Player Matchup

Osiris
Osiris
EveryTxmeRJ
Osiris
Level 95
God Stats
2W - 0L
1,674 SR
Queue Stats
29W - 20L
1,824 Elo+
Party 1
Poseidon
Poseidon
Lord Daeva
Poseidon
Level 89
God Stats
13W - 14L
1,442 SR
Queue Stats
219W - 217L
1,376 Elo+
Solo
Khepri
Khepri
MSarte98
Khepri
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 70L
1,713 Elo+
Party 1
Danzaburou
Danzaburou
SASAU05
Danzaburou
Level 47
God Stats
88W - 78L
1,617 SR
Queue Stats
157W - 137L
1,559 Elo+
Party 1
Fenrir
Fenrir
kingARH95
Fenrir
Level 87
God Stats
2W - 3L
1,207 SR
Queue Stats
259W - 267L
1,483 Elo+
Party 1
Team Averages
Level 85
1,488 SR
1,591 Elo+

VS

Team Averages
Level 63
1,471 SR
1,433 Elo+
Raijin
Raijin
Dr_Akrai
Raijin
Level 69
God Stats
3W - 3L
1,677 SR
Queue Stats
43W - 43L
1,599 Elo+
Party 2
Cerberus
Cerberus
HomieNextDoor
Cerberus
Level 63
God Stats
4W - 2L
1,445 SR
Queue Stats
8W - 11L
1,194 Elo+
Solo
Bellona
Bellona
Reaper8425
Bellona
Level 99
God Stats
10W - 13L
1,773 SR
Queue Stats
139W - 188L
1,395 Elo+
Party 2
Anhur
Anhur
SquatterClock79
Anhur
Level 43
God Stats
1W - 4L
1,253 SR
Queue Stats
406W - 423L
1,577 Elo+
Solo
Tsukuyomi
Tsukuyomi
VampishBrownguy
Tsukuyomi
Level 41
God Stats
3W - 8L
1,206 SR
Queue Stats
612W - 696L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
20
6 / 6 / 28
13,525
1,040
16,594
25,373
15,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poseidon
Lord Daeva
Poseidon
20
9 / 5 / 24
13,932
1,072
19,736
10,007
3,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
MSarte98
Khepri
20
4 / 2 / 32
13,904
1,070
19,827
17,735
14,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
SASAU05
Danzaburou
20
25 / 1 / 23
18,165
1,397
66,873
16,879
8,119
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
kingARH95
Fenrir
17
8 / 0 / 7
12,474
960
5,752
3,538
1,158
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

151

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Dr_Akrai
Raijin
19
6 / 13 / 4
13,114
1,009
15,072
23,436
10,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
HomieNextDoor
Cerberus
19
1 / 6 / 7
12,084
930
7,654
31,396
34,968
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
Reaper8425
Bellona
18
5 / 9 / 2
12,551
965
11,969
30,096
35,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
0 / 9 / 12
12,379
952
16,206
24,372
11,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
VampishBrownguy
Tsukuyomi
18
2 / 15 / 7
11,841
911
14,360
28,777
13,647
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
46
52
Kills
14
14
Deaths
52
114
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Raijin
Dr_Akrai
Raijin
6
13
4
0.62
W
Osiris
6
6
28
3.33
L
Cerberus
HomieNextDoor
Cerberus
1
6
7
0.75
W
Poseidon
Lord Daeva
Poseidon
9
5
24
4.2
W
Khepri
MSarte98
Khepri
4
2
32
10
L
Bellona
Reaper8425
Bellona
5
9
2
0.67
W
Danzaburou
SASAU05
Danzaburou
25
1
23
36.5
L
0
9
12
0.67
L
Tsukuyomi
VampishBrownguy
Tsukuyomi
2
15
7
0.37
W
Fenrir
kingARH95
Fenrir
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,782
Damage
65,261
73,532
Taken
138,077
42,874
Mitigated
106,503
10,569
Healing
10,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Dr_Akrai
Raijin
15,072
2,612
0
0
23,436
10,770
0
3,993
19,289
33,484
0
W
Osiris
16,594
7,745
0
2,868
25,373
15,362
0
9,449
14,183
0
25,967
L
Cerberus
HomieNextDoor
Cerberus
7,654
0
624
5,382
31,396
34,968
0
9,029
22,146
42,865
0
W
Poseidon
Lord Daeva
Poseidon
19,736
1,598
1,281
277
10,007
3,539
0
2,769
7,128
49,965
0
W
Khepri
MSarte98
Khepri
19,827
912
0
0
17,735
14,696
0
4,728
12,848
38,048
0
L
Bellona
Reaper8425
Bellona
11,969
4,677
0
492
30,096
35,820
0
8,522
21,250
51
25,841
W
Danzaburou
SASAU05
Danzaburou
66,873
45,536
450
5,130
16,879
8,119
0
4,917
11,851
0
89,718
L
16,206
8,062
0
1,536
24,372
11,298
0
8,431
15,621
0
43,528
L
Tsukuyomi
VampishBrownguy
Tsukuyomi
14,360
4,782
915
1,486
28,777
13,647
0
8,273
20,208
0
36,320
W
Fenrir
kingARH95
Fenrir
5,752
1,623
0
563
3,538
1,158
0
914
2,599
0
12,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,000
Gold Earned
61,969
201
Minions Killed
264
9
Camps Cleared
7
1,098,431
Distance Traveled
1,132,858
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
13,114
1,009
40
3
3
209,778
0
W
Osiris
13,525
1,040
22
2
2
227,263
2
L
Cerberus
12,084
930
94
7
1
238,114
1
W
Poseidon
13,932
1,072
72
6
1
213,882
1
W
Khepri
13,904
1,070
35
3
0
261,830
0
L
Bellona
12,551
965
26
2
0
242,056
0
W
Danzaburou
18,165
1,397
63
5
2
258,447
0
L
Anhur
12,379
952
54
4
3
210,154
0
L
Tsukuyomi
11,841
911
50
4
0
232,756
0
W
Fenrir
12,474
960
9
1
4
137,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role