Player Matchup

Scylla
Scylla
DreadBoomerELITE
Scylla
Level 122
God Stats
0W - 2L
1,720 SR
Queue Stats
80W - 94L
1,517 Elo+
Solo
Yemoja
Yemoja
Koveltt
Yemoja
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,792 Elo+
Solo
Achilles
Achilles
QuadOpe_
Achilles
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 50L
1,217 Elo+
Party 3
Bakasura
Bakasura
mariobolita
Bakasura
Level 48
God Stats
2W - 3L
1,515 SR
Queue Stats
17W - 22L
1,346 Elo+
Solo
Izanami
Izanami
zSneaaz
Izanami
Level 16
God Stats
18W - 7L
1,500 SR
Queue Stats
33W - 27L
1,217 Elo+
Party 3
Team Averages
Level 59
1,547 SR
1,418 Elo+

VS

Team Averages
Level 87
1,480 SR
1,432 Elo+
Hou Yi
Hou Yi
Gr1zzly_Sin_King
Hou Yi
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 140L
1,421 Elo+
Party 2
King Arthur
King Arthur
TheBoss79752
King Arthur
Level 106
God Stats
11W - 7L
1,343 SR
Queue Stats
366W - 347L
1,344 Elo+
Solo
Nemesis
Nemesis
aim_bot-_-youBOT
Nemesis
Level 115
God Stats
7W - 2L
1,850 SR
Queue Stats
121W - 161L
1,545 Elo+
Party 1
Ganesha
Ganesha
michel25bvb
Ganesha
Level 65
God Stats
15W - 15L
1,401 SR
Queue Stats
166W - 188L
1,324 Elo+
Party 2
Zeus
Zeus
t55_55_t5
Zeus
Level 104
God Stats
11W - 3L
1,307 SR
Queue Stats
56W - 53L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 2
7,106
418
3,087
9,100
2,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Yemoja
Koveltt
Yemoja
10
1 / 5 / 0
7,127
419
3,672
12,556
8,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
QuadOpe_
Achilles
9
0 / 8 / 1
6,249
368
4,571
13,807
12,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
mariobolita
Bakasura
12
4 / 9 / 1
8,102
477
6,023
13,458
7,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
zSneaaz
Izanami
11
0 / 4 / 1
7,006
412
4,092
10,562
2,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 8
8,487
499
7,255
5,621
1,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
TheBoss79752
King Arthur
16
11 / 0 / 8
10,664
627
10,609
18,418
10,439
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
8 / 2 / 6
10,593
623
6,645
10,649
7,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
michel25bvb
Ganesha
13
0 / 2 / 15
8,820
519
5,405
12,188
8,057
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
16
8 / 2 / 11
10,692
629
14,619
9,853
3,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
80
5
Kills
32
32
Deaths
6
5
Assists
48
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
5
0
8
9
L
Yemoja
Koveltt
Yemoja
1
5
0
0.2
L
Achilles
QuadOpe_
Achilles
0
8
1
0.06
W
King Arthur
TheBoss79752
King Arthur
11
0
8
15
W
8
2
6
5.5
L
Bakasura
mariobolita
Bakasura
4
9
1
0.5
W
Ganesha
michel25bvb
Ganesha
0
2
15
3.75
W
Zeus
8
2
11
6.75
L
Izanami
zSneaaz
Izanami
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,445
Damage
44,533
59,483
Taken
56,729
33,249
Mitigated
31,061
11,318
Healing
21,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,087
167
0
2,119
9,100
2,410
0
1,196
7,904
30,249
0
W
7,255
1,547
831
2,887
5,621
1,774
3,322
1,949
3,632
0
33,167
L
Yemoja
Koveltt
Yemoja
3,672
1,039
1,737
2,153
12,556
8,209
178
5,472
7,084
22,742
0
L
Achilles
QuadOpe_
Achilles
4,571
1,444
0
1,421
13,807
12,616
0
2,749
10,908
0
17,781
W
King Arthur
TheBoss79752
King Arthur
10,609
1,107
0
8,783
18,418
10,439
670
3,243
14,731
0
66,233
W
6,645
3,330
0
2,804
10,649
7,757
2,455
1,678
8,845
6,339
60,892
L
Bakasura
mariobolita
Bakasura
6,023
3,680
0
1,551
13,458
7,016
0
6,366
7,092
6,463
29,536
W
Ganesha
michel25bvb
Ganesha
5,405
205
696
795
12,188
8,057
889
1,808
10,055
26,103
0
W
Zeus
14,619
1,504
0
5,073
9,853
3,034
2,803
2,068
7,451
72,771
0
L
Izanami
zSneaaz
Izanami
4,092
3,112
0
2,337
10,562
2,998
1,076
4,973
5,589
0
44,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,590
Gold Earned
49,256
303
Minions Killed
426
0
Camps Cleared
0
1,382,838
Distance Traveled
1,680,989
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,106
418
65
4
0
234,921
2
W
Hou Yi
8,487
499
74
4
0
311,174
2
L
Yemoja
7,127
419
28
2
0
273,755
2
L
Achilles
6,249
368
28
2
0
280,135
5
W
King Arthur
10,664
627
121
7
0
355,496
1
W
Nemesis
10,593
623
107
6
0
358,425
0
L
Bakasura
8,102
477
83
5
0
296,222
3
W
Ganesha
8,820
519
4
0
0
344,134
6
W
Zeus
10,692
629
120
7
0
311,760
4
L
Izanami
7,006
412
99
6
0
297,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role