Player Matchup

Kukulkan
Kukulkan
Fanathonn
Kukulkan
Level 26
God Stats
0W - 2L
1,256 SR
Queue Stats
2W - 7L
1,287 Elo+
Solo
Merlin
Merlin
Jim152
Merlin
Level 24
God Stats
7W - 12L
1,757 SR
Queue Stats
36W - 43L
1,294 Elo+
Party 2
Skadi
Skadi
Sabuzk
Skadi
Level 23
God Stats
12W - 9L
1,757 SR
Queue Stats
49W - 51L
1,461 Elo+
Party 2
Fenrir
Fenrir
Simpymeg
Fenrir
Level 7
God Stats
1W - 1L
1,736 SR
Queue Stats
5W - 8L
1,369 Elo+
Solo
Odin
Odin
Zenishou
Odin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,639 Elo+
Party 2
Team Averages
Level 19
1,601 SR
1,410 Elo+

VS

Team Averages
Level 9
1,569 SR
1,640 Elo+
Izanami
Izanami
Elfimand
Izanami
Level 16
God Stats
18W - 7L
1,834 SR
Queue Stats
26W - 14L
1,679 Elo+
Party 1
Cthulhu
Cthulhu
Flowrpowr
Cthulhu
Level 15
God Stats
9W - 4L
1,328 SR
Queue Stats
21W - 9L
1,690 Elo+
Party 1
Nox
Nox
SouZiee
Nox
Level 7
God Stats
10W - 4L
1,684 SR
Queue Stats
12W - 6L
1,660 Elo+
Party 1
Ra
Ra
Xyntec69
Ra
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,672 Elo+
Party 1
Nemesis
Nemesis
米格缇欧
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Fanathonn
Kukulkan
4
1 / 5 / 0
3,946
395
363
4,211
1,364
Merlin
Jim152
Merlin
7
0 / 5 / 0
4,527
453
3,340
5,103
1,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Skadi
Sabuzk
Skadi
8
1 / 5 / 1
4,860
486
3,974
6,873
1,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
Simpymeg
Fenrir
8
1 / 3 / 1
5,037
504
2,010
6,333
2,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
8
2 / 2 / 1
4,845
485
931
4,717
1,479
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Elfimand
Izanami
11
6 / 1 / 2
6,558
656
5,196
6,731
1,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Flowrpowr
Cthulhu
9
2 / 1 / 6
6,242
624
2,252
6,124
3,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nox
11
5 / 0 / 3
6,421
642
5,717
3,157
1,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
6 / 0 / 1
6,635
664
3,559
3,083
900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
米格缇欧
Nemesis
9
1 / 3 / 2
5,471
547
739
5,974
1,642
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Boots

Boots

+6%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
5
Kills
20
20
Deaths
5
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
Elfimand
Izanami
6
1
2
7
L
Kukulkan
Fanathonn
Kukulkan
1
5
0
0.2
W
Cthulhu
Flowrpowr
Cthulhu
2
1
6
5
L
Merlin
Jim152
Merlin
0
5
0
0
L
Skadi
Sabuzk
Skadi
1
5
1
0.3
L
Fenrir
Simpymeg
Fenrir
1
3
1
0.5
W
Nox
5
0
3
6.5
W
6
0
1
6.5
L
Odin
2
2
1
1.25
W
Nemesis
米格缇欧
Nemesis
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,618
Damage
17,463
27,237
Taken
25,069
7,778
Mitigated
8,516
4,485
Healing
7,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Elfimand
Izanami
5,196
3,630
0
2,573
6,731
1,823
2,276
661
6,070
0
36,695
L
Kukulkan
Fanathonn
Kukulkan
363
163
0
0
4,211
1,364
0
1,147
3,064
4,889
0
W
Cthulhu
Flowrpowr
Cthulhu
2,252
325
0
1,210
6,124
3,119
765
981
5,143
9,426
0
L
Merlin
Jim152
Merlin
3,340
364
0
0
5,103
1,431
410
3,301
1,802
19,434
0
L
Skadi
Sabuzk
Skadi
3,974
1,383
0
1,269
6,873
1,468
0
1,567
5,306
0
20,261
L
Fenrir
Simpymeg
Fenrir
2,010
457
0
2,226
6,333
2,036
0
2,361
3,972
0
21,313
W
Nox
5,717
768
0
250
3,157
1,032
339
437
2,720
23,682
0
W
3,559
462
14
1,437
3,083
900
1,155
1,522
1,561
29,525
0
L
Odin
931
196
0
990
4,717
1,479
0
3,152
1,565
0
10,559
W
Nemesis
米格缇欧
Nemesis
739
402
0
2,210
5,974
1,642
15
102
5,872
0
19,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,215
Gold Earned
31,327
144
Minions Killed
260
0
Camps Cleared
0
763,933
Distance Traveled
949,113
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,558
656
72
7
0
184,724
3
L
Kukulkan
3,946
395
3
0
0
144,505
0
W
Cthulhu
6,242
624
29
3
0
207,792
3
L
Merlin
4,527
453
34
3
0
158,989
1
L
Skadi
4,860
486
38
4
0
147,433
2
L
Fenrir
5,037
504
42
4
0
153,229
0
W
Nox
6,421
642
52
5
0
188,032
1
W
Ra
6,635
664
60
6
0
201,025
2
L
Odin
4,845
485
27
3
0
159,777
0
W
Nemesis
5,471
547
47
5
0
167,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role