Player Matchup

The Morrigan
The Morrigan
DarkAntiGlue
The Morrigan
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
145W - 141L
1,310 Elo+
Party 2
Nike
Nike
SanalBaron
Nike
Level 86
God Stats
1W - 3L
1,535 SR
Queue Stats
16W - 17L
1,524 Elo+
Solo
Fenrir
Fenrir
TheSingingNature
Fenrir
Level 105
God Stats
8W - 7L
1,612 SR
Queue Stats
183W - 182L
1,339 Elo+
Party 2
Skadi
Skadi
deully
Skadi
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
1,282 Elo+
Party 2
Ares
Ares
snideren2
Ares
Level 8
God Stats
0W - 2L
1,312 SR
Queue Stats
1W - 4L
1,349 Elo+
Party 2
Team Averages
Level 74
1,492 SR
1,361 Elo+

VS

Team Averages
Level 80
1,529 SR
1,450 Elo+
Artemis
Artemis
Danidarkk
Artemis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
TheWillyrexJR
Ymir
Level 59
God Stats
16W - 11L
1,500 SR
Queue Stats
335W - 309L
1,439 Elo+
Party 1
Bellona
Bellona
TylerNavarro
Bellona
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 58L
1,527 Elo+
Solo
Mercury
Mercury
danxhkh
Mercury
Level 43
God Stats
3W - 3L
1,646 SR
Queue Stats
700W - 756L
1,284 Elo+
Solo
Janus
Janus
deïnator
Janus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DarkAntiGlue
The Morrigan
11
0 / 2 / 0
6,017
602
999
4,009
1,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
0 / 1 / 0
5,349
535
3,371
6,981
4,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 2 / 0
4,830
483
1,737
7,117
1,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Skadi
deully
Skadi
8
0 / 4 / 0
4,647
465
3,435
6,259
2,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
7
0 / 4 / 0
4,822
482
1,626
8,078
3,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Danidarkk
Artemis
11
6 / 0 / 2
6,660
666
8,526
6,394
1,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 0 / 7
6,736
674
3,305
5,046
2,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
TylerNavarro
Bellona
11
0 / 0 / 1
6,465
647
4,287
6,012
5,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mercury
danxhkh
Mercury
10
2 / 0 / 1
5,559
556
663
3,135
2,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
deïnator
Janus
12
3 / 0 / 1
6,725
673
2,042
4,315
1,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
13
13
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Artemis
Danidarkk
Artemis
6
0
2
7
L
The Morrigan
DarkAntiGlue
The Morrigan
0
2
0
0
L
0
1
0
0
L
0
2
0
0
W
2
0
7
5.5
W
Bellona
TylerNavarro
Bellona
0
0
1
0.5
W
Mercury
danxhkh
Mercury
2
0
1
2.5
L
Skadi
deully
Skadi
0
4
0
0
W
Janus
deïnator
Janus
3
0
1
3.5
L
Ares
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,168
Damage
18,823
32,444
Taken
24,902
14,236
Mitigated
12,054
8,779
Healing
12,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Danidarkk
Artemis
8,526
5,341
0
5,335
6,394
1,756
1,589
931
5,463
0
40,802
L
The Morrigan
DarkAntiGlue
The Morrigan
999
284
0
843
4,009
1,192
0
1,719
2,222
36,194
0
L
3,371
219
0
2,909
6,981
4,380
0
265
6,716
0
27,362
L
1,737
479
321
3,576
7,117
1,998
0
1,080
6,017
0
23,181
W
3,305
397
124
2,018
5,046
2,034
128
1,345
3,683
19,364
0
W
Bellona
TylerNavarro
Bellona
4,287
1,032
0
2,889
6,012
5,032
91
0
5,726
3,492
30,800
W
Mercury
danxhkh
Mercury
663
331
0
370
3,135
2,009
488
0
3,135
4,333
24,148
L
Skadi
deully
Skadi
3,435
1,514
0
375
6,259
2,801
0
817
5,442
2,193
23,248
W
Janus
deïnator
Janus
2,042
229
0
1,781
4,315
1,223
168
563
3,704
41,390
0
L
Ares
1,626
352
0
755
8,078
3,865
0
1,543
6,535
9,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,665
Gold Earned
32,145
277
Minions Killed
351
0
Camps Cleared
0
932,313
Distance Traveled
1,039,867
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,660
666
76
8
0
162,822
5
L
The Morrigan
6,017
602
88
9
0
196,889
6
L
Nike
5,349
535
69
7
0
217,340
1
L
Fenrir
4,830
483
48
5
0
194,473
4
W
Ymir
6,736
674
36
4
0
204,479
2
W
Bellona
6,465
647
84
8
0
196,029
1
W
Mercury
5,559
556
54
5
0
249,734
2
L
Skadi
4,647
465
58
6
0
162,848
1
W
Janus
6,725
673
101
10
0
226,803
6
L
Ares
4,822
482
14
1
0
160,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role