Player Matchup

Zeus
Zeus
AndrewSilverfox
Zeus
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,376 Elo+
Solo
Cu Chulainn
Cu Chulainn
FifAtuRbo14
Cu Chulainn
Level 84
God Stats
2W - 1L
1,308 SR
Queue Stats
62W - 49L
1,387 Elo+
Solo
Fenrir
Fenrir
JoseRguez7
Fenrir
Level 67
God Stats
4W - 3L
1,500 SR
Queue Stats
171W - 158L
1,554 Elo+
Party 2
Skadi
Skadi
Wicherini
Skadi
Level 145
God Stats
24W - 22L
1,702 SR
Queue Stats
417W - 448L
1,489 Elo+
Solo
Ares
Ares
alejandrodd55
Ares
Level 124
God Stats
8W - 4L
1,500 SR
Queue Stats
110W - 96L
1,431 Elo+
Party 2
Team Averages
Level 96
1,502 SR
1,448 Elo+

VS

Team Averages
Level 70
1,430 SR
1,372 Elo+
Scylla
Scylla
AnGel_Dark-x
Scylla
Level 65
God Stats
2W - 5L
1,327 SR
Queue Stats
100W - 92L
1,394 Elo+
Solo
He Bo
He Bo
Az Dex667
He Bo
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,347 Elo+
Party 1
Pele
Pele
G2F Monkey
Pele
Level 43
God Stats
0W - 4L
1,324 SR
Queue Stats
16W - 21L
1,348 Elo+
Party 1
Cthulhu
Cthulhu
YassineMekness
Cthulhu
Level 123
God Stats
9W - 4L
1,500 SR
Queue Stats
115W - 125L
1,508 Elo+
Solo
Apollo
Apollo
horhey710
Apollo
Level 60
God Stats
2W - 4L
1,500 SR
Queue Stats
88W - 74L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 10
11,281
513
13,362
11,107
4,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
FifAtuRbo14
Cu Chulainn
20
3 / 2 / 4
12,195
554
7,891
14,375
11,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
JoseRguez7
Fenrir
20
13 / 2 / 6
13,090
595
15,148
17,741
9,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Skadi
Wicherini
Skadi
18
5 / 4 / 8
10,875
494
16,980
14,154
5,383
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
5 / 1 / 11
11,624
528
9,290
16,264
16,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
1 / 5 / 1
9,582
436
10,189
13,475
6,045
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

He Bo
Az Dex667
He Bo
15
1 / 8 / 1
9,630
438
11,087
15,464
4,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 6 / 1
9,548
434
5,636
16,350
5,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 5 / 5
8,916
405
11,543
20,596
12,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
horhey710
Apollo
15
6 / 5 / 1
9,749
443
9,996
17,360
6,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
21
28
Kills
12
12
Deaths
29
39
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
5
1
0.3
W
2
3
10
2.33
L
He Bo
Az Dex667
He Bo
1
8
1
0.19
W
Cu Chulainn
FifAtuRbo14
Cu Chulainn
3
2
4
2.5
L
3
6
1
0.58
W
Fenrir
JoseRguez7
Fenrir
13
2
6
8
W
Skadi
Wicherini
Skadi
5
4
8
2.25
L
1
5
5
0.7
W
5
1
11
10.5
L
Apollo
horhey710
Apollo
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,671
Damage
48,451
73,641
Taken
83,245
47,761
Mitigated
36,229
21,746
Healing
18,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
10,189
1,529
0
4,083
13,475
6,045
1,297
2,036
10,839
56,644
0
W
13,362
1,706
0
3,013
11,107
4,287
1,172
3,977
7,052
79,044
0
L
He Bo
Az Dex667
He Bo
11,087
122
124
884
15,464
4,892
0
3,912
11,552
55,652
0
W
Cu Chulainn
FifAtuRbo14
Cu Chulainn
7,891
1,657
0
2,840
14,375
11,836
1,265
9,169
5,156
62
81,518
L
5,636
1,047
0
1,502
16,350
5,940
100
5,636
10,664
0
58,905
W
Fenrir
JoseRguez7
Fenrir
15,148
4,559
0
8,732
17,741
9,294
408
6,887
10,602
0
98,330
W
Skadi
Wicherini
Skadi
16,980
6,572
208
3,366
14,154
5,383
4,053
4,740
9,410
0
63,805
L
11,543
427
0
4,780
20,596
12,379
0
7,164
13,407
41,953
0
W
9,290
320
0
3,587
16,264
16,961
316
7,528
8,602
37,794
0
L
Apollo
horhey710
Apollo
9,996
5,715
0
7,122
17,360
6,973
0
3,966
13,394
0
58,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,065
Gold Earned
47,425
582
Minions Killed
473
0
Camps Cleared
0
2,016,533
Distance Traveled
1,783,652
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,582
436
117
5
0
342,578
0
W
Zeus
11,281
513
144
7
0
359,704
3
L
He Bo
9,630
438
92
4
0
362,986
5
W
Cu Chulainn
12,195
554
147
7
0
382,669
7
L
Pele
9,548
434
95
4
0
400,580
0
W
Fenrir
13,090
595
151
7
0
482,543
0
W
Skadi
10,875
494
87
4
0
381,104
0
L
Cthulhu
8,916
405
67
3
0
337,362
2
W
Ares
11,624
528
53
2
0
410,513
4
L
Apollo
9,749
443
102
5
0
340,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role