Player Matchup

Sol
Sol
TX103
Sol
Level 31
God Stats
0W - 2L
1,298 SR
Queue Stats
14W - 18L
1,480 Elo+
Solo
Danzaburou
Danzaburou
TheSalva99
Danzaburou
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,300 Elo+
Party 2
Jormungandr
Jormungandr
Vulpeen
Jormungandr
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 59L
1,464 Elo+
Party 2
Hera
Hera
eLperro_Viejo
Hera
Level 144
God Stats
3W - 1L
1,500 SR
Queue Stats
77W - 69L
1,346 Elo+
Party 1
Artemis
Artemis
hierro_oxidado7
Artemis
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 98
1,460 SR
1,418 Elo+

VS

Team Averages
Level 138
1,541 SR
1,423 Elo+
Kuzenbo
Kuzenbo
Badcrevette
Kuzenbo
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
MystériéuxMaîtré
Scylla
Level 147
God Stats
12W - 11L
1,705 SR
Queue Stats
280W - 264L
1,582 Elo+
Solo
Aphrodite
Aphrodite
Ox_Char_Ox
Aphrodite
Level 160
God Stats
2W - 3L
1,500 SR
Queue Stats
186W - 170L
1,448 Elo+
Solo
Hera
Hera
Shaera458
Hera
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 63L
1,394 Elo+
Solo
Arachne
Arachne
adiran
Arachne
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 136L
1,191 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
TX103
Sol
12
2 / 2 / 2
8,534
569
7,640
6,911
2,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
TheSalva99
Danzaburou
18
5 / 6 / 6
10,756
717
16,567
17,182
8,141
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
Vulpeen
Jormungandr
19
1 / 4 / 7
9,973
665
17,360
16,666
21,792
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
1 / 5 / 3
9,483
632
11,229
12,206
5,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 5 / 7
9,836
656
12,386
14,701
6,517
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Badcrevette
Kuzenbo
17
0 / 3 / 11
10,894
726
9,306
28,051
42,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
10 / 3 / 6
12,195
813
20,691
15,286
6,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
Ox_Char_Ox
Aphrodite
19
1 / 1 / 11
10,851
723
7,825
11,631
6,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hera
19
3 / 0 / 13
11,076
738
12,562
9,099
3,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
adiran
Arachne
17
8 / 5 / 3
11,067
738
10,770
18,509
7,904
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
66
12
Kills
22
22
Deaths
12
25
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Badcrevette
Kuzenbo
0
3
11
1.83
W
10
3
6
4.33
W
Aphrodite
Ox_Char_Ox
Aphrodite
1
1
11
6.5
W
Hera
3
0
13
9.5
L
Sol
TX103
Sol
2
2
2
1.5
L
Danzaburou
TheSalva99
Danzaburou
5
6
6
1.33
L
Jormungandr
Vulpeen
Jormungandr
1
4
7
1.13
W
Arachne
adiran
Arachne
8
5
3
1.9
L
1
5
3
0.5
L
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,182
Damage
61,154
67,666
Taken
82,576
44,782
Mitigated
66,758
26,315
Healing
50,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Badcrevette
Kuzenbo
9,306
3,055
2,504
5,973
28,051
42,589
397
8,483
19,378
20,441
0
W
20,691
1,245
3,114
3,092
15,286
6,127
1,088
7,233
7,949
32,829
0
W
Aphrodite
Ox_Char_Ox
Aphrodite
7,825
449
20,137
8,041
11,631
6,252
1,326
6,286
5,220
39,086
0
W
Hera
12,562
1,523
2,392
1,829
9,099
3,886
1,112
4,714
4,269
33,424
0
L
Sol
TX103
Sol
7,640
457
928
2,614
6,911
2,345
548
4,995
1,916
16,232
0
L
Danzaburou
TheSalva99
Danzaburou
16,567
5,797
3,275
5,283
17,182
8,141
46
11,607
5,575
0
30,629
L
Jormungandr
Vulpeen
Jormungandr
17,360
3,187
2,072
2,116
16,666
21,792
0
11,468
5,198
45,346
0
W
Arachne
adiran
Arachne
10,770
6,791
885
2,833
18,509
7,904
1,052
8,676
9,531
0
17,647
L
11,229
1,192
2,411
2,338
12,206
5,987
29
9,517
2,689
32,965
0
L
12,386
3,221
2,193
3,085
14,701
6,517
448
12,797
1,904
0
26,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,582
Gold Earned
56,083
195
Minions Killed
169
0
Camps Cleared
0
1,145,723
Distance Traveled
1,453,387
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,894
726
18
1
0
297,629
0
W
Scylla
12,195
813
32
2
0
270,753
1
W
Aphrodite
10,851
723
74
5
0
302,944
3
W
Hera
11,076
738
29
2
0
281,455
0
L
Sol
8,534
569
22
1
0
142,138
3
L
Danzaburou
10,756
717
28
2
0
262,560
0
L
Jormungandr
9,973
665
37
2
0
255,670
1
W
Arachne
11,067
738
16
1
0
300,606
0
L
Hera
9,483
632
58
4
0
246,969
1
L
Artemis
9,836
656
50
3
0
238,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role