Player Matchup

Cerberus
Cerberus
Caliginous_v2
Cerberus
Level 73
God Stats
2W - 5L
1,500 SR
Queue Stats
340W - 341L
1,422 Elo+
Solo
Bakasura
Bakasura
DarkFetusAttack
Bakasura
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
565W - 628L
1,553 Elo+
Party 1
Osiris
Osiris
Miss Lez 954
Osiris
Level 150
God Stats
5W - 10L
1,285 SR
Queue Stats
575W - 499L
1,531 Elo+
Party 1
Hera
Hera
WolfmanZz4540
Hera
Level 33
God Stats
8W - 6L
1,500 SR
Queue Stats
378W - 443L
1,708 Elo+
Solo
Odin
Odin
jareal0101
Odin
Level 101
God Stats
3W - 9L
1,285 SR
Queue Stats
667W - 646L
1,651 Elo+
Solo
Team Averages
Level 99
1,414 SR
1,573 Elo+

VS

Team Averages
Level 89
1,447 SR
1,506 Elo+
Nike
Nike
 
Nike
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Excerpt
Nu Wa
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Fabbre
Fenrir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,527 Elo+
Solo
Jormungandr
Jormungandr
bluehef215
Jormungandr
Level 82
God Stats
4W - 3L
1,237 SR
Queue Stats
122W - 152L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Caliginous_v2
Cerberus
15
2 / 5 / 7
8,066
733
7,332
21,481
15,387
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
11
1 / 6 / 7
7,545
686
2,853
12,721
10,775
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Osiris
14
4 / 5 / 2
8,602
782
2,704
10,062
9,848
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
8 / 5 / 7
9,968
906
8,133
8,164
3,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
2 / 5 / 9
8,531
776
7,927
11,631
11,310
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
17
4 / 3 / 18
10,184
926
8,574
11,045
11,327
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
 
Merlin
15
5 / 2 / 13
9,190
835
7,117
3,768
1,339
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
Excerpt
Nu Wa
18
8 / 2 / 16
10,493
954
17,278
6,716
2,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Fabbre
Fenrir
14
3 / 6 / 13
8,822
802
8,070
9,911
3,991
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Jormungandr
bluehef215
Jormungandr
15
6 / 4 / 18
9,440
858
12,389
10,121
8,161
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
104
17
Kills
26
26
Deaths
17
32
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
4
3
18
4.33
W
Merlin
 
Merlin
5
2
13
5.75
L
Cerberus
Caliginous_v2
Cerberus
2
5
7
1.1
L
Bakasura
1
6
7
0.75
W
Nu Wa
Excerpt
Nu Wa
8
2
16
8
W
Fenrir
Fabbre
Fenrir
3
6
13
1.58
L
Osiris
4
5
2
1
L
8
5
7
2.3
W
Jormungandr
bluehef215
Jormungandr
6
4
18
3.75
L
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,949
Damage
53,428
64,059
Taken
41,561
50,706
Mitigated
27,800
16,183
Healing
12,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
8,574
1,082
856
996
11,045
11,327
381
3,428
7,187
0
20,278
W
Merlin
 
Merlin
7,117
665
2,375
464
3,768
1,339
1,603
2,104
1,582
15,253
0
L
Cerberus
Caliginous_v2
Cerberus
7,332
359
1,212
8,111
21,481
15,387
378
12,012
9,245
16,304
0
L
Bakasura
2,853
1,939
294
1,939
12,721
10,775
0
8,056
4,415
0
4,768
W
Nu Wa
Excerpt
Nu Wa
17,278
5,458
1,975
1,589
6,716
2,982
1,703
1,793
4,861
35,957
0
W
Fenrir
Fabbre
Fenrir
8,070
1,292
0
1,194
9,911
3,991
0
3,488
6,273
0
12,227
L
Osiris
2,704
1,059
334
237
10,062
9,848
340
5,639
4,267
0
12,992
L
8,133
2,458
1,219
1,561
8,164
3,386
518
3,513
4,626
17,549
0
W
Jormungandr
bluehef215
Jormungandr
12,389
1,587
1,074
1,657
10,121
8,161
434
4,080
5,583
25,232
0
L
7,927
1,286
630
646
11,631
11,310
456
6,787
4,722
0
19,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,712
Gold Earned
48,129
91
Minions Killed
107
0
Camps Cleared
0
773,204
Distance Traveled
949,802
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,184
926
31
3
0
198,970
0
W
Merlin
9,190
835
10
1
0
149,086
0
L
Cerberus
8,066
733
16
1
0
177,794
0
L
Bakasura
7,545
686
15
1
0
146,789
0
W
Nu Wa
10,493
954
35
3
0
202,339
0
W
Fenrir
8,822
802
5
0
0
199,179
0
L
Osiris
8,602
782
11
1
0
124,529
1
L
Hera
9,968
906
25
2
0
149,655
0
W
Jormungandr
9,440
858
26
2
0
200,228
0
L
Odin
8,531
776
24
2
0
174,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role