Player Matchup

The Morrigan
The Morrigan
BananaJoe168
The Morrigan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 142L
1,484 Elo+
Solo
Hercules
Hercules
Jkrocketts
Hercules
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
55W - 71L
1,735 Elo+
Solo
Freya
Freya
JustNiko_CM
Freya
Level 28
God Stats
5W - 5L
1,515 SR
Queue Stats
18W - 13L
1,536 Elo+
Party 2
Fenrir
Fenrir
TheMandalorian10
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 93L
1,536 Elo+
Party 2
Medusa
Medusa
wildmile25
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 24
1,503 SR
1,558 Elo+

VS

Team Averages
Level 28
1,437 SR
1,381 Elo+
Thanatos
Thanatos
BigWorm8380
Thanatos
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 15L
1,506 Elo+
Solo
Chang'e
Chang'e
COLD_PENGU1N
Chang'e
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 152L
1,228 Elo+
Party 1
Kukulkan
Kukulkan
UnholyKingz
Kukulkan
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
12W - 12L
1,317 Elo+
Solo
Pele
Pele
Uzumaqi_32
Pele
Level 14
God Stats
7W - 10L
1,500 SR
Queue Stats
116W - 138L
1,309 Elo+
Solo
Nemesis
Nemesis
wolfmanUSVI
Nemesis
Level 6
God Stats
2W - 2L
1,184 SR
Queue Stats
68W - 71L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BananaJoe168
The Morrigan
10
0 / 5 / 3
8,213
329
2,630
6,067
1,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Jkrocketts
Hercules
15
1 / 2 / 4
9,555
382
6,352
21,065
9,024
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
7 / 6 / 2
11,624
465
14,548
23,315
6,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

15
3 / 2 / 2
9,786
391
4,164
12,528
6,175
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
wildmile25
Medusa
13
2 / 12 / 3
8,782
351
7,132
18,737
8,164
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BigWorm8380
Thanatos
20
13 / 0 / 7
14,855
594
19,454
15,555
11,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
COLD_PENGU1N
Chang'e
20
4 / 1 / 5
13,863
555
12,288
15,990
9,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
UnholyKingz
Kukulkan
16
4 / 5 / 13
12,084
483
15,036
9,980
4,383
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 6 / 9
11,637
465
8,971
16,709
6,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
wolfmanUSVI
Nemesis
17
2 / 2 / 3
11,613
465
5,743
12,519
5,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
64
13
Kills
27
27
Deaths
14
14
Assists
37
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
BananaJoe168
The Morrigan
0
5
3
0.3
W
Thanatos
BigWorm8380
Thanatos
13
0
7
16.5
W
Chang'e
COLD_PENGU1N
Chang'e
4
1
5
6.5
L
Hercules
Jkrocketts
Hercules
1
2
4
1.5
L
7
6
2
1.33
L
3
2
2
2
W
Kukulkan
UnholyKingz
Kukulkan
4
5
13
2.1
W
4
6
9
1.42
L
Medusa
wildmile25
Medusa
2
12
3
0.29
W
Nemesis
wolfmanUSVI
Nemesis
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,826
Damage
61,492
81,712
Taken
70,753
31,735
Mitigated
36,688
12,703
Healing
40,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
BananaJoe168
The Morrigan
2,630
487
0
784
6,067
1,384
0
1,611
4,376
17,739
578
W
Thanatos
BigWorm8380
Thanatos
19,454
4,664
0
19,830
15,555
11,226
4,975
2,833
12,573
6,806
116,225
W
Chang'e
COLD_PENGU1N
Chang'e
12,288
806
3,688
9,194
15,990
9,254
2,891
2,887
13,059
92,951
0
L
Hercules
Jkrocketts
Hercules
6,352
909
0
1,878
21,065
9,024
0
7,486
13,579
0
36,889
L
14,548
4,625
0
8,609
23,315
6,988
1,573
7,115
16,200
49,647
0
L
4,164
696
0
1,432
12,528
6,175
0
4,806
7,722
0
33,515
W
Kukulkan
UnholyKingz
Kukulkan
15,036
1,600
0
0
9,980
4,383
2,024
3,917
6,009
66,067
0
W
8,971
1,877
0
5,952
16,709
6,189
689
5,490
11,179
0
48,333
L
Medusa
wildmile25
Medusa
7,132
1,980
0
0
18,737
8,164
1,375
6,419
12,318
0
35,847
W
Nemesis
wolfmanUSVI
Nemesis
5,743
1,846
0
1,793
12,519
5,636
3,193
1,593
10,926
0
51,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,960
Gold Earned
64,052
286
Minions Killed
600
0
Camps Cleared
0
1,889,607
Distance Traveled
2,378,588
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,213
329
40
2
0
241,758
3
W
Thanatos
14,855
594
172
7
0
517,744
1
W
Chang'e
13,863
555
171
7
0
466,080
4
L
Hercules
9,555
382
61
2
0
487,216
1
L
Freya
11,624
465
77
3
0
359,994
0
L
Fenrir
9,786
391
58
2
0
370,888
0
W
Kukulkan
12,084
483
97
4
0
421,245
2
W
Pele
11,637
465
68
3
0
425,972
2
L
Medusa
8,782
351
50
2
0
429,751
0
W
Nemesis
11,613
465
92
4
0
547,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role