Player Matchup

Da Ji
Da Ji
GalaxyGawd
Da Ji
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
God_Of_Feeding
Izanami
Level 42
God Stats
3W - 4L
1,315 SR
Queue Stats
97W - 62L
1,651 Elo+
Solo
Anubis
Anubis
Micko1432
Anubis
Level 28
God Stats
25W - 31L
1,391 SR
Queue Stats
280W - 242L
1,487 Elo+
Party 1
Aphrodite
Aphrodite
ZayHilarious
Aphrodite
Level 89
God Stats
26W - 14L
1,722 SR
Queue Stats
524W - 503L
1,364 Elo+
Party 1
Cthulhu
Cthulhu
cooldaman
Cthulhu
Level 48
God Stats
128W - 86L
1,554 SR
Queue Stats
862W - 855L
1,400 Elo+
Solo
Team Averages
Level 72
1,496 SR
1,481 Elo+

VS

Team Averages
Level 77
1,496 SR
1,631 Elo+
Susano
Susano
 
Susano
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
Djballout
Chiron
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
LEGIT LENGEND
Nemesis
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
148W - 125L
1,805 Elo+
Party 2
Sol
Sol
LyricalSpring29
Sol
Level 159
God Stats
8W - 8L
1,285 SR
Queue Stats
821W - 752L
1,596 Elo+
Party 2
Sylvanus
Sylvanus
NopeBotJr
Sylvanus
Level 15
God Stats
2W - 0L
1,696 SR
Queue Stats
33W - 5L
1,754 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
7
0 / 4 / 0
4,684
468
1,827
5,960
3,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 3 / 0
5,125
513
4,187
5,959
2,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
Micko1432
Anubis
9
0 / 2 / 0
4,578
458
1,060
3,903
1,493
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Aphrodite
ZayHilarious
Aphrodite
7
0 / 4 / 0
4,502
450
2,805
9,056
3,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cthulhu
cooldaman
Cthulhu
10
1 / 1 / 0
5,312
531
2,968
6,506
3,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
1 / 0 / 1
6,023
602
3,699
6,477
3,106
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
Djballout
Chiron
11
4 / 0 / 2
6,304
630
6,587
4,272
1,423
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
11
3 / 1 / 3
6,383
638
2,417
6,126
2,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
5 / 0 / 1
7,001
700
6,754
5,633
3,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sylvanus
NopeBotJr
Sylvanus
9
1 / 0 / 3
5,633
563
3,607
5,034
2,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
24
1
Kills
14
14
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
1
0
1
1.5
W
Chiron
Djballout
Chiron
4
0
2
5
L
Da Ji
0
4
0
0
L
0
3
0
0
W
Nemesis
3
1
3
4.5
W
5
0
1
5.5
L
Anubis
Micko1432
Anubis
0
2
0
0
W
Sylvanus
NopeBotJr
Sylvanus
1
0
3
2.5
L
Aphrodite
ZayHilarious
Aphrodite
0
4
0
0
L
Cthulhu
cooldaman
Cthulhu
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,847
Damage
23,064
31,384
Taken
27,542
15,244
Mitigated
12,147
10,141
Healing
13,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
3,699
1,113
0
2,573
6,477
3,106
617
2,025
4,092
0
28,870
W
Chiron
Djballout
Chiron
6,587
3,129
280
1,263
4,272
1,423
0
1,187
3,085
0
43,921
L
Da Ji
1,827
713
0
300
5,960
3,458
0
421
5,539
2,567
19,705
L
4,187
2,299
0
752
5,959
2,619
40
4,230
1,729
3,464
28,325
W
Nemesis
2,417
904
0
2,890
6,126
2,158
65
726
5,375
0
32,187
W
6,754
3,208
0
2,237
5,633
3,124
93
1,126
4,507
48,969
0
L
Anubis
Micko1432
Anubis
1,060
0
342
1,233
3,903
1,493
0
1,121
2,782
18,796
0
W
Sylvanus
NopeBotJr
Sylvanus
3,607
920
1,785
2,892
5,034
2,336
0
1,903
3,131
11,080
0
L
Aphrodite
ZayHilarious
Aphrodite
2,805
197
1,250
3,700
9,056
3,679
0
4,589
4,467
15,836
0
L
Cthulhu
cooldaman
Cthulhu
2,968
513
0
2,564
6,506
3,995
0
0
6,506
22,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,201
Gold Earned
31,344
216
Minions Killed
339
0
Camps Cleared
0
919,378
Distance Traveled
994,041
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,023
602
71
7
0
208,253
2
W
Chiron
6,304
630
89
9
0
180,450
2
L
Da Ji
4,684
468
51
5
0
184,814
0
L
Izanami
5,125
513
62
6
0
181,348
2
W
Nemesis
6,383
638
68
7
0
225,535
2
W
Sol
7,001
700
98
10
0
186,931
4
L
Anubis
4,578
458
38
4
0
163,549
3
W
Sylvanus
5,633
563
13
1
0
192,872
4
L
Aphrodite
4,502
450
22
2
0
183,545
0
L
Cthulhu
5,312
531
43
4
0
206,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role