Player Matchup

Merlin
Merlin
Dagger fang5697
Merlin
Level 18
God Stats
1W - 4L
1,272 SR
Queue Stats
1W - 4L
1,260 Elo+
Solo
Bakasura
Bakasura
Rileyxbox6296
Bakasura
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,229 Elo+
Solo
Fenrir
Fenrir
X-L1k3_a_b055--X
Fenrir
Level 14
God Stats
0W - 2L
1,501 SR
Queue Stats
0W - 4L
1,250 Elo+
Solo
Team Averages
Level 13
1,424 SR
1,246 Elo+

VS

Team Averages
Level 34
1,431 SR
1,237 Elo+
Izanami
Izanami
basal_tonne0
Izanami
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,133 Elo+
Solo
Zeus
Zeus
lucy_n_z_sky
Zeus
Level 76
God Stats
16W - 15L
1,293 SR
Queue Stats
23W - 19L
1,405 Elo+
Solo
Geb
Geb
zetheyus
Geb
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
119W - 160L
1,172 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 2 / 2
10,495
750
12,403
11,918
4,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
Rileyxbox6296
Bakasura
10
1 / 9 / 4
8,704
622
783
9,539
3,207
8
2 / 3 / 1
8,196
585
2,488
4,182
1,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
basal_tonne0
Izanami
11
2 / 3 / 6
9,118
651
3,001
9,533
3,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

13
4 / 3 / 5
10,128
723
9,048
7,245
2,113
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
8 / 6 / 6
11,238
803
7,817
11,457
6,463
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
12
Kills
14
14
Deaths
12
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
9
2
2
5
L
Bakasura
Rileyxbox6296
Bakasura
1
9
4
0.33
L
2
3
1
0.83
W
Izanami
basal_tonne0
Izanami
2
3
6
1.67
W
4
3
5
2.17
W
8
6
6
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,674
Damage
19,866
25,639
Taken
28,235
8,852
Mitigated
11,723
1,569
Healing
4,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,403
1,017
0
1,007
11,918
4,259
0
7,589
4,329
41,219
0
L
Bakasura
Rileyxbox6296
Bakasura
783
555
0
0
9,539
3,207
0
7,191
2,348
0
2,232
L
2,488
550
0
562
4,182
1,386
0
2,133
2,049
0
9,376
W
Izanami
basal_tonne0
Izanami
3,001
1,725
0
1,453
9,533
3,147
451
4,262
5,226
0
23,553
W
9,048
2,515
0
771
7,245
2,113
374
4,152
3,093
36,923
0
W
7,817
2,746
0
1,921
11,457
6,463
420
4,141
7,216
35,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,395
Gold Earned
30,484
64
Minions Killed
130
0
Camps Cleared
0
514,212
Distance Traveled
700,726
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,495
750
50
4
0
230,445
0
L
Bakasura
8,704
622
0
0
0
183,681
1
L
Fenrir
8,196
585
14
1
0
100,086
0
W
Izanami
9,118
651
38
3
0
203,444
5
W
Zeus
10,128
723
52
4
0
220,887
0
W
Geb
11,238
803
40
3
0
276,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role