Player Matchup

Scylla
Scylla
Az Dex667
Scylla
Level 57
God Stats
6W - 9L
1,379 SR
Queue Stats
9W - 16L
1,373 Elo+
Party 1
Xbalanque
Xbalanque
Blizzardy21
Xbalanque
Level 46
God Stats
30W - 19L
1,517 SR
Queue Stats
96W - 116L
1,474 Elo+
Solo
Pele
Pele
G2F Monkey
Pele
Level 43
God Stats
0W - 4L
1,500 SR
Queue Stats
16W - 21L
1,398 Elo+
Party 1
Ymir
Ymir
Gunthabad
Ymir
Level 34
God Stats
24W - 30L
1,181 SR
Queue Stats
342W - 415L
1,302 Elo+
Solo
Thor
Thor
HouseStark__Jon
Thor
Level 89
God Stats
6W - 6L
1,500 SR
Queue Stats
786W - 790L
1,478 Elo+
Solo
Team Averages
Level 54
1,416 SR
1,405 Elo+

VS

Team Averages
Level 62
1,616 SR
1,493 Elo+
Ganesha
Ganesha
Chibiknight624
Ganesha
Level 134
God Stats
8W - 7L
1,321 SR
Queue Stats
199W - 219L
1,428 Elo+
Solo
Artemis
Artemis
Just Rabin
Artemis
Level 47
God Stats
3W - 0L
1,849 SR
Queue Stats
155W - 152L
1,500 Elo+
Solo
Zeus
Zeus
Mojokenobi2004
Zeus
Level 56
God Stats
3W - 3L
1,500 SR
Queue Stats
52W - 73L
1,479 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Subarashi001
Cu Chulainn
Level 39
God Stats
72W - 42L
1,719 SR
Queue Stats
247W - 215L
1,575 Elo+
Solo
Tsukuyomi
Tsukuyomi
Xavare-Ronin
Tsukuyomi
Level 34
God Stats
31W - 29L
1,690 SR
Queue Stats
183W - 222L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Az Dex667
Scylla
12
5 / 4 / 4
7,496
500
6,992
6,458
2,100
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Blizzardy21
Xbalanque
14
5 / 2 / 1
8,080
539
8,851
10,271
2,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 6 / 0
6,672
445
1,779
7,780
2,685
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
10
1 / 4 / 1
6,681
445
4,236
12,303
7,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 4 / 4
7,309
487
5,999
10,406
6,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 8
7,672
511
7,308
11,234
6,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
Just Rabin
Artemis
13
3 / 2 / 3
7,543
503
7,897
9,459
3,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 6 / 0
7,885
526
3,587
10,367
3,159
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
Subarashi001
Cu Chulainn
17
14 / 1 / 1
10,412
694
10,864
9,688
8,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
Xavare-Ronin
Tsukuyomi
13
2 / 2 / 2
7,842
523
5,203
11,214
3,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
34
13
Kills
20
20
Deaths
14
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Scylla
Az Dex667
Scylla
5
4
4
1.75
L
Xbalanque
Blizzardy21
Xbalanque
5
2
1
2.75
W
0
3
8
1.33
L
0
6
0
0
L
Ymir
1
4
1
0.38
L
2
4
4
1
W
Artemis
Just Rabin
Artemis
3
2
3
2.25
W
1
6
0
0.17
W
Cu Chulainn
Subarashi001
Cu Chulainn
14
1
1
14.5
W
Tsukuyomi
Xavare-Ronin
Tsukuyomi
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,857
Damage
34,859
47,218
Taken
51,962
20,866
Mitigated
25,187
10,609
Healing
15,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Az Dex667
Scylla
6,992
385
0
581
6,458
2,100
0
1,987
4,471
31,229
0
L
Xbalanque
Blizzardy21
Xbalanque
8,851
5,116
0
4,690
10,271
2,726
0
3,761
6,510
0
50,438
W
7,308
244
0
1,974
11,234
6,823
711
2,223
9,011
32,008
0
L
1,779
313
0
379
7,780
2,685
317
1,483
6,297
0
31,478
L
Ymir
4,236
226
0
2,520
12,303
7,297
0
3,091
9,212
23,531
0
L
5,999
1,331
0
2,439
10,406
6,058
0
1,895
8,511
3,656
36,596
W
Artemis
Just Rabin
Artemis
7,897
3,415
0
4,955
9,459
3,010
1,954
1,195
8,264
0
39,246
W
3,587
357
0
1,060
10,367
3,159
814
3,491
6,876
51,471
0
W
Cu Chulainn
Subarashi001
Cu Chulainn
10,864
2,798
0
2,884
9,688
8,917
532
1,456
8,232
9,781
51,528
W
Tsukuyomi
Xavare-Ronin
Tsukuyomi
5,203
1,196
0
4,143
11,214
3,278
70
3,030
8,184
0
44,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,238
Gold Earned
41,354
308
Minions Killed
392
0
Camps Cleared
0
1,234,872
Distance Traveled
1,385,153
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,496
500
50
3
0
234,764
3
L
Xbalanque
8,080
539
92
6
0
247,048
0
W
Ganesha
7,672
511
2
0
0
281,757
9
L
Pele
6,672
445
68
5
0
252,536
0
L
Ymir
6,681
445
32
2
0
237,505
0
L
Thor
7,309
487
66
4
0
263,019
0
W
Artemis
7,543
503
87
6
0
242,656
2
W
Zeus
7,885
526
100
7
0
221,806
3
W
Cu Chulainn
10,412
694
119
8
0
293,519
2
W
Tsukuyomi
7,842
523
84
6
0
345,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role