Player Matchup

Thor
Thor
Furby22
Thor
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
HidingSniper
Thoth
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 56L
1,627 Elo+
Solo
Ymir
Ymir
Honko22
Ymir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,499 Elo+
Solo
Amaterasu
Amaterasu
LostInBush
Amaterasu
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 12L
1,538 Elo+
Solo
Izanami
Izanami
Thornicus14
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,546 Elo+
Solo
Team Averages
Level 24
1,500 SR
1,542 Elo+

VS

Team Averages
Level 26
1,513 SR
1,518 Elo+
Izanami
Izanami
GadenInsui
Izanami
Level 27
God Stats
39W - 27L
1,483 SR
Queue Stats
44W - 29L
1,513 Elo+
Party 2
Thanatos
Thanatos
OsteoidHawk
Thanatos
Level 24
God Stats
2W - 1L
1,283 SR
Queue Stats
12W - 22L
1,217 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SoStonedCantAim
Tsukuyomi
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
156W - 63L
1,671 Elo+
Party 1
Hel
Hel
SparkleTato
Hel
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
WhatsGankMean
Nu Wa
Level 18
God Stats
16W - 4L
1,799 SR
Queue Stats
92W - 36L
1,689 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Furby22
Thor
15
4 / 7 / 7
9,492
500
4,895
17,672
5,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

14
4 / 5 / 9
9,218
485
6,841
11,448
3,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
Honko22
Ymir
12
3 / 6 / 9
8,501
447
6,765
17,668
10,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
LostInBush
Amaterasu
15
5 / 7 / 3
9,381
494
6,705
13,670
8,508
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
Thornicus14
Izanami
14
6 / 4 / 5
9,045
476
6,625
12,728
5,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GadenInsui
Izanami
16
2 / 2 / 1
9,721
512
4,311
10,067
3,327
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
OsteoidHawk
Thanatos
13
1 / 9 / 4
7,868
414
3,709
9,683
4,293
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tsukuyomi
SoStonedCantAim
Tsukuyomi
16
11 / 3 / 12
11,219
590
17,432
16,520
6,040
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
6 / 8 / 8
9,409
495
6,180
13,247
4,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
9 / 1 / 15
11,954
629
23,899
7,158
2,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
69
22
Kills
29
29
Deaths
23
33
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Thor
Furby22
Thor
4
7
7
1.07
W
Izanami
GadenInsui
Izanami
2
2
1
1.25
L
4
5
9
1.7
L
Ymir
Honko22
Ymir
3
6
9
1.25
L
Amaterasu
LostInBush
Amaterasu
5
7
3
0.93
W
Thanatos
OsteoidHawk
Thanatos
1
9
4
0.33
W
Tsukuyomi
SoStonedCantAim
Tsukuyomi
11
3
12
5.67
W
6
8
8
1.25
L
Izanami
Thornicus14
Izanami
6
4
5
2.13
W
9
1
15
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,831
Damage
55,531
73,186
Taken
56,675
34,063
Mitigated
20,644
12,296
Healing
22,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Furby22
Thor
4,895
531
0
4,749
17,672
5,988
0
5,352
12,100
0
55,985
W
Izanami
GadenInsui
Izanami
4,311
3,487
0
3,644
10,067
3,327
2,723
2,772
7,271
0
75,253
L
6,841
405
0
496
11,448
3,387
287
4,988
6,216
48,406
0
L
Ymir
Honko22
Ymir
6,765
1,226
0
438
17,668
10,200
256
8,660
8,700
20,799
0
L
Amaterasu
LostInBush
Amaterasu
6,705
2,419
0
3,064
13,670
8,508
1,149
5,644
7,756
333
42,170
W
Thanatos
OsteoidHawk
Thanatos
3,709
1,167
0
3,742
9,683
4,293
623
3,358
6,111
0
21,544
W
Tsukuyomi
SoStonedCantAim
Tsukuyomi
17,432
4,813
0
5,497
16,520
6,040
79
2,207
14,205
0
56,392
W
6,180
278
2,484
4,150
13,247
4,651
354
3,295
9,716
38,698
0
L
Izanami
Thornicus14
Izanami
6,625
3,541
0
3,549
12,728
5,980
798
4,179
8,335
6,900
58,857
W
23,899
4,115
140
2,883
7,158
2,333
1,235
1,876
5,232
90,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,637
Gold Earned
50,171
415
Minions Killed
467
0
Camps Cleared
0
1,637,820
Distance Traveled
1,749,214
24
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,492
500
106
6
0
307,317
3
W
Izanami
9,721
512
128
7
0
368,286
0
L
Thoth
9,218
485
97
5
0
351,476
2
L
Ymir
8,501
447
36
2
0
321,672
10
L
Amaterasu
9,381
494
80
4
0
340,595
3
W
Thanatos
7,868
414
37
2
0
331,103
0
W
Tsukuyomi
11,219
590
71
4
0
373,100
1
W
Hel
9,409
495
81
4
0
323,717
4
L
Izanami
9,045
476
96
5
0
316,760
6
W
Nu Wa
11,954
629
150
8
0
353,008
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role