554
17
1
0
219,656
0
L
Cthulhu
11,930
663
45
3
0
298,142
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role