Player Matchup

Chang'e
Chang'e
Angelysk
Chang'e
Level 18
God Stats
1W - 3L
1,277 SR
Queue Stats
29W - 49L
1,513 Elo+
Party 1
Cupid
Cupid
Kruthor
Cupid
Level 18
God Stats
2W - 11L
1,221 SR
Queue Stats
22W - 41L
1,311 Elo+
Party 2
Baron Samedi
Baron Samedi
XblueeaglX1
Baron Samedi
Level 27
God Stats
14W - 5L
1,515 SR
Queue Stats
60W - 84L
1,415 Elo+
Party 1
Bellona
Bellona
anniell
Bellona
Level 26
God Stats
0W - 2L
1,256 SR
Queue Stats
20W - 33L
1,294 Elo+
Party 2
Camazotz
Camazotz
somaxathan
Camazotz
Level 5
God Stats
2W - 1L
1,725 SR
Queue Stats
6W - 2L
1,798 Elo+
Solo
Team Averages
Level 19
1,399 SR
1,466 Elo+

VS

Team Averages
Level 19
1,410 SR
1,466 Elo+
Neith
Neith
Maritaaxx92
Neith
Level 8
God Stats
3W - 5L
1,492 SR
Queue Stats
25W - 23L
1,439 Elo+
Solo
Anubis
Anubis
Nurakamy
Anubis
Level 26
God Stats
10W - 13L
1,533 SR
Queue Stats
73W - 84L
1,464 Elo+
Solo
Cu Chulainn
Cu Chulainn
Testicals17
Cu Chulainn
Level 29
God Stats
5W - 4L
1,247 SR
Queue Stats
17W - 13L
1,595 Elo+
Solo
Cthulhu
Cthulhu
ZvEgLa
Cthulhu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,247 Elo+
Solo
Tsukuyomi
Tsukuyomi
wHX4
Tsukuyomi
Level 26
God Stats
6W - 4L
1,278 SR
Queue Stats
29W - 18L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Angelysk
Chang'e
18
6 / 7 / 8
12,131
467
12,076
17,916
11,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
Kruthor
Cupid
19
10 / 9 / 6
13,269
510
17,731
24,661
9,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
XblueeaglX1
Baron Samedi
18
5 / 12 / 5
12,266
472
13,320
18,811
8,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
anniell
Bellona
18
3 / 9 / 4
11,759
452
7,596
21,960
20,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Camazotz
somaxathan
Camazotz
20
7 / 7 / 4
13,296
511
12,155
28,319
10,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 3 / 15
14,823
570
24,464
24,188
9,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Nurakamy
Anubis
20
10 / 8 / 12
14,131
544
21,025
19,289
9,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
Testicals17
Cu Chulainn
20
5 / 2 / 20
13,267
510
15,480
18,486
15,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cthulhu
ZvEgLa
Cthulhu
13
1 / 13 / 2
9,884
380
5,274
22,317
8,303
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
wHX4
Tsukuyomi
20
14 / 6 / 13
15,901
612
19,964
25,119
10,363
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
106
31
Kills
44
44
Deaths
32
27
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Angelysk
Chang'e
6
7
8
1.43
L
Cupid
Kruthor
Cupid
10
9
6
1.44
W
14
3
15
7.17
W
Anubis
Nurakamy
Anubis
10
8
12
2
W
Cu Chulainn
Testicals17
Cu Chulainn
5
2
20
7.5
L
Baron Samedi
XblueeaglX1
Baron Samedi
5
12
5
0.63
W
Cthulhu
ZvEgLa
Cthulhu
1
13
2
0.15
L
Bellona
anniell
Bellona
3
9
4
0.56
L
Camazotz
somaxathan
Camazotz
7
7
4
1.29
W
Tsukuyomi
wHX4
Tsukuyomi
14
6
13
3.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,878
Damage
86,207
111,667
Taken
109,399
60,127
Mitigated
53,437
30,205
Healing
40,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Angelysk
Chang'e
12,076
2,337
2,801
3,286
17,916
11,690
975
6,093
11,489
41,662
0
L
Cupid
Kruthor
Cupid
17,731
8,949
826
8,301
24,661
9,224
1,773
8,288
16,143
0
82,630
W
24,464
13,894
0
12,934
24,188
9,609
2,399
6,455
17,484
0
97,694
W
Anubis
Nurakamy
Anubis
21,025
1,518
261
8,272
19,289
9,715
570
6,243
12,686
83,001
0
W
Cu Chulainn
Testicals17
Cu Chulainn
15,480
3,461
0
5,868
18,486
15,447
579
7,299
10,887
8,146
62,855
L
Baron Samedi
XblueeaglX1
Baron Samedi
13,320
740
692
2,979
18,811
8,173
204
4,866
13,606
63,420
0
W
Cthulhu
ZvEgLa
Cthulhu
5,274
612
0
2,373
22,317
8,303
62
5,612
16,574
33,934
0
L
Bellona
anniell
Bellona
7,596
2,050
0
1,385
21,960
20,738
0
3,768
18,104
0
73,529
L
Camazotz
somaxathan
Camazotz
12,155
3,015
0
9,935
28,319
10,302
772
3,828
24,315
0
84,544
W
Tsukuyomi
wHX4
Tsukuyomi
19,964
4,656
0
10,459
25,119
10,363
0
5,494
19,438
0
122,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,721
Gold Earned
68,006
527
Minions Killed
519
0
Camps Cleared
0
2,169,105
Distance Traveled
2,279,140
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,131
467
74
3
0
433,911
2
L
Cupid
13,269
510
97
4
0
416,118
1
W
Neith
14,823
570
115
4
0
468,737
0
W
Anubis
14,131
544
144
6
0
422,353
4
W
Cu Chulainn
13,267
510
93
4
0
527,398
2
L
Baron Samedi
12,266
472
113
4
0
408,025
5
W
Cthulhu
9,884
380
40
2
0
369,674
1
L
Bellona
11,759
452
126
5
0
448,174
2
L
Camazotz
13,296
511
117
5
0
462,877
3
W
Tsukuyomi
15,901
612
127
5
0
490,978
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role