Player Matchup

Bakasura
Bakasura
DavoKaraK
Bakasura
Level 25
God Stats
3W - 1L
1,661 SR
Queue Stats
5W - 4L
1,461 Elo+
Solo
Merlin
Merlin
从零开始
Merlin
Level 9
God Stats
20W - 17L
1,837 SR
Queue Stats
37W - 32L
1,464 Elo+
Party 2
Ymir
Ymir
兜兜ya
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,265 Elo+
Party 2
Odin
Odin
天纵之勇
Odin
Level 6
God Stats
4W - 1L
1,500 SR
Queue Stats
31W - 24L
1,265 Elo+
Party 2
Danzaburou
Danzaburou
给你一瓦屎
Danzaburou
Level 11
God Stats
12W - 7L
1,680 SR
Queue Stats
40W - 40L
1,474 Elo+
Party 2
Team Averages
Level 11
1,636 SR
1,386 Elo+

VS

Team Averages
Level 34
1,508 SR
1,339 Elo+
Janus
Janus
IsPePSiOkurrr
Janus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 34L
1,313 Elo+
Party 3
Skadi
Skadi
OneDragon01
Skadi
Level 17
God Stats
7W - 4L
1,491 SR
Queue Stats
31W - 27L
1,236 Elo+
Party 1
Ares
Ares
PrototypeAsian
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
WhoAdoptMe
Jing Wei
Level 8
God Stats
11W - 8L
1,498 SR
Queue Stats
25W - 24L
1,149 Elo+
Party 1
Scylla
Scylla
draeky
Scylla
Level 16
God Stats
0W - 1L
1,550 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DavoKaraK
Bakasura
12
3 / 0 / 4
6,832
569
3,349
7,552
2,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Merlin
13
6 / 1 / 2
7,107
592
4,180
5,970
1,964
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
10
4 / 0 / 7
6,800
567
2,734
4,330
2,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
4 / 3 / 0
6,487
541
3,364
5,805
2,605
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
给你一瓦屎
Danzaburou
11
8 / 0 / 5
7,236
603
9,242
5,220
3,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,105
425
3,807
5,447
1,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 7 / 0
4,554
380
1,937
7,015
1,954
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 7 / 0
4,465
372
581
6,987
3,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
WhoAdoptMe
Jing Wei
10
4 / 5 / 0
6,231
519
6,149
7,837
2,408
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
draeky
Scylla
5
0 / 5 / 0
4,339
362
300
5,074
953
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
25
Kills
4
4
Deaths
27
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bakasura
DavoKaraK
Bakasura
3
0
4
5
L
0
3
0
0
L
0
7
0
0
L
0
7
0
0
L
Jing Wei
WhoAdoptMe
Jing Wei
4
5
0
0.8
L
Scylla
draeky
Scylla
0
5
0
0
W
Merlin
6
1
2
7
W
Ymir
4
0
7
7.5
W
4
3
0
1.33
W
Danzaburou
给你一瓦屎
Danzaburou
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,869
Damage
12,774
28,877
Taken
32,360
13,185
Mitigated
9,948
11,673
Healing
3,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
DavoKaraK
Bakasura
3,349
2,362
0
5,737
7,552
2,722
0
392
7,160
0
27,631
L
3,807
427
0
591
5,447
1,587
158
1,394
4,023
32,411
0
L
1,937
807
0
636
7,015
1,954
273
3,361
3,629
0
14,529
L
581
241
0
312
6,987
3,046
0
1,471
5,516
4,283
0
L
Jing Wei
WhoAdoptMe
Jing Wei
6,149
3,795
0
1,447
7,837
2,408
442
842
6,509
0
27,663
L
Scylla
draeky
Scylla
300
300
0
329
5,074
953
0
311
4,618
11,627
0
W
Merlin
4,180
465
0
2,804
5,970
1,964
939
646
5,324
35,062
0
W
Ymir
2,734
801
0
997
4,330
2,669
207
2,050
2,280
8,540
0
W
3,364
1,286
0
365
5,805
2,605
0
132
5,673
63
18,851
W
Danzaburou
给你一瓦屎
Danzaburou
9,242
3,378
0
1,770
5,220
3,225
788
1,468
3,752
3,001
43,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,462
Gold Earned
24,694
297
Minions Killed
170
0
Camps Cleared
0
1,061,039
Distance Traveled
901,424
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,832
569
80
7
0
232,088
2
L
Janus
5,105
425
49
4
0
207,087
0
L
Skadi
4,554
380
22
2
0
151,463
0
L
Ares
4,465
372
14
1
0
198,818
0
L
Jing Wei
6,231
519
59
5
0
198,692
4
L
Scylla
4,339
362
26
2
0
145,364
0
W
Merlin
7,107
592
65
5
0
218,478
0
W
Ymir
6,800
567
21
2
0
208,181
3
W
Odin
6,487
541
59
5
0
200,528
0
W
Danzaburou
7,236
603
72
6
0
201,764
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role