Player Matchup

Danzaburou
Danzaburou
BiggieSPB
Danzaburou
Level 124
God Stats
11W - 6L
1,648 SR
Queue Stats
122W - 99L
1,699 Elo+
Party 3
Sobek
Sobek
IgnasIv
Sobek
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,691 Elo+
Party 3
Janus
Janus
Neistaedter
Janus
Level 55
God Stats
7W - 8L
1,169 SR
Queue Stats
640W - 634L
1,386 Elo+
Party 1
Awilix
Awilix
Winnex
Awilix
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,309 Elo+
Solo
Bellona
Bellona
nimra420
Bellona
Level 23
God Stats
5W - 7L
1,548 SR
Queue Stats
21W - 28L
1,448 Elo+
Party 1
Team Averages
Level 51
1,473 SR
1,507 Elo+

VS

Team Averages
Level 89
1,500 SR
1,508 Elo+
Cu Chulainn
Cu Chulainn
Enghoferflo
Cu Chulainn
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
HanHakan
Chang'e
Level 38
God Stats
2W - 4L
1,500 SR
Queue Stats
45W - 69L
1,500 Elo+
Solo
Janus
Janus
KillerBeetz
Janus
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 77L
1,653 Elo+
Party 2
Thor
Thor
Minimoustachío
Thor
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
lolwotdahell
Athena
Level 119
God Stats
7W - 3L
1,500 SR
Queue Stats
173W - 162L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BiggieSPB
Danzaburou
14
4 / 8 / 1
9,127
507
11,250
15,856
6,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sobek
IgnasIv
Sobek
11
1 / 4 / 3
7,508
417
3,714
15,245
13,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 10 / 1
7,487
416
7,965
11,706
3,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Awilix
Winnex
Awilix
15
5 / 8 / 2
9,148
508
10,331
15,012
5,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
nimra420
Bellona
13
0 / 7 / 2
7,523
418
5,325
16,222
10,925
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Enghoferflo
Cu Chulainn
18
14 / 1 / 0
11,160
620
15,771
12,332
13,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
HanHakan
Chang'e
14
1 / 2 / 8
9,114
506
5,539
11,394
3,917
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
5 / 5 / 9
10,073
560
6,088
12,903
9,548
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
9 / 3 / 4
9,436
524
13,382
13,053
5,038
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
17
7 / 0 / 8
10,509
584
13,466
15,493
8,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
65
11
Kills
36
37
Deaths
11
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BiggieSPB
Danzaburou
4
8
1
0.56
W
Cu Chulainn
Enghoferflo
Cu Chulainn
14
1
0
14
W
Chang'e
HanHakan
Chang'e
1
2
8
2.5
L
Sobek
IgnasIv
Sobek
1
4
3
0.63
W
5
5
9
1.9
W
9
3
4
3.67
L
1
10
1
0.15
L
Awilix
Winnex
Awilix
5
8
2
0.75
W
Athena
7
0
8
11
L
Bellona
nimra420
Bellona
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,585
Damage
54,246
74,041
Taken
65,175
39,740
Mitigated
40,860
11,540
Healing
19,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BiggieSPB
Danzaburou
11,250
5,285
0
3,986
15,856
6,727
120
4,951
10,905
0
60,439
W
Cu Chulainn
Enghoferflo
Cu Chulainn
15,771
1,948
0
4,132
12,332
13,734
62
1,364
10,900
13,352
55,844
W
Chang'e
HanHakan
Chang'e
5,539
711
3,319
7,177
11,394
3,917
1,154
1,970
9,202
41,496
0
L
Sobek
IgnasIv
Sobek
3,714
307
0
2,451
15,245
13,591
30
7,603
7,642
11,072
0
W
6,088
1,171
0
308
12,903
9,548
82
2,220
10,531
42,752
0
W
13,382
4,059
0
685
13,053
5,038
0
2,868
10,119
0
52,933
L
7,965
416
0
845
11,706
3,249
0
3,907
7,799
36,645
0
L
Awilix
Winnex
Awilix
10,331
4,100
0
3,185
15,012
5,248
0
6,089
8,923
0
67,891
W
Athena
13,466
5,159
0
3,882
15,493
8,623
333
2,583
12,744
60,791
0
L
Bellona
nimra420
Bellona
5,325
2,528
0
1,073
16,222
10,925
1,088
5,823
10,399
0
37,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,793
Gold Earned
50,292
343
Minions Killed
459
0
Camps Cleared
0
1,564,533
Distance Traveled
1,809,311
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,127
507
107
6
0
298,144
4
W
Cu Chulainn
11,160
620
114
6
0
377,490
4
W
Chang'e
9,114
506
94
5
0
337,823
1
L
Sobek
7,508
417
10
1
0
326,712
6
W
Janus
10,073
560
49
3
0
334,791
5
W
Thor
9,436
524
92
5
0
327,695
4
L
Janus
7,487
416
56
3
0
320,479
0
L
Awilix
9,148
508
97
5
0
336,389
1
W
Athena
10,509
584
110
6
0
431,512
1
L
Bellona
7,523
418
73
4
0
282,809
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role