Player Matchup

Izanami
Izanami
KillasaurusTexx
Izanami
Level 157
God Stats
4W - 7L
1,500 SR
Queue Stats
358W - 455L
1,427 Elo+
Solo
Nemesis
Nemesis
TrippieBloo
Nemesis
Level 14
God Stats
2W - 0L
1,746 SR
Queue Stats
4W - 2L
1,627 Elo+
Solo
Erlang Shen
Erlang Shen
XpertTactix
Erlang Shen
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
266W - 366L
1,451 Elo+
Solo
Team Averages
Level 86
1,582 SR
1,502 Elo+

VS

Team Averages
Level 12
1,500 SR
1,330 Elo+
Merlin
Merlin
FREEZA ON KRACK
Merlin
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 26L
1,145 Elo+
Solo
Pele
Pele
Q Star9542
Pele
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,344 Elo+
Solo
Ymir
Ymir
hmoodtalaq
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 10
5,740
957
1,953
1,611
447
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
TrippieBloo
Nemesis
10
12 / 0 / 2
7,112
1,185
7,158
2,229
1,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
XpertTactix
Erlang Shen
8
4 / 3 / 11
6,304
1,051
3,686
5,041
2,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 2
4,577
763
1,086
4,493
1,023
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
2 / 6 / 1
5,296
883
1,331
6,479
2,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

6
0 / 7 / 1
4,251
709
521
7,322
2,562
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
17
Kills
2
3
Deaths
18
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
1
0
10
6
L
2
6
1
0.42
W
Nemesis
TrippieBloo
Nemesis
12
0
2
13
W
Erlang Shen
XpertTactix
Erlang Shen
4
3
11
3.17
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,797
Damage
2,938
8,881
Taken
18,294
4,287
Mitigated
6,347
1,877
Healing
566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,086
263
123
228
4,493
1,023
0
158
4,335
5,984
0
W
1,953
1,078
417
201
1,611
447
1,726
263
1,323
0
24,012
L
1,331
433
0
215
6,479
2,762
0
240
6,239
0
6,807
W
Nemesis
TrippieBloo
Nemesis
7,158
3,966
0
858
2,229
1,261
377
777
1,408
1,695
16,364
W
Erlang Shen
XpertTactix
Erlang Shen
3,686
1,784
0
401
5,041
2,579
540
585
4,368
761
8,096
L
521
205
0
0
7,322
2,562
0
387
6,935
3,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,156
Gold Earned
14,124
67
Minions Killed
23
0
Camps Cleared
0
357,999
Distance Traveled
287,632
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,577
763
12
2
0
74,622
3
W
Izanami
5,740
957
46
8
0
114,039
1
L
Pele
5,296
883
5
1
0
93,356
0
W
Nemesis
7,112
1,185
17
3
0
117,704
0
W
Erlang Shen
6,304
1,051
4
1
0
126,256
0
L
Ymir
4,251
709
6
1
0
119,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role