Player Matchup

Osiris
Osiris
AngryEux
Osiris
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,389 Elo+
Party 2
Nemesis
Nemesis
Oliphant1977
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Guan Yu
Guan Yu
PlkDamian6330
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,187 Elo+
Solo
Danzaburou
Danzaburou
XxMaddMaxX187
Danzaburou
Level 26
God Stats
34W - 21L
1,822 SR
Queue Stats
142W - 161L
1,656 Elo+
Solo
Pele
Pele
ykalisto I
Pele
Level 15
God Stats
2W - 2L
1,303 SR
Queue Stats
5W - 9L
1,389 Elo+
Party 2
Team Averages
Level 13
1,525 SR
1,424 Elo+

VS

Team Averages
Level 22
1,388 SR
1,477 Elo+
Thor
Thor
Big_Daddy_MURR_
Thor
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,595 Elo+
Solo
Chernobog
Chernobog
Sotreveller
Chernobog
Level 28
God Stats
7W - 12L
1,071 SR
Queue Stats
46W - 63L
1,530 Elo+
Solo
Skadi
Skadi
darastrix1988
Skadi
Level 23
God Stats
15W - 8L
1,312 SR
Queue Stats
148W - 184L
1,409 Elo+
Party 1
Olorun
Olorun
ghostofonyx117
Olorun
Level 20
God Stats
51W - 41L
1,557 SR
Queue Stats
52W - 42L
1,490 Elo+
Party 1
Sol
Sol
goodoldmario33_3
Sol
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AngryEux
Osiris
9
1 / 7 / 3
6,018
430
1,048
9,482
4,200
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nemesis
Oliphant1977
Nemesis
4
0 / 7 / 1
4,697
336
923
5,782
895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
11
2 / 11 / 3
7,299
521
3,779
14,719
8,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
XxMaddMaxX187
Danzaburou
11
1 / 3 / 1
6,386
456
3,817
9,243
3,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 7 / 2
6,985
499
6,267
15,004
5,012
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 3 / 6
9,749
696
9,492
10,000
3,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chernobog
Sotreveller
Chernobog
14
5 / 0 / 11
8,940
639
6,751
10,158
6,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
2 / 2 / 9
7,821
559
4,228
8,151
3,123
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
7 / 1 / 7
9,644
689
11,359
10,653
4,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
11 / 3 / 6
9,134
652
9,391
6,812
1,620
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
74
7
Kills
35
35
Deaths
9
10
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Osiris
AngryEux
Osiris
1
7
3
0.36
W
10
3
6
4.33
L
Nemesis
Oliphant1977
Nemesis
0
7
1
0.07
L
Guan Yu
2
11
3
0.32
W
Chernobog
Sotreveller
Chernobog
5
0
11
10.5
L
Danzaburou
XxMaddMaxX187
Danzaburou
1
3
1
0.5
W
2
2
9
3.25
W
7
1
7
10.5
W
11
3
6
4.67
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,834
Damage
41,221
54,230
Taken
45,774
21,266
Mitigated
19,074
9,936
Healing
18,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
AngryEux
Osiris
1,048
98
0
0
9,482
4,200
0
2,985
6,455
0
9,553
W
9,492
3,632
0
644
10,000
3,724
512
0
9,900
0
48,840
L
Nemesis
Oliphant1977
Nemesis
923
614
0
438
5,782
895
60
974
4,652
0
3,352
L
Guan Yu
3,779
884
75
1,735
14,719
8,127
0
8,053
6,516
0
16,371
W
Chernobog
Sotreveller
Chernobog
6,751
4,215
0
4,597
10,158
6,080
3,238
0
10,136
5,351
46,752
L
Danzaburou
XxMaddMaxX187
Danzaburou
3,817
721
0
3,220
9,243
3,032
0
4,615
4,352
0
32,888
W
4,228
1,675
211
3,302
8,151
3,123
5,055
0
8,101
0
28,464
W
11,359
7,763
419
6,963
10,653
4,527
2,835
0
10,553
58,580
0
W
9,391
2,439
0
2,169
6,812
1,620
5,420
0
6,737
34,004
0
L
6,267
1,916
0
4,468
15,004
5,012
0
3,996
10,986
0
40,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,385
Gold Earned
45,288
147
Minions Killed
399
0
Camps Cleared
0
1,141,329
Distance Traveled
1,264,098
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,018
430
13
1
0
251,285
1
W
Thor
9,749
696
88
6
0
262,134
2
L
Nemesis
4,697
336
8
1
0
144,515
0
L
Guan Yu
7,299
521
17
1
0
254,258
0
W
Chernobog
8,940
639
89
6
0
253,510
6
L
Danzaburou
6,386
456
48
3
0
235,384
1
W
Skadi
7,821
559
61
4
0
227,656
2
W
Olorun
9,644
689
103
7
0
259,451
0
W
Sol
9,134
652
58
4
0
261,347
0
L
Pele
6,985
499
61
4
0
255,887
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role