Player Matchup

Guan Yu
Guan Yu
Bad1Guy95
Guan Yu
Level 17
God Stats
0W - 2L
1,468 SR
Queue Stats
2W - 5L
1,427 Elo+
Party 1
Neith
Neith
LionKing-_-moh63
Neith
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 9L
1,309 Elo+
Solo
Da Ji
Da Ji
grzybowy_wieczor
Da Ji
Level 18
God Stats
1W - 3L
1,371 SR
Queue Stats
2W - 6L
1,427 Elo+
Party 1
Team Averages
Level 34
1,446 SR
1,388 Elo+

VS

Team Averages
Level 47
1,440 SR
1,351 Elo+
Jing Wei
Jing Wei
Monkey_D_Beyt
Jing Wei
Level 53
God Stats
4W - 5L
1,320 SR
Queue Stats
40W - 40L
1,407 Elo+
Solo
Chaac
Chaac
Samuboss16
Chaac
Level 25
God Stats
4W - 1L
1,500 SR
Queue Stats
26W - 31L
1,322 Elo+
Party 2
Nox
Nox
rafaalonso04
Nox
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 48L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bad1Guy95
Guan Yu
13
1 / 3 / 1
8,984
562
6,238
14,077
10,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
2 / 5 / 0
9,648
603
8,320
12,106
4,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 7 / 2
8,286
518
3,878
10,702
3,457
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Monkey_D_Beyt
Jing Wei
14
0 / 1 / 8
9,733
608
6,129
4,100
1,444
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
15
8 / 0 / 6
11,361
710
11,323
11,277
8,573
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
7 / 2 / 6
11,390
712
13,252
7,619
3,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
3
Kills
15
15
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Bad1Guy95
Guan Yu
1
3
1
0.5
L
2
5
0
0.4
W
Jing Wei
Monkey_D_Beyt
Jing Wei
0
1
8
4
W
Chaac
8
0
6
11
L
0
7
2
0.14
W
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,436
Damage
30,704
36,885
Taken
22,996
18,982
Mitigated
13,244
7,128
Healing
5,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Bad1Guy95
Guan Yu
6,238
925
1,482
2,795
14,077
10,694
0
4,107
9,560
0
27,008
L
8,320
3,194
219
2,218
12,106
4,831
0
4,285
7,349
0
48,381
W
Jing Wei
Monkey_D_Beyt
Jing Wei
6,129
5,143
0
0
4,100
1,444
168
0
4,075
0
35,067
W
Chaac
11,323
1,419
0
4,174
11,277
8,573
0
43
11,019
0
49,586
L
3,878
897
0
414
10,702
3,457
0
4,277
6,074
0
12,433
W
13,252
1,306
0
1,658
7,619
3,227
359
48
7,446
45,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,918
Gold Earned
32,484
131
Minions Killed
184
0
Camps Cleared
0
803,617
Distance Traveled
905,425
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,984
562
43
3
0
304,920
0
L
Neith
9,648
603
69
4
0
256,373
1
W
Jing Wei
9,733
608
67
4
0
306,043
0
W
Chaac
11,361
710
50
3
0
312,752
0
L
Da Ji
8,286
518
19
1
0
242,324
0
W
Nox
11,390
712
67
4
0
286,630
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role