Player Matchup

Nu Wa
Nu Wa
Ancoron
Nu Wa
Level 143
God Stats
8W - 9L
1,500 SR
Queue Stats
245W - 256L
1,329 Elo+
Solo
Nemesis
Nemesis
Fatalshot1
Nemesis
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
IMM0TI0N
Cu Chulainn
Level 66
God Stats
18W - 22L
1,353 SR
Queue Stats
200W - 224L
1,406 Elo+
Solo
Hachiman
Hachiman
Priestaron2
Hachiman
Level 100
God Stats
14W - 18L
1,689 SR
Queue Stats
437W - 424L
1,451 Elo+
Solo
Cerberus
Cerberus
Taicie
Cerberus
Level 27
God Stats
1W - 1L
1,319 SR
Queue Stats
19W - 17L
1,418 Elo+
Party 2
Team Averages
Level 87
1,472 SR
1,421 Elo+

VS

Team Averages
Level 109
1,550 SR
1,480 Elo+
Olorun
Olorun
CaptainBlyat
Olorun
Level 51
God Stats
21W - 21L
1,705 SR
Queue Stats
90W - 91L
1,617 Elo+
Solo
Danzaburou
Danzaburou
MianX
Danzaburou
Level 65
God Stats
6W - 3L
1,544 SR
Queue Stats
43W - 36L
1,283 Elo+
Solo
Kukulkan
Kukulkan
isoichi
Kukulkan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Дедулька
Medusa
Level 148
God Stats
4W - 2L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 1
Ganesha
Ganesha
Смазливый
Ganesha
Level 137
God Stats
2W - 5L
1,500 SR
Queue Stats
16W - 14L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ancoron
Nu Wa
18
15 / 1 / 9
12,139
674
21,664
9,285
2,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Fatalshot1
Nemesis
15
2 / 2 / 11
9,574
532
2,990
10,543
3,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
IMM0TI0N
Cu Chulainn
18
4 / 2 / 4
11,534
641
7,533
14,700
12,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
Priestaron2
Hachiman
17
5 / 1 / 5
10,534
585
9,660
11,018
3,914
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
Taicie
Cerberus
13
1 / 3 / 5
8,680
482
3,587
13,575
8,657
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
0 / 8 / 1
8,434
469
3,733
16,141
5,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
MianX
Danzaburou
14
4 / 4 / 0
9,155
509
7,270
10,877
3,364
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
isoichi
Kukulkan
17
1 / 6 / 1
9,672
537
4,622
11,394
4,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 6 / 1
7,633
424
7,606
12,962
3,832
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 4 / 4
8,521
473
5,841
12,223
9,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
16
27
Kills
9
9
Deaths
28
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Ancoron
Nu Wa
15
1
9
19.5
L
Olorun
0
8
1
0.06
W
Nemesis
Fatalshot1
Nemesis
2
2
11
3.75
W
Cu Chulainn
IMM0TI0N
Cu Chulainn
4
2
4
3
L
Danzaburou
MianX
Danzaburou
4
4
0
1
W
Hachiman
Priestaron2
Hachiman
5
1
5
7.5
W
Cerberus
Taicie
Cerberus
1
3
5
1.17
L
Kukulkan
isoichi
Kukulkan
1
6
1
0.25
L
3
6
1
0.58
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,434
Damage
29,072
59,121
Taken
63,597
32,052
Mitigated
27,419
25,727
Healing
15,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Ancoron
Nu Wa
21,664
4,514
0
5,332
9,285
2,972
1,993
4,178
5,107
79,877
0
L
Olorun
3,733
826
32
6,061
16,141
5,533
312
6,503
9,240
67,608
0
W
Nemesis
Fatalshot1
Nemesis
2,990
1,309
0
4,016
10,543
3,525
0
2,225
8,318
0
58,822
W
Cu Chulainn
IMM0TI0N
Cu Chulainn
7,533
716
0
7,066
14,700
12,984
62
5,099
9,601
6,788
69,703
L
Danzaburou
MianX
Danzaburou
7,270
2,772
0
2,371
10,877
3,364
0
3,912
6,696
0
54,700
W
Hachiman
Priestaron2
Hachiman
9,660
4,479
0
5,211
11,018
3,914
3,559
2,882
8,136
0
75,327
W
Cerberus
Taicie
Cerberus
3,587
205
0
4,102
13,575
8,657
402
2,780
10,795
27,355
0
L
Kukulkan
isoichi
Kukulkan
4,622
329
0
1,969
11,394
4,735
354
2,493
8,717
75,314
0
L
7,606
3,171
0
3,922
12,962
3,832
342
5,972
6,758
0
45,655
L
5,841
376
0
1,643
12,223
9,955
0
5,304
6,735
32,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,461
Gold Earned
43,415
530
Minions Killed
513
0
Camps Cleared
0
1,761,483
Distance Traveled
1,639,967
34
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,139
674
127
7
0
364,219
7
L
Olorun
8,434
469
116
6
0
330,144
12
W
Nemesis
9,574
532
82
5
0
397,135
5
W
Cu Chulainn
11,534
641
141
8
0
338,876
4
L
Danzaburou
9,155
509
98
5
0
343,523
0
W
Hachiman
10,534
585
131
7
0
329,499
10
W
Cerberus
8,680
482
49
3
0
331,754
8
L
Kukulkan
9,672
537
169
9
0
320,001
6
L
Medusa
7,633
424
112
6
0
308,793
4
L
Ganesha
8,521
473
18
1
0
337,506
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role