Player Matchup

Baron Samedi
Baron Samedi
Galaxyevans
Baron Samedi
Level 6
God Stats
0W - 2L
1,335 SR
Queue Stats
1W - 4L
1,189 Elo+
Solo
Thanatos
Thanatos
sumu159
Thanatos
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,652 Elo+
Party 2
Yemoja
Yemoja
xinyaya
Yemoja
Level 5
God Stats
2W - 1L
1,774 SR
Queue Stats
2W - 2L
1,778 Elo+
Party 2
Bellona
Bellona
召唤师卡尔
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Thor
Thor
我是D罩杯
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,163 Elo+
Solo
Team Averages
Level 4
1,522 SR
1,456 Elo+

VS

Team Averages
Level 28
1,318 SR
1,360 Elo+
Anhur
Anhur
ELSOWLFEOEWE
Anhur
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 6L
2,148 Elo+
Solo
Kuzenbo
Kuzenbo
Geraldinho_o
Kuzenbo
Level 88
God Stats
3W - 2L
1,281 SR
Queue Stats
6W - 10L
1,094 Elo+
Party 1
Artemis
Artemis
Magbabakal
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,371 Elo+
Solo
Bellona
Bellona
Waxbrik
Bellona
Level 6
God Stats
4W - 2L
1,182 SR
Queue Stats
4W - 3L
1,094 Elo+
Party 1
Nu Wa
Nu Wa
toookool4u
Nu Wa
Level 17
God Stats
3W - 6L
1,127 SR
Queue Stats
6W - 10L
1,094 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Galaxyevans
Baron Samedi
14
3 / 11 / 4
9,429
449
12,275
16,668
5,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
sumu159
Thanatos
14
2 / 14 / 3
9,173
437
9,078
25,229
8,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
xinyaya
Yemoja
12
2 / 4 / 2
8,119
387
6,350
13,541
9,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 8 / 4
7,823
373
2,030
17,437
14,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 14 / 2
8,658
412
3,074
17,632
4,488
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 2 / 7
13,471
641
24,405
19,512
8,144
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
Geraldinho_o
Kuzenbo
15
4 / 4 / 17
10,961
522
9,412
15,875
15,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Artemis
Magbabakal
Artemis
17
8 / 1 / 4
11,236
535
10,295
10,635
4,599
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Waxbrik
Bellona
16
9 / 3 / 13
11,407
543
9,500
11,044
10,041
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
17
11 / 2 / 11
12,030
573
20,477
10,127
3,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
103
10
Kills
51
51
Deaths
12
15
Assists
52
Player
Kills
Deaths
Assists
KDA
W
19
2
7
11.25
L
Baron Samedi
Galaxyevans
Baron Samedi
3
11
4
0.45
W
Kuzenbo
Geraldinho_o
Kuzenbo
4
4
17
3.13
W
Artemis
Magbabakal
Artemis
8
1
4
10
W
Bellona
Waxbrik
Bellona
9
3
13
5.17
L
Thanatos
sumu159
Thanatos
2
14
3
0.25
W
Nu Wa
11
2
11
8.25
L
Yemoja
xinyaya
Yemoja
2
4
2
0.75
L
1
8
4
0.38
L
2
14
2
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,807
Damage
74,089
90,507
Taken
67,193
42,368
Mitigated
41,949
14,798
Healing
24,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,405
16,954
0
10,891
19,512
8,144
4,694
3,978
15,509
0
87,644
L
Baron Samedi
Galaxyevans
Baron Samedi
12,275
682
655
2,238
16,668
5,714
0
7,428
9,115
47,627
0
W
Kuzenbo
Geraldinho_o
Kuzenbo
9,412
3,093
1,425
2,369
15,875
15,402
870
5,536
10,205
35,440
0
W
Artemis
Magbabakal
Artemis
10,295
5,840
0
5,081
10,635
4,599
4,793
1,910
8,650
0
57,516
W
Bellona
Waxbrik
Bellona
9,500
1,755
0
2,268
11,044
10,041
2,044
1,922
9,099
0
39,593
L
Thanatos
sumu159
Thanatos
9,078
3,838
0
9,060
25,229
8,068
0
4,291
20,763
0
49,849
W
Nu Wa
20,477
5,519
0
2,253
10,127
3,763
2,153
5,279
4,798
65,568
0
L
Yemoja
xinyaya
Yemoja
6,350
1,309
1,510
686
13,541
9,782
0
4,839
8,702
38,735
0
L
2,030
248
0
329
17,437
14,316
0
8,379
9,035
0
9,801
L
3,074
129
0
320
17,632
4,488
0
4,952
12,416
0
14,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,202
Gold Earned
59,105
255
Minions Killed
438
0
Camps Cleared
0
1,475,968
Distance Traveled
1,778,267
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,471
641
142
7
0
342,761
1
L
Baron Samedi
9,429
449
78
4
0
318,645
4
W
Kuzenbo
10,961
522
48
2
0
396,034
1
W
Artemis
11,236
535
93
4
0
302,207
1
W
Bellona
11,407
543
72
3
0
404,115
1
L
Thanatos
9,173
437
81
4
0
328,845
3
W
Nu Wa
12,030
573
83
4
0
333,150
4
L
Yemoja
8,119
387
55
3
0
348,269
3
L
Bellona
7,823
373
14
1
0
243,434
4
L
Thor
8,658
412
27
1
0
236,775
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role