Player Matchup

Nox
Nox
DrZenn
Nox
Level 156
God Stats
3W - 3L
1,500 SR
Queue Stats
131W - 134L
1,662 Elo+
Solo
Hou Yi
Hou Yi
Maprikan
Hou Yi
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 26L
1,345 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Shizuu
Ah Muzen Cab
Level 97
God Stats
3W - 1L
1,825 SR
Queue Stats
34W - 30L
1,953 Elo+
Solo
Yemoja
Yemoja
Tunturisopuli
Yemoja
Level 129
God Stats
6W - 6L
1,500 SR
Queue Stats
612W - 629L
1,471 Elo+
Solo
Xing Tian
Xing Tian
不入眼酱
Xing Tian
Level 148
God Stats
5W - 4L
1,500 SR
Queue Stats
274W - 305L
1,387 Elo+
Solo
Team Averages
Level 131
1,565 SR
1,564 Elo+

VS

Team Averages
Level 141
1,543 SR
1,552 Elo+
Hera
Hera
GarrettAmnell
Hera
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Henrynorka
Apollo
Level 106
God Stats
4W - 4L
1,715 SR
Queue Stats
412W - 416L
1,522 Elo+
Solo
Aphrodite
Aphrodite
Mapratora
Aphrodite
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Qropek
Janus
Level 148
God Stats
0W - 3L
1,500 SR
Queue Stats
610W - 639L
1,418 Elo+
Solo
Ullr
Ullr
ПодписчикИвангея
Ullr
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 55L
1,818 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
DrZenn
Nox
19
9 / 2 / 21
11,654
896
19,956
15,708
8,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Maprikan
Hou Yi
17
7 / 4 / 15
10,460
805
19,101
17,979
11,666
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Shizuu
Ah Muzen Cab
18
11 / 3 / 12
11,608
893
25,350
18,214
9,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

17
2 / 2 / 22
9,895
761
4,378
12,375
12,074
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Xing Tian
不入眼酱
Xing Tian
18
4 / 2 / 20
10,615
817
9,176
20,866
18,110
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 6
9,020
694
11,334
15,275
5,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Henrynorka
Apollo
16
3 / 5 / 6
9,160
705
11,386
16,411
6,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Mapratora
Aphrodite
15
2 / 8 / 3
9,065
697
5,746
16,310
8,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
Qropek
Janus
16
2 / 6 / 8
9,762
751
14,519
14,024
4,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 5 / 6
9,539
734
17,652
21,671
8,166
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
42
33
Kills
13
13
Deaths
33
90
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Nox
DrZenn
Nox
9
2
21
9.75
L
2
9
6
0.56
L
Apollo
Henrynorka
Apollo
3
5
6
1.2
L
Aphrodite
Mapratora
Aphrodite
2
8
3
0.44
W
Hou Yi
Maprikan
Hou Yi
7
4
15
3.63
L
Janus
Qropek
Janus
2
6
8
1
W
Ah Muzen Cab
Shizuu
Ah Muzen Cab
11
3
12
5.67
W
2
2
22
6.5
W
Xing Tian
不入眼酱
Xing Tian
4
2
20
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,961
Damage
60,637
85,142
Taken
83,691
59,673
Mitigated
32,514
53,922
Healing
31,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
DrZenn
Nox
19,956
470
3,012
2,575
15,708
8,457
2,074
4,159
11,255
37,264
0
L
11,334
1,467
1,623
2,404
15,275
5,219
239
5,988
9,287
14,057
0
L
Apollo
Henrynorka
Apollo
11,386
7,194
204
4,263
16,411
6,187
875
6,311
10,100
0
22,953
L
Aphrodite
Mapratora
Aphrodite
5,746
108
10,577
6,792
16,310
8,024
204
6,691
9,619
12,350
0
W
Hou Yi
Maprikan
Hou Yi
19,101
9,415
2,274
3,743
17,979
11,666
1,748
7,284
10,303
0
30,383
L
Janus
Qropek
Janus
14,519
721
1,247
2,461
14,024
4,918
244
5,434
8,590
35,905
0
W
Ah Muzen Cab
Shizuu
Ah Muzen Cab
25,350
5,156
404
7,813
18,214
9,366
1,848
8,932
8,829
0
58,484
W
4,378
1,636
26,383
5,584
12,375
12,074
757
4,710
7,303
9,098
0
L
17,652
5,989
660
919
21,671
8,166
396
9,086
12,585
0
28,948
W
Xing Tian
不入眼酱
Xing Tian
9,176
203
396
1,738
20,866
18,110
785
4,518
15,853
17,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,232
Gold Earned
46,546
140
Minions Killed
142
0
Camps Cleared
0
1,255,255
Distance Traveled
1,131,574
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,654
896
36
3
0
263,905
0
L
Hera
9,020
694
10
1
0
223,511
1
L
Apollo
9,160
705
32
2
0
226,252
0
L
Aphrodite
9,065
697
16
1
0
224,808
0
W
Hou Yi
10,460
805
31
2
0
208,279
0
L
Janus
9,762
751
62
5
0
219,287
4
W
Ah Muzen Cab
11,608
893
44
3
0
257,871
0
W
Yemoja
9,895
761
9
1
0
246,481
2
L
Ullr
9,539
734
22
2
0
237,716
2
W
Xing Tian
10,615
817
20
2
0
278,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role