Player Matchup

Erlang Shen
Erlang Shen
Benjimainn
Erlang Shen
Level 50
God Stats
3W - 2L
1,693 SR
Queue Stats
36W - 33L
1,407 Elo+
Party 4
Chaac
Chaac
HazzaEv
Chaac
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 34L
1,500 Elo+
Party 4
Ra
Ra
Netherfox
Ra
Level 28
God Stats
7W - 7L
1,500 SR
Queue Stats
30W - 36L
1,437 Elo+
Party 1
Ymir
Ymir
Vitas4Itas
Ymir
Level 71
God Stats
1W - 1L
1,241 SR
Queue Stats
83W - 90L
1,389 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
VyvozishKrasava
Ah Muzen Cab
Level 66
God Stats
6W - 5L
1,187 SR
Queue Stats
100W - 94L
1,558 Elo+
Solo
Team Averages
Level 54
1,424 SR
1,458 Elo+

VS

Team Averages
Level 75
1,598 SR
1,650 Elo+
Sun Wukong
Sun Wukong
KiKotee9
Sun Wukong
Level 55
God Stats
5W - 4L
1,285 SR
Queue Stats
78W - 57L
1,716 Elo+
Solo
Anhur
Anhur
SaltMan228
Anhur
Level 25
God Stats
2W - 1L
1,806 SR
Queue Stats
10W - 10L
1,680 Elo+
Party 2
Mercury
Mercury
Xalboy
Mercury
Level 109
God Stats
5W - 6L
1,906 SR
Queue Stats
18W - 23L
1,630 Elo+
Party 2
Zhong Kui
Zhong Kui
Zeehn
Zhong Kui
Level 101
God Stats
27W - 30L
1,323 SR
Queue Stats
173W - 175L
1,445 Elo+
Party 3
The Morrigan
The Morrigan
zinzel
The Morrigan
Level 85
God Stats
5W - 4L
1,672 SR
Queue Stats
79W - 64L
1,779 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Benjimainn
Erlang Shen
20
12 / 5 / 11
18,901
610
28,993
31,174
27,322
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chaac
HazzaEv
Chaac
20
6 / 4 / 15
15,801
510
18,750
26,681
30,864
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
1 / 6 / 9
15,672
506
8,165
14,062
8,729
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
4 / 5 / 18
15,999
516
20,359
36,454
46,580
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
VyvozishKrasava
Ah Muzen Cab
20
12 / 1 / 9
19,584
632
23,320
21,528
11,542
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KiKotee9
Sun Wukong
20
6 / 4 / 6
16,675
538
23,272
35,690
49,566
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anhur
20
2 / 6 / 4
13,611
439
10,665
20,894
11,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mercury
Xalboy
Mercury
20
9 / 8 / 5
17,188
554
27,619
28,909
11,351
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
Zeehn
Zhong Kui
19
2 / 8 / 7
12,795
413
19,822
29,688
26,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
zinzel
The Morrigan
19
2 / 9 / 7
13,400
432
14,378
17,262
7,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
50
35
Kills
21
21
Deaths
35
62
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Benjimainn
Erlang Shen
12
5
11
3.5
W
Chaac
HazzaEv
Chaac
6
4
15
3.38
L
Sun Wukong
KiKotee9
Sun Wukong
6
4
6
2.25
W
1
6
9
0.92
L
Anhur
2
6
4
0.67
W
4
5
18
2.6
W
Ah Muzen Cab
VyvozishKrasava
Ah Muzen Cab
12
1
9
16.5
L
Mercury
Xalboy
Mercury
9
8
5
1.44
L
Zhong Kui
Zeehn
Zhong Kui
2
8
7
0.69
L
The Morrigan
zinzel
The Morrigan
2
9
7
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,587
Damage
95,756
129,899
Taken
132,443
125,037
Mitigated
106,539
50,827
Healing
32,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Benjimainn
Erlang Shen
28,993
17,509
0
8,121
31,174
27,322
1,073
7,086
23,302
14,138
163,474
W
Chaac
HazzaEv
Chaac
18,750
3,614
0
9,643
26,681
30,864
706
8,385
17,645
3,162
76,348
L
Sun Wukong
KiKotee9
Sun Wukong
23,272
4,439
0
9,914
35,690
49,566
0
5,776
28,712
0
98,122
W
8,165
720
2,565
3,023
14,062
8,729
0
325
13,379
113,053
0
L
Anhur
10,665
3,771
0
3,199
20,894
11,787
3,377
7,482
13,390
8,779
98,034
W
20,359
3,093
1,383
8,087
36,454
46,580
1,906
13,759
22,615
74,665
0
W
Ah Muzen Cab
VyvozishKrasava
Ah Muzen Cab
23,320
10,413
0
18,005
21,528
11,542
5,865
6,128
14,863
0
193,522
L
Mercury
Xalboy
Mercury
27,619
18,718
0
6,646
28,909
11,351
223
6,982
21,877
0
160,673
L
Zhong Kui
Zeehn
Zhong Kui
19,822
2,209
1,505
9,091
29,688
26,243
0
6,243
23,140
71,255
0
L
The Morrigan
zinzel
The Morrigan
14,378
1,580
308
2,231
17,262
7,592
455
3,763
13,359
78,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,957
Gold Earned
73,669
837
Minions Killed
816
0
Camps Cleared
0
2,934,920
Distance Traveled
2,688,444
15
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
18,901
610
193
6
0
608,430
4
W
Chaac
15,801
510
124
4
0
545,241
2
L
Sun Wukong
16,675
538
180
6
0
582,415
5
W
Ra
15,672
506
200
6
0
603,286
3
L
Anhur
13,611
439
185
6
0
494,244
5
W
Ymir
15,999
516
67
2
0
535,674
6
W
Ah Muzen Cab
19,584
632
253
8
0
642,289
0
L
Mercury
17,188
554
227
7
0
610,142
9
L
Zhong Kui
12,795
413
97
3
0
516,538
13
L
The Morrigan
13,400
432
127
4
0
485,105
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role