Player Matchup

Bacchus
Bacchus
DastardlyDol
Bacchus
Level 89
God Stats
6W - 5L
1,500 SR
Queue Stats
533W - 584L
1,406 Elo+
Party 3
Apollo
Apollo
MrsChensMole
Apollo
Level 24
God Stats
4W - 8L
1,305 SR
Queue Stats
5W - 8L
1,348 Elo+
Solo
Merlin
Merlin
Smashdexer
Merlin
Level 139
God Stats
100W - 105L
1,360 SR
Queue Stats
267W - 335L
1,378 Elo+
Solo
Cupid
Cupid
TheTrueTorbjorn
Cupid
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,379 Elo+
Party 3
King Arthur
King Arthur
Thomsdsheep
King Arthur
Level 159
God Stats
26W - 34L
1,693 SR
Queue Stats
1,059W - 1,234L
1,231 Elo+
Solo
Team Averages
Level 87
1,472 SR
1,348 Elo+

VS

Team Averages
Level 62
1,556 SR
1,511 Elo+
Mulan
Mulan
F5 viper1836
Mulan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 24L
1,390 Elo+
Party 2
Ganesha
Ganesha
Hirrablack
Ganesha
Level 23
God Stats
2W - 0L
1,725 SR
Queue Stats
4W - 10L
1,571 Elo+
Party 2
Rama
Rama
ItsaMeShepardo
Rama
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
214W - 181L
1,472 Elo+
Party 1
Thanatos
Thanatos
SND Oogway
Thanatos
Level 27
God Stats
8W - 19L
1,558 SR
Queue Stats
31W - 63L
1,555 Elo+
Party 2
Scylla
Scylla
xWilI
Scylla
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
464W - 371L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DastardlyDol
Bacchus
12
4 / 1 / 2
8,451
528
6,593
8,385
8,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
8
0 / 4 / 0
5,728
358
85
4,091
745
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Smashdexer
Merlin
15
0 / 2 / 1
8,909
557
1,376
7,972
2,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 2 / 1
7,861
491
4,173
8,780
3,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
Thomsdsheep
King Arthur
15
5 / 1 / 2
9,447
590
10,673
10,729
7,332
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 1
6,204
388
3,358
10,925
6,750
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
Hirrablack
Ganesha
12
0 / 3 / 2
7,080
443
1,663
8,731
6,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
1 / 0 / 2
10,663
666
4,544
7,696
2,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
SND Oogway
Thanatos
13
2 / 0 / 0
7,908
494
3,720
9,743
3,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
xWilI
Scylla
17
6 / 1 / 1
9,724
608
10,418
8,113
3,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
10
Kills
9
10
Deaths
11
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DastardlyDol
Bacchus
4
1
2
5
W
0
7
1
0.07
W
Ganesha
Hirrablack
Ganesha
0
3
2
0.33
W
1
0
2
2
L
Apollo
0
4
0
0
W
Thanatos
SND Oogway
Thanatos
2
0
0
2
L
Merlin
Smashdexer
Merlin
0
2
1
0.25
L
1
2
1
0.75
L
King Arthur
Thomsdsheep
King Arthur
5
1
2
6
W
Scylla
xWilI
Scylla
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,900
Damage
23,703
39,957
Taken
45,208
22,081
Mitigated
22,252
9,015
Healing
23,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DastardlyDol
Bacchus
6,593
1,568
0
1,597
8,385
8,120
0
3,190
5,059
16,363
0
W
3,358
653
0
1,173
10,925
6,750
164
3,359
7,566
0
21,345
W
Ganesha
Hirrablack
Ganesha
1,663
252
0
2,052
8,731
6,021
392
2,680
6,051
19,121
0
W
4,544
3,564
0
5,446
7,696
2,987
375
348
7,348
0
91,221
L
Apollo
85
0
0
0
4,091
745
270
978
3,093
0
17,130
W
Thanatos
SND Oogway
Thanatos
3,720
243
0
12,310
9,743
3,438
864
1,454
8,289
0
50,630
L
Merlin
Smashdexer
Merlin
1,376
0
0
753
7,972
2,856
0
4,327
3,413
66,563
0
L
4,173
2,189
237
3,771
8,780
3,028
84
1,500
7,256
0
44,127
L
King Arthur
Thomsdsheep
King Arthur
10,673
688
0
2,657
10,729
7,332
0
1,634
9,055
15,283
46,899
W
Scylla
xWilI
Scylla
10,418
976
0
2,124
8,113
3,056
690
2,718
5,159
72,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,396
Gold Earned
41,579
422
Minions Killed
510
0
Camps Cleared
0
1,470,247
Distance Traveled
1,514,126
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,451
528
16
1
0
322,680
2
W
Mulan
6,204
388
51
3
0
275,157
2
W
Ganesha
7,080
443
19
1
0
305,794
1
W
Rama
10,663
666
184
12
0
267,246
3
L
Apollo
5,728
358
24
2
0
270,939
1
W
Thanatos
7,908
494
110
7
0
373,224
0
L
Merlin
8,909
557
150
9
0
276,166
1
L
Cupid
7,861
491
109
7
0
287,325
3
L
King Arthur
9,447
590
123
8
0
313,137
0
W
Scylla
9,724
608
146
9
0
292,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role