Player Matchup

Kuzenbo
Kuzenbo
Platinum V
ChefBlessed
Kuzenbo
Platinum V
Level 160
God Stats
1W - 3L
1,553 SR
Queue Stats
222W - 223L
1,869 MMR
Solo
Mercury
Mercury
Diamond V
JustínBieber
Mercury
Diamond V
Level 119
God Stats
30W - 21L
1,749 SR
Queue Stats
89W - 81L
2,158 MMR
Solo
Cernunnos
Cernunnos
Platinum I
Khastik
Cernunnos
Platinum I
Level 160
God Stats
12W - 17L
1,450 SR
Queue Stats
1,598W - 1,625L
2,053 MMR
Party 1
Scylla
Scylla
Gold I
Yreol
Scylla
Gold I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Platinum I
pucmm
Tyr
Platinum I
Level 160
God Stats
5W - 10L
1,532 SR
Queue Stats
400W - 344L
2,034 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 149
1,557 SR
1,923 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 137
1,624 SR
1,978 MMR
Apollo
Apollo
Platinum III
KrazyKieren
Apollo
Platinum III
Level 154
God Stats
12W - 18L
1,559 SR
Queue Stats
233W - 206L
2,099 MMR
Solo
Terra
Terra
Platinum III
Monochromé
Terra
Platinum III
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
246W - 225L
1,921 MMR
Solo
Izanami
Izanami
Diamond I
Sizkk
Izanami
Diamond I
Level 147
God Stats
54W - 24L
1,916 SR
Queue Stats
59W - 32L
2,405 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold III
Skadewdlee
Kumbhakarna
Gold III
Level 155
God Stats
16W - 19L
1,647 SR
Queue Stats
44W - 37L
1,648 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
pernG
Ao Kuang
Gold IV
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
152W - 103L
1,817 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ChefBlessed
Kuzenbo
15
4 / 3 / 5
10,612
531
10,497
16,478
23,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mercury
17
2 / 4 / 5
10,375
519
11,658
11,603
7,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cernunnos
Khastik
Cernunnos
18
2 / 4 / 3
10,757
538
15,156
15,923
9,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Yreol
Scylla
17
1 / 4 / 3
9,957
498
8,062
10,032
3,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tyr
pucmm
Tyr
16
3 / 6 / 0
10,168
508
9,590
19,595
12,924
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
PersephoneDanzaburouJanusSetNemesis

VS

Bans
Cu ChulainnBellonaKhepriKing ArthurGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
6 / 2 / 3
14,142
707
14,508
17,998
7,964
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 4 / 6
10,762
538
7,111
24,565
18,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Sizkk
Izanami
19
6 / 3 / 6
12,909
645
16,049
15,672
8,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
Skadewdlee
Kumbhakarna
14
2 / 3 / 11
11,036
552
5,628
16,542
13,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ao Kuang
pernG
Ao Kuang
20
6 / 0 / 5
13,406
670
8,555
16,588
7,819
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
52
12
Kills
21
21
Deaths
12
16
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
ChefBlessed
Kuzenbo
4
3
5
2.17
L
Mercury
2
4
5
1.13
L
Cernunnos
Khastik
Cernunnos
2
4
3
0.88
W
Apollo
6
2
3
3.75
W
1
4
6
1
W
Izanami
Sizkk
Izanami
6
3
6
3
W
Kumbhakarna
Skadewdlee
Kumbhakarna
2
3
11
2.5
L
Scylla
Yreol
Scylla
1
4
3
0.63
W
Ao Kuang
pernG
Ao Kuang
6
0
5
8.5
L
Tyr
pucmm
Tyr
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,963
Damage
51,851
73,631
Taken
91,365
57,051
Mitigated
56,502
13,336
Healing
46,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
ChefBlessed
Kuzenbo
10,497
2,692
0
1,457
16,478
23,353
14
4,159
12,229
29,591
0
L
Mercury
11,658
5,964
0
0
11,603
7,229
0
4,362
7,130
5,559
70,812
L
Cernunnos
Khastik
Cernunnos
15,156
6,575
0
4,951
15,923
9,910
3,495
3,614
12,264
7,198
90,803
W
Apollo
14,508
10,449
0
12,716
17,998
7,964
7,729
3,371
14,603
0
113,513
W
7,111
1,394
2,731
12,117
24,565
18,929
100
5,007
19,484
50,132
0
W
Izanami
Sizkk
Izanami
16,049
10,652
0
3,763
15,672
8,298
2,666
5,676
9,866
0
121,144
W
Kumbhakarna
Skadewdlee
Kumbhakarna
5,628
459
0
3,190
16,542
13,492
144
6,430
9,937
16,770
0
L
Scylla
Yreol
Scylla
8,062
893
0
1,610
10,032
3,635
0
2,126
7,906
74,283
0
W
Ao Kuang
pernG
Ao Kuang
8,555
1,595
0
11,845
16,588
7,819
2,103
3,002
13,578
109,324
0
L
Tyr
pucmm
Tyr
9,590
1,299
0
5,318
19,595
12,924
39
6,286
12,808
0
64,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,869
Gold Earned
62,255
577
Minions Killed
670
0
Camps Cleared
0
2,032,953
Distance Traveled
2,074,020
25
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,612
531
37
2
0
433,272
10
L
Mercury
10,375
519
127
6
0
464,950
3
L
Cernunnos
10,757
538
152
8
0
341,477
5
W
Apollo
14,142
707
202
10
0
434,893
5
W
Terra
10,762
538
85
4
0
383,492
9
W
Izanami
12,909
645
195
10
0
365,041
4
W
Kumbhakarna
11,036
552
15
1
0
444,404
9
L
Scylla
9,957
498
134
7
0
385,144
7
W
Ao Kuang
13,406
670
173
9
0
446,190
3
L
Tyr
10,168
508
127
6
0
408,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role