Player Matchup

Baba Yaga
Baba Yaga
CKOLKO
Baba Yaga
Level 5
God Stats
2W - 1L
1,506 SR
Queue Stats
6W - 14L
1,500 Elo+
Solo
Neith
Neith
DimanErm
Neith
Level 18
God Stats
17W - 12L
1,658 SR
Queue Stats
30W - 34L
1,476 Elo+
Solo
Susano
Susano
MaminaOkroshka
Susano
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,191 Elo+
Solo
Ymir
Ymir
ollimorp
Ymir
Level 27
God Stats
25W - 15L
1,522 SR
Queue Stats
41W - 46L
1,452 Elo+
Solo
Ares
Ares
远古的泽拉华
Ares
Level 26
God Stats
4W - 3L
1,513 SR
Queue Stats
122W - 97L
1,424 Elo+
Solo
Team Averages
Level 17
1,540 SR
1,408 Elo+

VS

Team Averages
Level 18
1,416 SR
1,503 Elo+
Zhong Kui
Zhong Kui
GEROIN666
Zhong Kui
Level 27
God Stats
0W - 1L
1,161 SR
Queue Stats
142W - 155L
1,466 Elo+
Solo
Bellona
Bellona
Rems69
Bellona
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 10L
1,500 Elo+
Solo
Nemesis
Nemesis
VODKAPlayDotka3
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Anhur
Anhur
blackdeath1453
Anhur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 25L
1,550 Elo+
Solo
Odin
Odin
Смайтосралер
Odin
Level 18
God Stats
0W - 1L
1,420 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
CKOLKO
Baba Yaga
20
8 / 8 / 17
16,874
1,055
26,503
23,892
15,496
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
DimanErm
Neith
20
1 / 6 / 14
14,281
893
17,855
16,813
8,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
9 / 9 / 12
16,100
1,006
20,060
25,230
14,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
20
6 / 4 / 15
16,226
1,014
22,171
32,468
52,690
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
2 / 2 / 17
14,689
918
15,961
19,402
29,422
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Team 1 Tickets

70

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GEROIN666
Zhong Kui
20
8 / 10 / 15
17,758
1,110
39,327
44,200
32,141
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Bellona
Rems69
Bellona
20
9 / 6 / 14
17,792
1,112
29,784
38,384
37,098
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
0 / 2 / 0
11,602
725
0
1,509
252
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

20
12 / 6 / 9
17,566
1,098
41,693
24,367
9,697
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
0 / 4 / 0
11,589
724
0
3,499
1,099
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
67
26
Kills
29
29
Deaths
28
75
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
CKOLKO
Baba Yaga
8
8
17
2.06
W
Neith
DimanErm
Neith
1
6
14
1.33
L
Zhong Kui
GEROIN666
Zhong Kui
8
10
15
1.55
W
9
9
12
1.67
L
Bellona
Rems69
Bellona
9
6
14
2.67
L
0
2
0
0
L
12
6
9
2.75
W
Ymir
6
4
15
3.38
W
2
2
17
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,550
Damage
110,804
117,805
Taken
111,959
119,835
Mitigated
80,287
6,357
Healing
13,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
CKOLKO
Baba Yaga
26,503
2,885
0
2,021
23,892
15,496
0
7,404
16,016
54,394
0
W
Neith
DimanErm
Neith
17,855
8,857
0
2,458
16,813
8,161
0
7,168
9,383
0
53,332
L
Zhong Kui
GEROIN666
Zhong Kui
39,327
3,062
0
6,312
44,200
32,141
0
25,594
18,606
74,815
0
W
20,060
6,389
0
1,017
25,230
14,066
0
7,543
17,432
0
46,034
L
Bellona
Rems69
Bellona
29,784
10,381
0
2,877
38,384
37,098
0
24,096
14,288
0
63,458
L
0
0
0
0
1,509
252
0
101
957
0
0
L
41,693
25,592
0
4,175
24,367
9,697
0
14,331
10,036
0
72,572
W
Ymir
22,171
3,314
0
810
32,468
52,690
0
12,051
19,464
49,275
0
L
0
0
0
0
3,499
1,099
0
513
2,786
0
0
W
15,961
495
0
51
19,402
29,422
0
5,161
13,632
24,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,170
Gold Earned
76,307
291
Minions Killed
249
9
Camps Cleared
4
1,371,241
Distance Traveled
865,931
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
16,874
1,055
71
4
0
290,941
1
W
Neith
14,281
893
77
5
2
213,963
0
L
Zhong Kui
17,758
1,110
76
5
1
261,555
0
W
Susano
16,100
1,006
49
3
5
289,342
1
L
Bellona
17,792
1,112
74
5
1
308,500
2
L
Nemesis
11,602
725
0
0
0
20,922
0
L
Anhur
17,566
1,098
99
6
2
247,857
0
W
Ymir
16,226
1,014
76
5
0
251,060
4
L
Odin
11,589
724
0
0
0
27,097
0
W
Ares
14,689
918
18
1
2
325,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role