Player Matchup

Guan Yu
Guan Yu
Drunku
Guan Yu
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,157 Elo+
Party 2
Cthulhu
Cthulhu
Narucero
Cthulhu
Level 6
God Stats
1W - 2L
1,303 SR
Queue Stats
1W - 2L
1,355 Elo+
Party 2
Terra
Terra
Totga123
Terra
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,391 Elo+
Solo
Sol
Sol
swagginspotato
Sol
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,157 Elo+
Party 2
Geb
Geb
xXLemonNukeXx
Geb
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,355 Elo+
Party 2
Team Averages
Level 22
1,461 SR
1,283 Elo+

VS

Team Averages
Level 23
1,524 SR
1,495 Elo+
Raijin
Raijin
HempCross
Raijin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,524 Elo+
Solo
Medusa
Medusa
MrTUGh
Medusa
Level 24
God Stats
4W - 2L
1,618 SR
Queue Stats
58W - 66L
1,474 Elo+
Solo
Nu Wa
Nu Wa
PorkBunBruh
Nu Wa
Level 75
God Stats
15W - 4L
1,500 SR
Queue Stats
100W - 117L
1,434 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
StigmataX64
Ah Muzen Cab
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,543 Elo+
Party 1
Odin
Odin
THEGARK2281
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Drunku
Guan Yu
16
5 / 2 / 11
9,674
967
8,579
10,432
10,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
Narucero
Cthulhu
16
5 / 1 / 12
10,266
1,027
9,919
12,486
9,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Terra
Totga123
Terra
16
4 / 1 / 10
10,376
1,038
3,925
11,780
9,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
11 / 1 / 10
11,716
1,172
18,251
9,472
3,149
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 3 / 13
9,746
975
5,349
11,872
9,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

290

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
HempCross
Raijin
13
1 / 4 / 3
8,390
839
2,895
4,388
1,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
MrTUGh
Medusa
15
4 / 5 / 2
9,835
984
6,339
13,373
4,436
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 1 / 5
10,018
1,002
19,065
7,381
2,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
StigmataX64
Ah Muzen Cab
15
0 / 7 / 7
8,941
894
13,664
11,571
4,466
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
0 / 9 / 4
8,393
839
6,655
15,306
9,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
29
26
Kills
8
8
Deaths
26
56
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Drunku
Guan Yu
5
2
11
5.25
L
Raijin
HempCross
Raijin
1
4
3
0.63
L
Medusa
MrTUGh
Medusa
4
5
2
1
W
Cthulhu
Narucero
Cthulhu
5
1
12
11
L
3
1
5
5.5
L
Ah Muzen Cab
StigmataX64
Ah Muzen Cab
0
7
7
0.5
L
0
9
4
0.22
W
Terra
Totga123
Terra
4
1
10
9
W
11
1
10
16
W
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,023
Damage
48,618
56,042
Taken
52,019
41,905
Mitigated
22,708
21,376
Healing
3,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Drunku
Guan Yu
8,579
1,471
1,266
1,932
10,432
10,102
0
3,041
7,299
0
18,263
L
Raijin
HempCross
Raijin
2,895
762
0
0
4,388
1,334
0
2,378
1,903
8,082
0
L
Medusa
MrTUGh
Medusa
6,339
2,620
171
1,159
13,373
4,436
0
8,663
4,435
0
18,733
W
Cthulhu
Narucero
Cthulhu
9,919
516
398
3,942
12,486
9,839
0
6,849
5,504
23,753
0
L
19,065
8,016
0
814
7,381
2,802
0
6,031
1,275
50,203
0
L
Ah Muzen Cab
StigmataX64
Ah Muzen Cab
13,664
5,905
0
943
11,571
4,466
0
9,408
1,913
0
29,946
L
6,655
2,167
0
445
15,306
9,670
0
10,419
4,472
385
12,640
W
Terra
Totga123
Terra
3,925
946
2,811
4,165
11,780
9,612
0
3,981
7,600
10,734
0
W
18,251
7,281
0
5,960
9,472
3,149
0
3,881
5,566
58,243
0
W
5,349
666
0
902
11,872
9,203
0
4,523
7,249
17,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,778
Gold Earned
45,577
226
Minions Killed
144
1
Camps Cleared
5
969,477
Distance Traveled
712,146
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,674
967
33
3
1
201,101
2
L
Raijin
8,390
839
10
1
0
64,270
0
L
Medusa
9,835
984
19
2
2
186,833
0
W
Cthulhu
10,266
1,027
36
4
0
197,199
0
L
Nu Wa
10,018
1,002
82
8
1
179,815
1
L
Ah Muzen Cab
8,941
894
28
3
1
138,752
0
L
Odin
8,393
839
5
1
1
142,476
3
W
Terra
10,376
1,038
19
2
0
190,869
0
W
Sol
11,716
1,172
120
12
0
179,182
0
W
Geb
9,746
975
18
2
0
201,126
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role