Player Matchup

Sol
Sol
 
Sol
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
D3Fi4nTxSoLDi3R
Fenrir
Level 82
God Stats
2W - 7L
1,500 SR
Queue Stats
166W - 195L
1,522 Elo+
Solo
Heimdallr
Heimdallr
Fuhbzill
Heimdallr
Level 69
God Stats
0W - 1L
1,736 SR
Queue Stats
35W - 25L
1,554 Elo+
Solo
Team Averages
Level 93
1,579 SR
1,525 Elo+

VS

Team Averages
Level 82
1,536 SR
1,578 Elo+
Heimdallr
Heimdallr
Lunatic_4_Lyfe
Heimdallr
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 84L
1,533 Elo+
Solo
Kukulkan
Kukulkan
Skitch
Kukulkan
Level 123
God Stats
2W - 0L
1,748 SR
Queue Stats
18W - 17L
1,561 Elo+
Solo
Cu Chulainn
Cu Chulainn
Sway-Kipling
Cu Chulainn
Level 57
God Stats
4W - 2L
1,359 SR
Queue Stats
26W - 24L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
6 / 5 / 9
12,476
693
13,920
16,640
5,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
9 / 8 / 3
12,667
704
13,785
18,821
8,353
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
Fuhbzill
Heimdallr
17
4 / 5 / 13
12,525
696
13,768
17,629
7,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Lunatic_4_Lyfe
Heimdallr
15
2 / 8 / 8
11,588
644
8,560
17,179
6,821
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Skitch
Kukulkan
18
7 / 6 / 9
13,674
760
16,478
11,282
4,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
Sway-Kipling
Cu Chulainn
17
9 / 5 / 7
13,908
773
16,191
19,278
17,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
42
19
Kills
18
18
Deaths
19
25
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
6
5
9
2.1
L
9
8
3
1.31
L
Heimdallr
Fuhbzill
Heimdallr
4
5
13
2.1
W
Heimdallr
Lunatic_4_Lyfe
Heimdallr
2
8
8
0.75
W
Kukulkan
Skitch
Kukulkan
7
6
9
1.92
W
Cu Chulainn
Sway-Kipling
Cu Chulainn
9
5
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,473
Damage
41,229
53,090
Taken
47,739
21,689
Mitigated
28,870
14,981
Healing
5,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
13,920
2,636
180
7,898
16,640
5,624
587
5,388
10,960
48,781
0
L
13,785
2,074
0
3,364
18,821
8,353
0
6,343
12,120
0
44,942
L
Heimdallr
Fuhbzill
Heimdallr
13,768
4,655
0
3,539
17,629
7,712
962
4,379
13,012
0
53,637
W
Heimdallr
Lunatic_4_Lyfe
Heimdallr
8,560
2,256
0
3,456
17,179
6,821
1,306
5,600
11,197
0
35,835
W
Kukulkan
Skitch
Kukulkan
16,478
568
0
500
11,282
4,053
641
4,407
6,607
66,448
0
W
Cu Chulainn
Sway-Kipling
Cu Chulainn
16,191
2,860
0
1,846
19,278
17,996
749
3,069
15,924
3,419
48,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,668
Gold Earned
39,170
214
Minions Killed
209
0
Camps Cleared
0
1,059,067
Distance Traveled
1,110,855
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,476
693
77
4
0
378,843
2
L
Fenrir
12,667
704
53
3
0
312,462
1
L
Heimdallr
12,525
696
84
5
0
367,762
3
W
Heimdallr
11,588
644
44
2
0
350,141
5
W
Kukulkan
13,674
760
121
7
0
340,427
5
W
Cu Chulainn
13,908
773
44
2
0
420,287
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role