Player Matchup

Fenrir
Fenrir
Ali_aaa850
Fenrir
Level 27
God Stats
9W - 8L
1,639 SR
Queue Stats
14W - 23L
1,215 Elo+
Party 1
Danzaburou
Danzaburou
CreepyCrawly187
Danzaburou
Level 18
God Stats
34W - 36L
1,424 SR
Queue Stats
102W - 105L
1,240 Elo+
Solo
Scylla
Scylla
aitchy__
Scylla
Level 25
God Stats
16W - 11L
1,694 SR
Queue Stats
67W - 42L
1,808 Elo+
Solo
Tyr
Tyr
sultan100004
Tyr
Level 29
God Stats
4W - 2L
1,757 SR
Queue Stats
29W - 34L
1,234 Elo+
Party 1
Ymir
Ymir
tekno_2
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,168 Elo+
Party 1
Team Averages
Level 21
1,603 SR
1,333 Elo+

VS

Team Averages
Level 19
1,532 SR
1,442 Elo+
Eset
Eset
BORZ__001
Eset
Level 40
God Stats
0W - 1L
1,434 SR
Queue Stats
3W - 3L
1,175 Elo+
Party 2
Thor
Thor
Mc_VaZo
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,433 Elo+
Party 2
Pele
Pele
XdødX
Pele
Level 5
God Stats
0W - 1L
1,614 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Neith
Neith
hepaotus
Neith
Level 16
God Stats
9W - 5L
1,294 SR
Queue Stats
23W - 26L
1,377 Elo+
Solo
The Morrigan
The Morrigan
maccot_martinez
The Morrigan
Level 15
God Stats
2W - 2L
1,819 SR
Queue Stats
236W - 226L
1,723 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ali_aaa850
Fenrir
20
14 / 4 / 18
16,336
1,167
24,589
23,379
13,550
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
CreepyCrawly187
Danzaburou
20
2 / 4 / 17
13,357
954
10,543
10,518
4,470
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Scylla
aitchy__
Scylla
20
15 / 3 / 14
16,121
1,152
32,257
11,634
4,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
9 / 2 / 17
14,350
1,025
22,484
22,334
25,797
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ymir
tekno_2
Ymir
19
0 / 4 / 18
12,405
886
5,265
20,455
22,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

149

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
20
5 / 12 / 8
13,625
973
27,906
24,293
9,878
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
Mc_VaZo
Thor
19
2 / 6 / 8
12,899
921
11,447
18,820
7,901
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
XdødX
Pele
19
1 / 10 / 8
12,270
876
8,982
24,037
9,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
hepaotus
Neith
20
6 / 6 / 6
14,645
1,046
21,341
19,825
9,062
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Morrigan
maccot_martinez
The Morrigan
19
3 / 6 / 10
12,965
926
10,671
15,714
6,551
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
57
40
Kills
17
17
Deaths
40
84
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Ali_aaa850
Fenrir
14
4
18
5.75
L
Eset
5
12
8
0.75
W
Danzaburou
CreepyCrawly187
Danzaburou
2
4
17
2.63
L
Thor
Mc_VaZo
Thor
2
6
8
1
L
Pele
XdødX
Pele
1
10
8
0.5
W
Scylla
aitchy__
Scylla
15
3
14
7.33
L
Neith
hepaotus
Neith
6
6
6
1.5
L
The Morrigan
maccot_martinez
The Morrigan
3
6
10
1.33
W
9
2
17
8.75
W
Ymir
tekno_2
Ymir
0
4
18
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,138
Damage
80,347
88,320
Taken
102,689
71,030
Mitigated
43,312
18,427
Healing
15,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Ali_aaa850
Fenrir
24,589
8,224
948
10,027
23,379
13,550
0
10,597
12,782
0
38,540
L
Eset
27,906
3,957
0
5,136
24,293
9,878
0
9,588
14,455
42,515
0
W
Danzaburou
CreepyCrawly187
Danzaburou
10,543
5,473
0
941
10,518
4,470
0
4,072
6,446
0
43,795
L
Thor
Mc_VaZo
Thor
11,447
3,325
330
2,695
18,820
7,901
0
7,310
11,335
0
31,984
L
Pele
XdødX
Pele
8,982
2,096
0
1,541
24,037
9,920
0
9,290
14,472
0
20,844
W
Scylla
aitchy__
Scylla
32,257
889
0
0
11,634
4,663
0
5,430
6,204
56,957
0
L
Neith
hepaotus
Neith
21,341
14,924
921
4,444
19,825
9,062
0
6,404
13,193
0
62,323
L
The Morrigan
maccot_martinez
The Morrigan
10,671
3,147
0
272
15,714
6,551
0
4,580
10,984
20,604
0
W
22,484
2,563
0
6,211
22,334
25,797
0
8,590
13,599
0
53,081
W
Ymir
tekno_2
Ymir
5,265
1,559
0
300
20,455
22,550
0
9,888
10,567
13,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,569
Gold Earned
66,404
248
Minions Killed
224
3
Camps Cleared
8
1,209,221
Distance Traveled
1,239,888
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
16,336
1,167
23
2
1
270,579
0
L
Eset
13,625
973
46
3
0
234,377
0
W
Danzaburou
13,357
954
92
7
0
227,913
2
L
Thor
12,899
921
40
3
4
232,025
0
L
Pele
12,270
876
16
1
2
278,485
0
W
Scylla
16,121
1,152
45
3
1
237,918
0
L
Neith
14,645
1,046
103
7
2
225,728
0
L
The Morrigan
12,965
926
19
1
0
269,273
0
W
Tyr
14,350
1,025
68
5
1
275,602
1
W
Ymir
12,405
886
20
1
0
197,209
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role