Player Matchup

Bellona
Bellona
End丶
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,507 Elo+
Solo
The Morrigan
The Morrigan
Gehirnschlucky
The Morrigan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,686 Elo+
Solo
Sobek
Sobek
SitoKani
Sobek
Level 26
God Stats
19W - 18L
1,739 SR
Queue Stats
174W - 179L
1,622 Elo+
Party 1
Bastet
Bastet
Suzumegaeshi
Bastet
Level 24
God Stats
1W - 2L
1,483 SR
Queue Stats
4W - 7L
1,464 Elo+
Solo
Cupid
Cupid
francii4
Cupid
Level 23
God Stats
12W - 8L
1,802 SR
Queue Stats
156W - 162L
1,619 Elo+
Party 1
Team Averages
Level 19
1,605 SR
1,580 Elo+

VS

Team Averages
Level 17
1,592 SR
1,648 Elo+
Ra
Ra
FourFoxShake
Ra
Level 20
God Stats
7W - 1L
1,699 SR
Queue Stats
45W - 45L
1,596 Elo+
Solo
Yemoja
Yemoja
IchDieMichDie
Yemoja
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,586 Elo+
Solo
Medusa
Medusa
Rushcatz
Medusa
Level 22
God Stats
15W - 12L
1,530 SR
Queue Stats
149W - 140L
1,723 Elo+
Party 2
Nemesis
Nemesis
Yatagarasu128
Nemesis
Level 25
God Stats
8W - 7L
1,500 SR
Queue Stats
101W - 94L
1,727 Elo+
Party 2
Olorun
Olorun
hihihilove
Olorun
Level 12
God Stats
10W - 5L
1,730 SR
Queue Stats
31W - 23L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
End丶
Bellona
11
3 / 2 / 0
6,610
551
6,127
8,523
5,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Morrigan
Gehirnschlucky
The Morrigan
9
0 / 9 / 0
5,323
444
2,273
8,233
2,486
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sobek
SitoKani
Sobek
9
1 / 1 / 2
6,069
506
5,054
9,874
5,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
9
1 / 5 / 2
5,569
464
3,160
8,904
2,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Cupid
francii4
Cupid
10
1 / 3 / 2
5,892
491
3,133
6,824
3,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 7
8,762
730
5,140
4,073
1,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
1 / 1 / 2
6,894
575
4,798
5,732
3,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
Rushcatz
Medusa
11
2 / 2 / 2
6,475
540
7,579
6,787
2,310
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
14
9 / 0 / 2
8,488
707
4,279
6,117
2,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Olorun
hihihilove
Olorun
13
3 / 3 / 0
7,571
631
7,514
10,901
4,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
6
Kills
20
20
Deaths
6
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bellona
End丶
Bellona
3
2
0
1.5
W
5
0
7
8.5
L
The Morrigan
Gehirnschlucky
The Morrigan
0
9
0
0
W
1
1
2
2
W
Medusa
Rushcatz
Medusa
2
2
2
1.5
L
Sobek
SitoKani
Sobek
1
1
2
2
L
Bastet
1
5
2
0.4
W
Nemesis
9
0
2
10
L
Cupid
francii4
Cupid
1
3
2
0.67
W
Olorun
hihihilove
Olorun
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,747
Damage
29,310
42,358
Taken
33,610
18,602
Mitigated
13,114
12,695
Healing
17,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
End丶
Bellona
6,127
3,002
0
3,365
8,523
5,130
0
4,910
3,613
0
31,171
W
5,140
775
449
2,125
4,073
1,484
476
1,530
2,499
53,647
0
L
The Morrigan
Gehirnschlucky
The Morrigan
2,273
1,116
0
264
8,233
2,486
0
3,838
4,395
27,159
0
W
4,798
1,909
768
1,389
5,732
3,150
0
2,523
3,209
21,526
0
W
Medusa
Rushcatz
Medusa
7,579
4,245
0
1,959
6,787
2,310
256
2,510
4,277
0
36,559
L
Sobek
SitoKani
Sobek
5,054
217
99
4,299
9,874
5,043
0
2,836
7,038
16,671
0
L
Bastet
3,160
1,583
0
2,704
8,904
2,863
0
3,938
4,966
0
24,004
W
Nemesis
4,279
2,100
0
3,772
6,117
2,133
0
825
5,274
0
53,849
L
Cupid
francii4
Cupid
3,133
683
360
1,604
6,824
3,080
0
1,930
4,894
3,346
26,881
W
Olorun
hihihilove
Olorun
7,514
3,550
56
6,794
10,901
4,037
2,282
0
10,901
39,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,463
Gold Earned
38,190
256
Minions Killed
387
0
Camps Cleared
0
1,114,411
Distance Traveled
1,208,134
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,610
551
68
6
0
221,152
2
W
Ra
8,762
730
108
9
0
242,659
0
L
The Morrigan
5,323
444
48
4
0
166,362
0
W
Yemoja
6,894
575
31
3
0
224,834
2
W
Medusa
6,475
540
60
5
0
229,365
3
L
Sobek
6,069
506
18
2
0
250,817
4
L
Bastet
5,569
464
44
4
0
245,687
2
W
Nemesis
8,488
707
107
9
0
303,276
4
L
Cupid
5,892
491
78
7
0
230,393
3
W
Olorun
7,571
631
81
7
0
208,000
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role