Player Matchup

Hun Batz
Hun Batz
Cocosocute
Hun Batz
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,470 Elo+
Solo
Ne Zha
Ne Zha
Eremon
Ne Zha
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 29L
1,642 Elo+
Solo
Ymir
Ymir
Kicakoo
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Nemesis
Nemesis
Parmizani
Nemesis
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 32L
1,732 Elo+
Solo
Anubis
Anubis
iwantsomejuice
Anubis
Level 22
God Stats
8W - 10L
1,388 SR
Queue Stats
28W - 31L
1,351 Elo+
Solo
Team Averages
Level 21
1,478 SR
1,539 Elo+

VS

Team Averages
Level 24
1,411 SR
1,512 Elo+
Da Ji
Da Ji
IcKeeper
Da Ji
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,629 Elo+
Solo
Danzaburou
Danzaburou
ItzTrollOclock
Danzaburou
Level 27
God Stats
11W - 4L
1,619 SR
Queue Stats
105W - 83L
1,545 Elo+
Solo
Guan Yu
Guan Yu
MyNameSkadi
Guan Yu
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Only0dd
Fafnir
Level 18
God Stats
2W - 4L
1,134 SR
Queue Stats
35W - 38L
1,458 Elo+
Solo
Izanami
Izanami
Vadka911
Izanami
Level 24
God Stats
11W - 9L
1,302 SR
Queue Stats
271W - 289L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Cocosocute
Hun Batz
5
0 / 2 / 0
3,877
485
734
4,632
1,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ne Zha
Eremon
Ne Zha
6
0 / 4 / 2
4,010
501
2,009
4,272
912
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
Kicakoo
Ymir
5
2 / 2 / 0
4,400
550
2,023
4,332
1,748
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
Parmizani
Nemesis
9
2 / 2 / 0
4,817
602
3,893
4,946
2,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

7
1 / 5 / 0
4,303
538
1,883
5,352
2,560
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
IcKeeper
Da Ji
8
0 / 2 / 3
4,658
582
1,930
5,399
1,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
ItzTrollOclock
Danzaburou
11
9 / 0 / 0
6,524
816
7,478
4,306
1,233
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Guan Yu
MyNameSkadi
Guan Yu
8
0 / 1 / 3
4,688
586
1,832
5,114
2,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fafnir
Only0dd
Fafnir
8
4 / 1 / 0
5,116
640
1,486
2,572
1,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Vadka911
Izanami
8
2 / 1 / 0
4,673
584
1,671
5,123
1,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
5
Kills
15
15
Deaths
5
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Cocosocute
Hun Batz
0
2
0
0
L
Ne Zha
Eremon
Ne Zha
0
4
2
0.25
W
Da Ji
IcKeeper
Da Ji
0
2
3
0.75
W
Danzaburou
ItzTrollOclock
Danzaburou
9
0
0
9
L
Ymir
Kicakoo
Ymir
2
2
0
1
W
Guan Yu
MyNameSkadi
Guan Yu
0
1
3
1.5
W
Fafnir
Only0dd
Fafnir
4
1
0
4
L
Nemesis
Parmizani
Nemesis
2
2
0
1
W
Izanami
Vadka911
Izanami
2
1
0
2
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,542
Damage
14,397
23,534
Taken
22,514
8,885
Mitigated
7,951
5,851
Healing
9,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Cocosocute
Hun Batz
734
205
0
1,776
4,632
1,024
0
96
4,536
0
10,934
L
Ne Zha
Eremon
Ne Zha
2,009
1,060
0
943
4,272
912
0
494
3,778
0
12,310
W
Da Ji
IcKeeper
Da Ji
1,930
355
0
1,414
5,399
1,273
132
1,612
3,787
0
16,149
W
Danzaburou
ItzTrollOclock
Danzaburou
7,478
4,556
0
2,302
4,306
1,233
1,175
1,290
3,016
0
33,243
L
Ymir
Kicakoo
Ymir
2,023
1,083
0
367
4,332
1,748
58
896
3,436
8,961
0
W
Guan Yu
MyNameSkadi
Guan Yu
1,832
221
164
2,587
5,114
2,954
0
611
4,503
0
15,876
W
Fafnir
Only0dd
Fafnir
1,486
607
0
521
2,572
1,218
0
598
1,974
6,777
0
L
Nemesis
Parmizani
Nemesis
3,893
1,709
0
1,621
4,946
2,641
0
0
4,814
2,843
17,673
W
Izanami
Vadka911
Izanami
1,671
765
0
2,618
5,123
1,273
430
150
4,973
0
18,959
L
1,883
87
0
1,144
5,352
2,560
198
0
5,302
15,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,407
Gold Earned
25,659
136
Minions Killed
192
0
Camps Cleared
0
681,085
Distance Traveled
684,720
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
3,877
485
29
4
0
119,144
1
L
Ne Zha
4,010
501
28
4
0
133,131
0
W
Da Ji
4,658
582
38
5
0
148,507
0
W
Danzaburou
6,524
816
65
8
0
144,790
0
L
Ymir
4,400
550
12
2
0
140,675
0
W
Guan Yu
4,688
586
40
5
0
118,831
0
W
Fafnir
5,116
640
6
1
0
152,904
0
L
Nemesis
4,817
602
40
5
0
157,173
2
W
Izanami
4,673
584
43
5
0
119,688
3
L
Anubis
4,303
538
27
3
0
130,962
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role