Player Matchup

Neith
Neith
Rockit48
Neith
Level 6
God Stats
0W - 3L
1,224 SR
Queue Stats
0W - 3L
1,144 Elo+
Solo
Hel
Hel
SS-DIMES
Hel
Level 8
God Stats
12W - 28L
1,500 SR
Queue Stats
317W - 373L
1,242 Elo+
Party 2
Horus
Horus
edarius077-young
Horus
Level 17
God Stats
13W - 16L
1,459 SR
Queue Stats
34W - 40L
1,413 Elo+
Solo
Anubis
Anubis
freetheworld94
Anubis
Level 6
God Stats
10W - 17L
1,234 SR
Queue Stats
17W - 30L
1,174 Elo+
Party 2
Zeus
Zeus
monsterBOY555
Zeus
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 13L
1,274 Elo+
Solo
Team Averages
Level 11
1,383 SR
1,249 Elo+

VS

Team Averages
Level 16
1,515 SR
1,424 Elo+
He Bo
He Bo
DeAthV1rUs
He Bo
Level 18
God Stats
17W - 24L
1,403 SR
Queue Stats
47W - 54L
1,333 Elo+
Solo
Artemis
Artemis
Eatdzz
Artemis
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
FaZe Bacon5220
Nemesis
Level 18
God Stats
6W - 2L
1,673 SR
Queue Stats
26W - 25L
1,289 Elo+
Solo
Heimdallr
Heimdallr
KillerPanda550
Heimdallr
Level 19
God Stats
4W - 2L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
LordBarnobus
Cernunnos
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Rockit48
Neith
16
1 / 4 / 4
9,931
993
8,156
12,212
4,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 11 / 4
10,008
1,001
8,079
18,292
8,459
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

15
3 / 6 / 2
9,785
979
5,567
21,597
12,709
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
0 / 11 / 5
10,255
1,026
8,545
19,821
8,600
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 10 / 2
10,126
1,013
9,507
16,073
5,820
Team 1 Tickets

0

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
18
12 / 5 / 15
12,280
1,228
19,460
12,125
4,144
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Eatdzz
Artemis
18
8 / 0 / 20
12,298
1,230
17,548
7,148
2,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
10 / 2 / 16
12,193
1,219
10,436
12,220
4,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Heimdallr
KillerPanda550
Heimdallr
19
7 / 1 / 22
12,215
1,222
23,151
10,224
4,210
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
LordBarnobus
Cernunnos
18
5 / 1 / 14
10,805
1,081
10,933
5,808
2,940
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
129
9
Kills
42
42
Deaths
9
17
Assists
87
Player
Kills
Deaths
Assists
KDA
W
He Bo
12
5
15
3.9
W
Artemis
Eatdzz
Artemis
8
0
20
18
W
10
2
16
9
W
Heimdallr
KillerPanda550
Heimdallr
7
1
22
18
W
Cernunnos
LordBarnobus
Cernunnos
5
1
14
12
L
Neith
Rockit48
Neith
1
4
4
0.75
L
2
11
4
0.36
L
3
6
2
0.67
L
0
11
5
0.23
L
3
10
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,854
Damage
81,528
87,995
Taken
47,525
40,314
Mitigated
18,676
9,573
Healing
12,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
19,460
3,716
705
3,858
12,125
4,144
0
5,977
6,148
33,243
0
W
Artemis
Eatdzz
Artemis
17,548
8,526
1,588
1,851
7,148
2,633
0
4,477
2,671
0
41,487
W
10,436
4,636
0
1,103
12,220
4,749
0
6,682
5,538
0
13,343
W
Heimdallr
KillerPanda550
Heimdallr
23,151
17,181
0
2,702
10,224
4,210
0
6,363
3,836
0
44,704
W
Cernunnos
LordBarnobus
Cernunnos
10,933
4,929
0
780
5,808
2,940
0
2,743
3,065
0
24,695
L
Neith
Rockit48
Neith
8,156
4,075
0
1,934
12,212
4,726
0
3,248
8,964
0
26,288
L
8,079
3,662
1,359
1,877
18,292
8,459
0
5,393
12,899
16,916
0
L
5,567
2,379
223
1,046
21,597
12,709
0
5,232
16,365
136
9,835
L
8,545
1,482
0
3,134
19,821
8,600
0
3,317
16,501
37,448
0
L
9,507
1,607
0
0
16,073
5,820
0
2,270
13,803
26,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,105
Gold Earned
59,791
144
Minions Killed
203
5
Camps Cleared
1
771,575
Distance Traveled
952,821
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,280
1,228
34
3
1
154,188
0
W
Artemis
12,298
1,230
66
7
0
203,995
2
W
Nemesis
12,193
1,219
2
0
0
244,609
2
W
Heimdallr
12,215
1,222
60
6
0
175,085
0
W
Cernunnos
10,805
1,081
41
4
0
174,944
0
L
Neith
9,931
993
36
4
0
181,768
0
L
Hel
10,008
1,001
13
1
1
138,009
0
L
Horus
9,785
979
12
1
1
131,650
0
L
Anubis
10,255
1,026
56
6
2
159,349
2
L
Zeus
10,126
1,013
27
3
1
160,799
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role