Player Matchup

Neith
Neith
 
Neith
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Soner Goon
Mercury
Level 39
God Stats
3W - 5L
1,480 SR
Queue Stats
327W - 372L
1,500 Elo+
Party 2
Hera
Hera
SpaceOver
Hera
Level 28
God Stats
28W - 23L
1,824 SR
Queue Stats
281W - 298L
1,726 Elo+
Party 2
Tyr
Tyr
TSLBoyce
Tyr
Level 15
God Stats
0W - 1L
1,443 SR
Queue Stats
3W - 5L
1,886 Elo+
Party 1
Guan Yu
Guan Yu
Willimino
Guan Yu
Level 41
God Stats
18W - 18L
1,427 SR
Queue Stats
114W - 126L
1,455 Elo+
Solo
Team Averages
Level 45
1,535 SR
1,613 Elo+

VS

Team Averages
Level 77
1,606 SR
1,648 Elo+
Susano
Susano
 
Susano
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Raijin
Raijin
Djballout
Raijin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
LEGIT LENGEND
Artemis
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
148W - 125L
1,864 Elo+
Party 3
Ne Zha
Ne Zha
LyricalSpring29
Ne Zha
Level 159
God Stats
7W - 15L
1,715 SR
Queue Stats
821W - 752L
1,606 Elo+
Party 3
Tyr
Tyr
NopeBotJr
Tyr
Level 15
God Stats
4W - 0L
1,813 SR
Queue Stats
33W - 5L
1,770 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
0 / 4 / 0
4,029
403
1,491
5,098
710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Soner Goon
Mercury
8
1 / 5 / 0
5,145
515
2,224
6,846
1,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
7
0 / 5 / 0
4,166
417
392
5,091
1,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 1 / 0
4,062
406
1,355
5,075
1,622
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Guan Yu
Willimino
Guan Yu
7
0 / 4 / 0
4,352
435
2,474
8,013
5,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
4 / 0 / 1
6,671
667
6,756
6,309
3,056
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
Djballout
Raijin
11
4 / 1 / 6
6,551
655
4,355
3,157
1,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
11
7 / 0 / 1
6,578
658
6,474
3,825
1,244
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 0 / 6
6,208
621
1,881
5,277
1,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 0 / 4
5,522
552
2,518
4,334
1,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
37
1
Kills
19
19
Deaths
1
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
4
0
0
W
Susano
 
Susano
4
0
1
4.5
W
Raijin
Djballout
Raijin
4
1
6
7
W
Artemis
7
0
1
7.5
W
3
0
6
6
W
1
0
4
3
L
Mercury
Soner Goon
Mercury
1
5
0
0.2
L
Hera
0
5
0
0
L
0
1
0
0
L
Guan Yu
Willimino
Guan Yu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,936
Damage
21,984
30,123
Taken
22,902
10,837
Mitigated
8,512
7,661
Healing
11,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,491
819
258
1,438
5,098
710
0
181
4,877
0
15,242
W
Susano
 
Susano
6,756
2,628
0
2,555
6,309
3,056
12
0
6,034
2,713
28,762
W
Raijin
Djballout
Raijin
4,355
266
0
769
3,157
1,048
30
83
3,074
33,178
0
W
Artemis
6,474
3,506
0
3,210
3,825
1,244
1,392
0
3,825
0
32,031
W
1,881
850
0
3,042
5,277
1,490
0
309
4,968
0
35,456
W
2,518
343
0
2,231
4,334
1,674
0
0
4,334
0
20,527
L
Mercury
Soner Goon
Mercury
2,224
1,841
0
874
6,846
1,686
0
1,456
5,274
0
22,856
L
Hera
392
0
0
531
5,091
1,064
0
2,314
2,451
13,826
0
L
1,355
216
0
1,681
5,075
1,622
0
85
4,950
0
7,988
L
Guan Yu
Willimino
Guan Yu
2,474
822
0
2,879
8,013
5,755
0
262
7,751
0
15,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,754
Gold Earned
31,530
154
Minions Killed
299
0
Camps Cleared
0
931,250
Distance Traveled
980,745
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,029
403
32
3
0
160,949
0
W
Susano
6,671
667
64
6
0
210,031
0
W
Raijin
6,551
655
68
7
0
176,683
2
W
Artemis
6,578
658
62
6
0
157,265
1
W
Ne Zha
6,208
621
77
8
0
224,913
3
W
Tyr
5,522
552
28
3
0
211,853
2
L
Mercury
5,145
515
46
5
0
198,082
0
L
Hera
4,166
417
23
2
0
168,086
0
L
Tyr
4,062
406
19
2
0
210,116
1
L
Guan Yu
4,352
435
34
3
0
194,017
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role