Player Matchup

He Bo
He Bo
EPadiIIa
He Bo
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
226W - 196L
1,455 Elo+
Solo
Thoth
Thoth
FaultyGuitar281
Thoth
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 24L
1,487 Elo+
Solo
Scylla
Scylla
NerfBakaTY
Scylla
Level 25
God Stats
1W - 0L
1,287 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Bacchus
Bacchus
RandomRokita23
Bacchus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Apollo
Apollo
theonlybeenut
Apollo
Level 8
God Stats
3W - 3L
1,326 SR
Queue Stats
3W - 6L
1,294 Elo+
Solo
Team Averages
Level 14
1,422 SR
1,447 Elo+

VS

Team Averages
Level 9
1,490 SR
1,331 Elo+
Da Ji
Da Ji
 
Da Ji
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
AoKZK
Set
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 31L
1,226 Elo+
Party 3
Kukulkan
Kukulkan
DIN-ID
Kukulkan
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 52L
1,476 Elo+
Solo
Jormungandr
Jormungandr
ShinobiSad13
Jormungandr
Level 15
God Stats
3W - 5L
1,449 SR
Queue Stats
178W - 186L
1,227 Elo+
Party 2
Cthulhu
Cthulhu
Zoketrivich
Cthulhu
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,226 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
EPadiIIa
He Bo
19
3 / 4 / 19
12,668
1,056
8,777
17,545
8,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
5 / 4 / 13
12,732
1,061
6,493
10,222
6,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
NerfBakaTY
Scylla
20
23 / 1 / 13
17,927
1,494
41,862
13,956
5,452
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
2 / 4 / 26
13,867
1,156
5,492
11,206
13,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
7 / 8 / 14
13,003
1,084
22,230
14,741
6,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

160

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
19
12 / 15 / 7
14,690
1,224
20,050
24,523
9,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Set
AoKZK
Set
18
3 / 7 / 10
12,075
1,006
9,739
15,918
5,989
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
DIN-ID
Kukulkan
14
1 / 2 / 0
9,725
810
2,087
1,909
587
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shoes

Shoes

+6%
Movement Speed

Jormungandr
ShinobiSad13
Jormungandr
19
4 / 12 / 9
12,875
1,073
19,550
28,806
11,490
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cthulhu
Zoketrivich
Cthulhu
19
1 / 4 / 14
12,113
1,009
9,203
24,133
16,017
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
61
40
Kills
21
21
Deaths
40
85
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
12
15
7
1.03
L
Set
AoKZK
Set
3
7
10
1.14
L
Kukulkan
DIN-ID
Kukulkan
1
2
0
0.5
W
He Bo
EPadiIIa
He Bo
3
4
19
3.13
W
5
4
13
2.88
W
Scylla
NerfBakaTY
Scylla
23
1
13
29.5
W
2
4
26
3.75
L
Jormungandr
ShinobiSad13
Jormungandr
4
12
9
0.71
L
Cthulhu
Zoketrivich
Cthulhu
1
4
14
2
W
7
8
14
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,854
Damage
60,629
67,670
Taken
95,289
38,873
Mitigated
43,588
10,384
Healing
10,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
20,050
6,346
0
874
24,523
9,505
0
18,898
5,296
0
25,225
L
Set
AoKZK
Set
9,739
3,111
0
1,139
15,918
5,989
0
10,273
5,543
0
28,084
L
Kukulkan
DIN-ID
Kukulkan
2,087
569
0
0
1,909
587
0
223
1,670
3,268
0
W
He Bo
EPadiIIa
He Bo
8,777
2,330
195
4,193
17,545
8,129
0
7,942
9,603
29,816
0
W
6,493
1,631
0
0
10,222
6,030
0
4,688
5,534
21,105
0
W
Scylla
NerfBakaTY
Scylla
41,862
5,636
424
2,528
13,956
5,452
0
7,560
6,396
78,943
0
W
5,492
777
0
814
11,206
13,137
0
4,332
6,874
16,062
0
L
Jormungandr
ShinobiSad13
Jormungandr
19,550
6,791
267
1,986
28,806
11,490
0
20,083
8,555
60,923
0
L
Cthulhu
Zoketrivich
Cthulhu
9,203
850
297
5,852
24,133
16,017
0
12,259
11,601
23,539
0
W
22,230
12,762
0
2,230
14,741
6,125
0
6,318
8,423
0
33,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,197
Gold Earned
61,478
216
Minions Killed
201
2
Camps Cleared
3
1,080,496
Distance Traveled
915,036
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
14,690
1,224
14
1
0
228,962
0
L
Set
12,075
1,006
43
4
0
225,850
2
L
Kukulkan
9,725
810
5
0
0
40,764
0
W
He Bo
12,668
1,056
56
5
0
192,265
0
W
Thoth
12,732
1,061
18
2
0
217,264
0
W
Scylla
17,927
1,494
100
8
0
249,313
0
W
Bacchus
13,867
1,156
21
2
0
240,201
0
L
Jormungandr
12,875
1,073
87
7
0
196,792
0
L
Cthulhu
12,113
1,009
52
4
3
222,668
0
W
Apollo
13,003
1,084
21
2
2
181,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role