Player Matchup

Chaac
Chaac
Imamerican_fool
Chaac
Level 97
God Stats
50W - 60L
1,684 SR
Queue Stats
639W - 689L
1,659 Elo+
Party 1
Fenrir
Fenrir
TivviT
Fenrir
Level 72
God Stats
7W - 7L
1,817 SR
Queue Stats
15W - 19L
1,583 Elo+
Solo
Janus
Janus
TrillSouth
Janus
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 63
1,667 SR
1,581 Elo+

VS

Team Averages
Level 18
1,457 SR
1,287 Elo+
Hou Yi
Hou Yi
KingElision
Hou Yi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,293 Elo+
Party 2
Chang'e
Chang'e
Sakuya Yua
Chang'e
Level 25
God Stats
3W - 12L
1,359 SR
Queue Stats
4W - 14L
1,218 Elo+
Party 2
Baba Yaga
Baba Yaga
SophieToot
Baba Yaga
Level 16
God Stats
2W - 3L
1,513 SR
Queue Stats
6W - 16L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 8
10,038
772
16,964
15,278
9,542
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
TivviT
Fenrir
13
6 / 2 / 6
9,974
767
5,263
10,103
6,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Janus
13
4 / 2 / 7
9,427
725
10,155
8,100
2,382
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
10
1 / 8 / 2
7,998
615
4,342
11,834
4,536
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Sakuya Yua
Chang'e
11
2 / 6 / 1
8,029
618
3,034
13,529
4,634
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
SophieToot
Baba Yaga
11
1 / 4 / 3
8,133
626
4,655
11,266
4,185
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
18
Kills
4
4
Deaths
18
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
8
0
8
12
L
Hou Yi
1
8
2
0.25
L
Chang'e
Sakuya Yua
Chang'e
2
6
1
0.42
L
Baba Yaga
SophieToot
Baba Yaga
1
4
3
0.63
W
Fenrir
TivviT
Fenrir
6
2
6
4.5
W
Janus
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,382
Damage
12,031
33,481
Taken
36,629
17,954
Mitigated
13,355
13,691
Healing
7,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,964
1,648
1,076
6,400
15,278
9,542
799
3,161
12,117
0
41,436
L
Hou Yi
4,342
1,207
0
141
11,834
4,536
0
3,405
8,429
0
14,154
L
Chang'e
Sakuya Yua
Chang'e
3,034
883
1,133
3,295
13,529
4,634
0
2,477
11,052
18,959
0
L
Baba Yaga
SophieToot
Baba Yaga
4,655
582
0
3,080
11,266
4,185
0
4,319
6,947
22,691
0
W
Fenrir
TivviT
Fenrir
5,263
648
0
4,285
10,103
6,030
0
2,031
8,072
4,771
40,430
W
Janus
10,155
738
436
1,494
8,100
2,382
1,574
2,598
5,502
34,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,439
Gold Earned
24,160
133
Minions Killed
82
0
Camps Cleared
0
736,099
Distance Traveled
588,798
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,038
772
40
3
0
280,702
0
L
Hou Yi
7,998
615
23
2
0
183,804
1
L
Chang'e
8,029
618
30
2
0
211,028
0
L
Baba Yaga
8,133
626
29
2
0
193,966
0
W
Fenrir
9,974
767
48
4
0
243,469
4
W
Janus
9,427
725
45
3
0
211,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role