Player Matchup

King Arthur
King Arthur
Jose15147
King Arthur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Reycko13
Chernobog
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,480 Elo+
Solo
Set
Set
VampiroBlackStar
Set
Level 25
God Stats
0W - 5L
1,424 SR
Queue Stats
12W - 20L
1,485 Elo+
Solo
Ra
Ra
Zioplague
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,500 Elo+
Solo
Cabrakan
Cabrakan
ooglyboogly687
Cabrakan
Level 19
God Stats
0W - 1L
1,325 SR
Queue Stats
4W - 7L
1,371 Elo+
Solo
Team Averages
Level 17
1,450 SR
1,467 Elo+

VS

Team Averages
Level 22
1,492 SR
1,413 Elo+
Osiris
Osiris
Bry7x
Osiris
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
75W - 47L
1,500 Elo+
Solo
Janus
Janus
IntingSorry
Janus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,226 Elo+
Solo
Loki
Loki
Sh3Nj1
Loki
Level 27
God Stats
17W - 6L
1,440 SR
Queue Stats
61W - 78L
1,421 Elo+
Solo
Cerberus
Cerberus
kOrz12345
Cerberus
Level 14
God Stats
7W - 3L
1,721 SR
Queue Stats
44W - 46L
1,291 Elo+
Solo
Neith
Neith
kaodouhua
Neith
Level 12
God Stats
2W - 1L
1,300 SR
Queue Stats
6W - 2L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Jose15147
King Arthur
12
6 / 5 / 0
7,496
577
7,276
9,585
6,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
Reycko13
Chernobog
10
0 / 4 / 0
5,578
429
1,804
7,005
2,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 6 / 1
5,702
439
2,015
8,709
2,839
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 8 / 1
5,161
397
1,691
7,985
2,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cabrakan
9
2 / 3 / 1
5,434
418
4,989
8,508
6,916
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Bry7x
Osiris
13
5 / 2 / 4
8,302
639
7,685
10,097
8,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
9 / 1 / 7
9,472
729
8,091
4,685
1,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
Sh3Nj1
Loki
11
5 / 1 / 7
7,482
576
4,147
5,194
1,618
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
kOrz12345
Cerberus
10
6 / 5 / 4
7,856
604
5,013
9,414
6,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
kaodouhua
Neith
14
1 / 0 / 3
8,330
641
4,679
4,654
1,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
9
Kills
26
26
Deaths
9
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Osiris
Bry7x
Osiris
5
2
4
3.5
W
9
1
7
12.5
L
King Arthur
Jose15147
King Arthur
6
5
0
1.2
L
Chernobog
Reycko13
Chernobog
0
4
0
0
W
Loki
Sh3Nj1
Loki
5
1
7
8.5
L
1
6
1
0.25
L
0
8
1
0.06
W
Cerberus
kOrz12345
Cerberus
6
5
4
1.6
W
Neith
kaodouhua
Neith
1
0
3
2.5
L
Cabrakan
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,775
Damage
29,615
41,792
Taken
34,044
21,082
Mitigated
19,619
8,405
Healing
9,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Bry7x
Osiris
7,685
2,797
0
3,195
10,097
8,363
128
867
8,986
8,467
38,499
W
8,091
379
0
964
4,685
1,386
2,363
416
4,198
55,504
0
L
King Arthur
Jose15147
King Arthur
7,276
1,201
0
2,104
9,585
6,809
0
2,667
6,856
0
31,969
L
Chernobog
Reycko13
Chernobog
1,804
850
0
1,780
7,005
2,030
344
458
6,547
0
26,774
W
Loki
Sh3Nj1
Loki
4,147
949
0
0
5,194
1,618
0
807
4,387
0
21,820
L
2,015
868
254
2,479
8,709
2,839
0
3,886
4,643
0
23,975
L
1,691
565
115
636
7,985
2,488
0
3,405
4,362
20,229
0
W
Cerberus
kOrz12345
Cerberus
5,013
675
0
1,857
9,414
6,545
105
3,681
5,708
16,118
0
W
Neith
kaodouhua
Neith
4,679
1,531
0
3,944
4,654
1,707
396
909
3,745
0
53,461
L
Cabrakan
4,989
1,095
0
1,037
8,508
6,916
0
2,836
5,595
10,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,371
Gold Earned
41,442
211
Minions Killed
357
0
Camps Cleared
0
1,120,603
Distance Traveled
1,168,714
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,302
639
83
6
0
231,723
2
W
Janus
9,472
729
119
9
0
227,529
0
L
King Arthur
7,496
577
70
5
0
241,031
0
L
Chernobog
5,578
429
50
4
0
185,446
0
W
Loki
7,482
576
28
2
0
261,089
1
L
Set
5,702
439
44
3
0
232,712
0
L
Ra
5,161
397
32
2
0
228,472
1
W
Cerberus
7,856
604
23
2
0
239,287
3
W
Neith
8,330
641
104
8
0
209,086
0
L
Cabrakan
5,434
418
15
1
0
232,942
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role