Player Matchup

King Arthur
King Arthur
Darkkinght228RU
King Arthur
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 128L
1,521 Elo+
Party 3
Set
Set
HandlessGamer
Set
Level 4
God Stats
8W - 5L
1,500 SR
Queue Stats
117W - 97L
1,500 Elo+
Solo
Thanatos
Thanatos
SibXoDev
Thanatos
Level 18
God Stats
104W - 122L
1,432 SR
Queue Stats
124W - 150L
1,443 Elo+
Party 3
Izanami
Izanami
chelou02
Izanami
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
shenzhicaineng
Terra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 83L
1,521 Elo+
Solo
Team Averages
Level 15
1,486 SR
1,497 Elo+

VS

Team Averages
Level 12
1,543 SR
1,209 Elo+
Yemoja
Yemoja
AnimeDolluwu
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,227 Elo+
Party 2
Hachiman
Hachiman
Cainé
Hachiman
Level 11
God Stats
1W - 1L
1,715 SR
Queue Stats
2W - 3L
1,409 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Kornost
Tsukuyomi
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 4L
1,131 Elo+
Solo
Ares
Ares
Смайтосралер
Ares
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 25L
1,148 Elo+
Party 1
Ymir
Ymir
Смайтошлюхер
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 21L
1,129 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Darkkinght228RU
King Arthur
14
2 / 0 / 6
9,546
530
3,482
7,665
7,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
5 / 1 / 2
12,164
676
4,655
10,818
5,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thanatos
SibXoDev
Thanatos
15
5 / 3 / 3
9,833
546
7,972
13,175
5,995
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
chelou02
Izanami
19
10 / 0 / 4
12,603
700
8,788
11,817
6,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 2 / 11
10,831
602
6,587
13,203
17,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
0 / 6 / 1
6,433
357
2,376
11,059
3,651
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hachiman
Cainé
Hachiman
10
1 / 10 / 0
6,334
352
6,797
13,646
2,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
Kornost
Tsukuyomi
14
4 / 9 / 0
8,534
474
12,312
15,373
5,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

3
0 / 1 / 1
5,151
286
0
685
179
1
0 / 0 / 0
4,807
267
0
0
0

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
7
26
Kills
5
6
Deaths
26
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
6
1
0.08
L
Hachiman
Cainé
Hachiman
1
10
0
0.1
W
King Arthur
Darkkinght228RU
King Arthur
2
0
6
5
W
5
1
2
6
L
Tsukuyomi
Kornost
Tsukuyomi
4
9
0
0.44
W
Thanatos
SibXoDev
Thanatos
5
3
3
2.17
W
Izanami
chelou02
Izanami
10
0
4
12
W
4
2
11
4.75
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,484
Damage
21,485
56,678
Taken
40,763
42,462
Mitigated
12,115
23,261
Healing
8,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
2,376
541
1,069
1,241
11,059
3,651
0
2,523
8,511
14,780
0
L
Hachiman
Cainé
Hachiman
6,797
3,641
0
2,298
13,646
2,913
0
1,892
11,679
0
20,338
W
King Arthur
Darkkinght228RU
King Arthur
3,482
122
0
225
7,665
7,021
735
373
7,292
185
35,571
W
4,655
1,827
0
500
10,818
5,560
3,638
0
10,818
0
105,099
L
Tsukuyomi
Kornost
Tsukuyomi
12,312
3,483
0
3,399
15,373
5,372
0
2,357
12,891
0
45,249
W
Thanatos
SibXoDev
Thanatos
7,972
3,764
0
10,534
13,175
5,995
5,305
592
12,583
0
45,196
W
Izanami
chelou02
Izanami
8,788
5,738
465
5,858
11,817
6,337
1,787
514
11,303
0
122,738
W
6,587
2,352
1,478
4,201
13,203
17,549
667
897
12,306
33,838
0
L
0
0
0
0
685
179
0
0
660
834
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,977
Gold Earned
31,259
555
Minions Killed
123
0
Camps Cleared
0
1,628,720
Distance Traveled
792,695
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,433
357
19
1
0
243,377
0
L
Hachiman
6,334
352
29
2
0
225,838
1
W
King Arthur
9,546
530
54
3
0
317,917
0
W
Set
12,164
676
205
11
0
319,734
0
L
Tsukuyomi
8,534
474
74
4
0
304,236
2
W
Thanatos
9,833
546
71
4
0
324,214
0
W
Izanami
12,603
700
174
10
0
306,603
1
W
Terra
10,831
602
51
3
0
360,252
3
L
Ares
5,151
286
1
0
0
19,244
0
L
Ymir
4,807
267
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role