Player Matchup

Jormungandr
Jormungandr
BlacknoFox
Jormungandr
Level 104
God Stats
8W - 7L
1,452 SR
Queue Stats
34W - 35L
1,451 Elo+
Party 3
Bakasura
Bakasura
EGPGC
Bakasura
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 24L
1,479 Elo+
Party 1
Osiris
Osiris
Ismahdezz
Osiris
Level 107
God Stats
6W - 5L
1,583 SR
Queue Stats
214W - 197L
1,512 Elo+
Party 1
Danzaburou
Danzaburou
OriginalAnqel
Danzaburou
Level 66
God Stats
8W - 7L
1,414 SR
Queue Stats
38W - 34L
1,456 Elo+
Party 3
Ra
Ra
ReVers_RipZee
Ra
Level 118
God Stats
24W - 18L
1,844 SR
Queue Stats
214W - 199L
1,491 Elo+
Party 1
Team Averages
Level 96
1,558 SR
1,478 Elo+

VS

Team Averages
Level 96
1,588 SR
1,460 Elo+
Bellona
Bellona
Mo_spkz
Bellona
Level 38
God Stats
1W - 2L
1,786 SR
Queue Stats
13W - 21L
1,316 Elo+
Party 2
Rama
Rama
Morph4ng
Rama
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
279W - 259L
1,547 Elo+
Solo
Athena
Athena
TheLasT-92
Athena
Level 108
God Stats
9W - 4L
1,395 SR
Queue Stats
71W - 64L
1,340 Elo+
Solo
Ra
Ra
doogariii
Ra
Level 122
God Stats
13W - 17L
1,661 SR
Queue Stats
671W - 681L
1,569 Elo+
Solo
Anubis
Anubis
iSlashin
Anubis
Level 67
God Stats
5W - 8L
1,600 SR
Queue Stats
227W - 227L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BlacknoFox
Jormungandr
15
2 / 0 / 3
9,657
460
13,113
12,235
10,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
EGPGC
Bakasura
17
6 / 4 / 3
10,778
513
5,576
14,369
9,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Ismahdezz
Osiris
19
6 / 2 / 4
12,367
589
18,969
16,011
16,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Danzaburou
OriginalAnqel
Danzaburou
16
0 / 2 / 3
9,251
441
3,848
10,615
3,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
4 / 1 / 4
11,934
568
13,684
12,339
5,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Mo_spkz
Bellona
16
1 / 4 / 3
9,284
442
6,160
16,716
12,638
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Rama
18
1 / 1 / 1
10,188
485
8,983
15,674
6,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
TheLasT-92
Athena
14
1 / 3 / 2
9,201
438
8,970
19,049
17,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 4 / 3
10,897
519
14,472
12,421
5,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
iSlashin
Anubis
12
2 / 6 / 2
8,578
408
5,479
11,358
5,623
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
18
Kills
9
9
Deaths
18
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BlacknoFox
Jormungandr
2
0
3
3.5
W
Bakasura
EGPGC
Bakasura
6
4
3
1.88
W
Osiris
Ismahdezz
Osiris
6
2
4
4
L
Bellona
Mo_spkz
Bellona
1
4
3
0.63
L
Rama
1
1
1
1.5
W
Danzaburou
OriginalAnqel
Danzaburou
0
2
3
0.75
W
4
1
4
6
L
Athena
TheLasT-92
Athena
1
3
2
0.67
L
4
4
3
1.38
L
Anubis
iSlashin
Anubis
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,190
Damage
44,064
65,569
Taken
75,218
44,921
Mitigated
47,457
25,352
Healing
26,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BlacknoFox
Jormungandr
13,113
2,995
747
2,638
12,235
10,425
0
4,606
7,578
49,815
0
W
Bakasura
EGPGC
Bakasura
5,576
3,496
0
5,016
14,369
9,127
270
5,941
8,134
8,534
49,984
W
Osiris
Ismahdezz
Osiris
18,969
6,753
0
2,822
16,011
16,562
0
6,605
9,326
19,040
67,999
L
Bellona
Mo_spkz
Bellona
6,160
941
0
2,518
16,716
12,638
165
4,457
11,741
0
42,517
L
Rama
8,983
6,311
0
11,432
15,674
6,234
826
6,421
9,209
0
92,035
W
Danzaburou
OriginalAnqel
Danzaburou
3,848
1,035
441
3,822
10,615
3,569
2,668
3,933
6,640
0
50,217
W
13,684
468
2,723
7,143
12,339
5,238
0
6,983
4,970
86,504
0
L
Athena
TheLasT-92
Athena
8,970
2,802
0
1,967
19,049
17,473
0
9,173
9,119
45,014
0
L
14,472
648
2,098
4,631
12,421
5,489
572
7,485
4,456
79,070
0
L
Anubis
iSlashin
Anubis
5,479
91
0
4,000
11,358
5,623
0
3,456
7,535
40,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,987
Gold Earned
48,148
586
Minions Killed
548
0
Camps Cleared
0
2,001,482
Distance Traveled
1,842,983
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,657
460
93
4
0
368,658
4
W
Bakasura
10,778
513
107
5
0
428,766
1
W
Osiris
12,367
589
161
8
0
415,639
1
L
Bellona
9,284
442
77
4
0
390,683
2
L
Rama
10,188
485
164
8
0
350,012
7
W
Danzaburou
9,251
441
67
3
0
348,428
8
W
Ra
11,934
568
158
8
0
439,991
5
L
Athena
9,201
438
80
4
0
434,157
5
L
Ra
10,897
519
162
8
0
434,501
6
L
Anubis
8,578
408
65
3
0
233,630
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role