Player Matchup

Janus
Janus
GrindBell
Janus
Level 85
God Stats
5W - 7L
1,500 SR
Queue Stats
332W - 193L
1,803 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Quishu
Kumbhakarna
Level 144
God Stats
1W - 1L
1,715 SR
Queue Stats
106W - 54L
1,708 Elo+
Party 1
Artemis
Artemis
Rinnem
Artemis
Level 95
God Stats
1W - 1L
1,715 SR
Queue Stats
35W - 9L
1,708 Elo+
Party 1
Team Averages
Level 108
1,644 SR
1,740 Elo+

VS

Team Averages
Level 148
1,531 SR
1,542 Elo+
Zeus
Zeus
BlackAngel512
Zeus
Level 149
God Stats
12W - 13L
1,623 SR
Queue Stats
96W - 114L
1,496 Elo+
Solo
Neith
Neith
LxGod
Neith
Level 138
God Stats
145W - 127L
1,394 SR
Queue Stats
1,010W - 1,102L
1,570 Elo+
Solo
Cerberus
Cerberus
Акциум
Cerberus
Level 158
God Stats
36W - 22L
1,575 SR
Queue Stats
769W - 603L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
GrindBell
Janus
12
2 / 6 / 3
8,338
596
6,219
9,613
3,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
Quishu
Kumbhakarna
11
1 / 4 / 4
8,909
636
3,786
17,805
12,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
Rinnem
Artemis
11
3 / 6 / 2
8,598
614
11,602
12,967
4,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 10
9,704
693
11,643
7,495
2,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
LxGod
Neith
14
8 / 0 / 7
10,572
755
10,867
8,811
2,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
Акциум
Cerberus
15
5 / 1 / 11
10,807
772
10,934
16,355
14,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
6
Kills
16
16
Deaths
6
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
3
5
10
1.6
L
Janus
GrindBell
Janus
2
6
3
0.58
W
Neith
LxGod
Neith
8
0
7
11.5
L
Kumbhakarna
Quishu
Kumbhakarna
1
4
4
0.75
L
Artemis
Rinnem
Artemis
3
6
2
0.67
W
Cerberus
Акциум
Cerberus
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,607
Damage
33,444
40,385
Taken
32,661
20,487
Mitigated
20,016
5,429
Healing
7,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,643
827
0
1,024
7,495
2,154
817
2,573
4,833
50,341
0
L
Janus
GrindBell
Janus
6,219
740
0
459
9,613
3,096
68
5,150
4,244
31,125
0
W
Neith
LxGod
Neith
10,867
5,683
0
2,026
8,811
2,976
2,094
2,705
6,002
0
53,952
L
Kumbhakarna
Quishu
Kumbhakarna
3,786
329
0
3,455
17,805
12,684
0
7,112
10,469
16,424
0
L
Artemis
Rinnem
Artemis
11,602
6,004
0
1,515
12,967
4,707
0
9,654
3,083
4,009
38,977
W
Cerberus
Акциум
Cerberus
10,934
1,035
0
4,572
16,355
14,886
0
5,175
10,860
24,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,845
Gold Earned
31,083
124
Minions Killed
177
0
Camps Cleared
0
713,461
Distance Traveled
672,769
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,704
693
82
6
0
209,898
2
L
Janus
8,338
596
50
4
0
227,364
4
W
Neith
10,572
755
60
4
0
229,876
1
L
Kumbhakarna
8,909
636
20
1
0
276,436
4
L
Artemis
8,598
614
54
4
0
209,661
1
W
Cerberus
10,807
772
35
3
0
232,995
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role