Player Matchup

Pele
Pele
AseThethicc
Pele
Level 8
God Stats
2W - 0L
1,724 SR
Queue Stats
7W - 4L
1,657 Elo+
Solo
Fenrir
Fenrir
KnowledgeIsKey
Fenrir
Level 22
God Stats
17W - 7L
1,802 SR
Queue Stats
46W - 34L
1,534 Elo+
Solo
Anubis
Anubis
Niinja FURY
Anubis
Level 15
God Stats
3W - 0L
1,692 SR
Queue Stats
14W - 9L
1,506 Elo+
Solo
Artio
Artio
VizualDMG
Artio
Level 9
God Stats
2W - 0L
1,705 SR
Queue Stats
9W - 8L
1,470 Elo+
Solo
Loki
Loki
meawmeawmfwaker
Loki
Level 24
God Stats
2W - 4L
1,500 SR
Queue Stats
34W - 97L
1,211 Elo+
Solo
Team Averages
Level 16
1,684 SR
1,475 Elo+

VS

Team Averages
Level 17
1,479 SR
1,467 Elo+
The Morrigan
The Morrigan
DoceShaquoir
The Morrigan
Level 26
God Stats
1W - 2L
1,398 SR
Queue Stats
11W - 8L
1,580 Elo+
Party 1
Merlin
Merlin
FrostyFragz
Merlin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 64L
1,597 Elo+
Solo
Guan Yu
Guan Yu
Kinagon
Guan Yu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,593 Elo+
Party 1
Neith
Neith
Nandrey20
Neith
Level 5
God Stats
0W - 3L
1,309 SR
Queue Stats
8W - 9L
1,131 Elo+
Solo
Chiron
Chiron
ToFling
Chiron
Level 14
God Stats
5W - 5L
1,687 SR
Queue Stats
12W - 23L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 1 / 16
13,878
1,262
28,189
18,083
6,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
10 / 0 / 9
12,384
1,126
11,024
6,293
3,509
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
20
14 / 2 / 20
13,872
1,261
27,700
13,668
7,204
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
VizualDMG
Artio
17
0 / 2 / 17
10,946
995
4,412
10,787
9,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
4 / 5 / 17
10,929
994
5,667
11,989
3,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

280

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DoceShaquoir
The Morrigan
16
3 / 15 / 5
10,678
971
12,021
20,311
7,353
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
16
0 / 11 / 3
9,529
866
13,713
16,837
5,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Kinagon
Guan Yu
16
5 / 10 / 3
10,933
994
15,886
31,106
32,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Nandrey20
Neith
16
2 / 5 / 4
10,091
917
8,891
14,892
5,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
ToFling
Chiron
12
0 / 0 / 0
6,730
612
0
0
0

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
25
41
Kills
10
10
Deaths
41
79
Assists
15
Player
Kills
Deaths
Assists
KDA
W
13
1
16
21
L
The Morrigan
DoceShaquoir
The Morrigan
3
15
5
0.37
L
Merlin
0
11
3
0.14
L
Guan Yu
Kinagon
Guan Yu
5
10
3
0.65
W
10
0
9
14.5
L
Neith
Nandrey20
Neith
2
5
4
0.8
W
Anubis
14
2
20
12
L
Chiron
ToFling
Chiron
0
0
0
0
W
Artio
VizualDMG
Artio
0
2
17
4.25
W
4
5
17
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,992
Damage
50,511
60,820
Taken
83,146
30,271
Mitigated
50,933
21,715
Healing
6,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,189
9,226
0
8,783
18,083
6,348
0
8,248
9,635
0
55,905
L
The Morrigan
DoceShaquoir
The Morrigan
12,021
4,772
0
0
20,311
7,353
0
5,690
14,621
26,808
1,095
L
Merlin
13,713
3,644
110
426
16,837
5,524
0
6,533
10,304
40,878
0
L
Guan Yu
Kinagon
Guan Yu
15,886
3,541
604
3,917
31,106
32,971
0
13,575
17,531
0
29,265
W
11,024
1,807
0
1,005
6,293
3,509
0
2,097
4,146
0
26,387
L
Neith
Nandrey20
Neith
8,891
4,032
0
1,705
14,892
5,085
0
6,314
8,578
0
23,721
W
Anubis
27,700
569
1,454
8,107
13,668
7,204
0
5,675
7,818
56,961
0
L
Chiron
ToFling
Chiron
0
0
0
0
0
0
0
0
0
0
0
W
Artio
VizualDMG
Artio
4,412
327
620
1,208
10,787
9,463
0
3,857
6,680
16,586
0
W
5,667
1,399
0
538
11,989
3,747
0
5,271
6,623
0
16,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,009
Gold Earned
47,961
201
Minions Killed
153
8
Camps Cleared
4
978,996
Distance Traveled
616,174
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,878
1,262
67
6
0
219,539
0
L
The Morrigan
10,678
971
33
3
0
147,964
0
L
Merlin
9,529
866
52
5
1
127,486
0
L
Guan Yu
10,933
994
31
3
3
197,274
2
W
Fenrir
12,384
1,126
35
3
1
205,600
1
L
Neith
10,091
917
37
3
0
143,450
0
W
Anubis
13,872
1,261
75
7
0
176,518
0
L
Chiron
6,730
612
0
0
0
0
0
W
Artio
10,946
995
16
1
5
185,578
1
W
Loki
10,929
994
8
1
2
191,761
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role