Player Matchup

Athena
Athena
Aurorafae
Athena
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Mactalon
Neith
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,311 Elo+
Party 3
Thor
Thor
Merlinone
Thor
Level 159
God Stats
14W - 5L
1,500 SR
Queue Stats
977W - 281L
1,798 Elo+
Party 2
King Arthur
King Arthur
MonsDerrMan
King Arthur
Level 159
God Stats
9W - 7L
1,337 SR
Queue Stats
868W - 266L
1,822 Elo+
Party 2
Eset
Eset
Wesmond
Eset
Level 160
God Stats
7W - 2L
1,500 SR
Queue Stats
650W - 180L
1,794 Elo+
Party 2
Team Averages
Level 156
1,467 SR
1,645 Elo+

VS

Team Averages
Level 84
1,484 SR
1,475 Elo+
Sobek
Sobek
JeremyTGFD
Sobek
Level 18
God Stats
14W - 21L
1,767 SR
Queue Stats
16W - 27L
1,731 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
ScuffyBoo
Ah Muzen Cab
Level 128
God Stats
14W - 5L
1,500 SR
Queue Stats
510W - 522L
1,585 Elo+
Party 4
Mercury
Mercury
The AquaPaladin
Mercury
Level 65
God Stats
7W - 15L
1,547 SR
Queue Stats
362W - 419L
1,347 Elo+
Solo
Ymir
Ymir
rafiki_au
Ymir
Level 106
God Stats
49W - 44L
1,475 SR
Queue Stats
1,037W - 1,119L
1,396 Elo+
Party 1
Merlin
Merlin
xeroAU
Merlin
Level 101
God Stats
208W - 200L
1,132 SR
Queue Stats
651W - 715L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Aurorafae
Athena
9
2 / 0 / 8
5,856
586
2,413
4,306
1,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Mactalon
Neith
11
3 / 0 / 1
6,334
633
4,101
4,953
1,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Thor
11
2 / 0 / 5
6,224
622
2,463
4,619
1,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
MonsDerrMan
King Arthur
12
1 / 1 / 1
6,212
621
4,870
7,138
3,979
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Eset
Wesmond
Eset
12
8 / 0 / 4
7,303
730
7,634
5,338
1,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
8
1 / 1 / 0
4,309
431
1,704
6,110
4,198
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
ScuffyBoo
Ah Muzen Cab
8
0 / 3 / 0
4,956
496
2,419
5,357
1,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 3 / 0
5,041
504
1,639
6,875
2,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
6
0 / 4 / 0
4,175
418
1,843
7,175
2,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
xeroAU
Merlin
8
0 / 5 / 0
4,542
454
1,904
4,784
1,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
1
16
Kills
1
1
Deaths
16
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Athena
Aurorafae
Athena
2
0
8
6
L
Sobek
1
1
0
1
W
Neith
Mactalon
Neith
3
0
1
3.5
W
Thor
2
0
5
4.5
W
King Arthur
MonsDerrMan
King Arthur
1
1
1
1.5
L
Ah Muzen Cab
ScuffyBoo
Ah Muzen Cab
0
3
0
0
L
0
3
0
0
W
Eset
Wesmond
Eset
8
0
4
10
L
Ymir
0
4
0
0
L
Merlin
xeroAU
Merlin
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,481
Damage
9,509
26,354
Taken
30,301
10,261
Mitigated
12,070
13,606
Healing
6,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Aurorafae
Athena
2,413
873
0
1,682
4,306
1,648
0
861
3,337
13,215
0
L
Sobek
1,704
190
0
2,596
6,110
4,198
0
321
5,789
7,606
0
W
Neith
Mactalon
Neith
4,101
2,139
0
3,839
4,953
1,472
1,170
675
4,278
0
38,777
W
Thor
2,463
365
0
2,862
4,619
1,560
0
476
4,136
0
34,786
W
King Arthur
MonsDerrMan
King Arthur
4,870
1,126
0
2,574
7,138
3,979
0
1,404
5,434
0
31,219
L
Ah Muzen Cab
ScuffyBoo
Ah Muzen Cab
2,419
1,085
0
908
5,357
1,447
0
922
4,367
0
25,854
L
1,639
723
0
470
6,875
2,186
0
2,545
4,258
0
31,502
W
Eset
Wesmond
Eset
7,634
960
179
2,470
5,338
1,602
70
1,444
3,718
44,562
0
L
Ymir
1,843
290
0
1,697
7,175
2,818
0
3,100
3,961
7,454
0
L
Merlin
xeroAU
Merlin
1,904
79
0
500
4,784
1,421
0
2,747
1,879
22,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,929
Gold Earned
23,023
343
Minions Killed
198
0
Camps Cleared
0
947,113
Distance Traveled
875,306
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,856
586
22
2
0
189,936
2
L
Sobek
4,309
431
9
1
0
189,572
0
W
Neith
6,334
633
98
10
0
160,413
3
W
Thor
6,224
622
79
8
0
207,651
4
W
King Arthur
6,212
621
57
6
0
188,293
3
L
Ah Muzen Cab
4,956
496
56
6
0
161,699
1
L
Mercury
5,041
504
70
7
0
194,548
2
W
Eset
7,303
730
87
9
0
200,820
5
L
Ymir
4,175
418
14
1
0
166,099
3
L
Merlin
4,542
454
49
5
0
163,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role