Player Matchup

Danzaburou
Danzaburou
BOBMARLEY_SMOKED
Danzaburou
Level 128
God Stats
0W - 1L
1,715 SR
Queue Stats
204W - 247L
1,461 Elo+
Party 1
Fenrir
Fenrir
David_mot
Fenrir
Level 64
God Stats
21W - 15L
1,972 SR
Queue Stats
58W - 57L
1,741 Elo+
Party 2
Nu Wa
Nu Wa
fcolls
Nu Wa
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,382 Elo+
Solo
Ymir
Ymir
grijuelon97
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,250 Elo+
Party 1
Bellona
Bellona
rickybrosh
Bellona
Level 86
God Stats
14W - 14L
1,747 SR
Queue Stats
57W - 60L
1,587 Elo+
Party 2
Team Averages
Level 67
1,687 SR
1,484 Elo+

VS

Team Averages
Level 105
1,494 SR
1,467 Elo+
Mulan
Mulan
Buho82 ESP
Mulan
Level 145
God Stats
1W - 2L
1,411 SR
Queue Stats
25W - 31L
1,400 Elo+
Solo
Danzaburou
Danzaburou
Flo LSBaron
Danzaburou
Level 120
God Stats
18W - 9L
1,558 SR
Queue Stats
339W - 310L
1,512 Elo+
Solo
Sobek
Sobek
OTKPbTKA1997
Sobek
Level 103
God Stats
5W - 3L
1,500 SR
Queue Stats
409W - 414L
1,572 Elo+
Solo
Ra
Ra
alex_kidd__9
Ra
Level 71
God Stats
16W - 6L
1,701 SR
Queue Stats
366W - 273L
1,486 Elo+
Solo
Thor
Thor
ti-Bandy972
Thor
Level 86
God Stats
28W - 27L
1,299 SR
Queue Stats
234W - 236L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BOBMARLEY_SMOKED
Danzaburou
11
0 / 5 / 0
6,203
443
4,909
8,225
2,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
David_mot
Fenrir
11
0 / 4 / 1
6,378
456
2,494
12,140
4,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
fcolls
Nu Wa
9
0 / 6 / 2
5,952
425
3,703
7,944
2,500
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 6 / 1
6,240
446
1,876
12,412
5,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
rickybrosh
Bellona
13
2 / 2 / 0
7,213
515
5,111
10,543
7,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
13
1 / 1 / 5
7,590
542
3,726
9,744
8,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
Flo LSBaron
Danzaburou
15
8 / 1 / 5
9,626
688
9,532
6,167
3,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
5 / 0 / 11
8,983
642
6,266
10,814
10,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

15
6 / 1 / 4
9,275
663
9,638
6,761
2,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 0 / 3
8,457
604
5,216
7,024
2,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
51
3
Kills
23
23
Deaths
3
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BOBMARLEY_SMOKED
Danzaburou
0
5
0
0
W
Mulan
1
1
5
3.5
L
Fenrir
David_mot
Fenrir
0
4
1
0.13
W
Danzaburou
Flo LSBaron
Danzaburou
8
1
5
10.5
W
5
0
11
10.5
W
6
1
4
8
L
Nu Wa
fcolls
Nu Wa
0
6
2
0.17
L
1
6
1
0.25
L
Bellona
rickybrosh
Bellona
2
2
0
1
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,093
Damage
34,378
51,264
Taken
40,510
21,764
Mitigated
27,957
12,366
Healing
19,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BOBMARLEY_SMOKED
Danzaburou
4,909
1,468
0
2,196
8,225
2,174
0
1,809
6,390
0
36,886
W
Mulan
3,726
455
0
3,855
9,744
8,480
366
1,636
7,763
0
37,207
L
Fenrir
David_mot
Fenrir
2,494
452
123
5,114
12,140
4,241
0
2,906
9,014
0
36,057
W
Danzaburou
Flo LSBaron
Danzaburou
9,532
3,479
0
1,904
6,167
3,586
1,635
689
5,478
3,635
54,478
W
6,266
453
165
5,484
10,814
10,375
0
1,734
8,930
25,799
0
W
9,638
1,504
1,014
2,829
6,761
2,930
979
831
5,880
73,541
0
L
Nu Wa
fcolls
Nu Wa
3,703
894
0
286
7,944
2,500
0
4,338
3,331
21,747
0
L
1,876
34
0
554
12,412
5,174
0
3,469
8,902
15,277
0
L
Bellona
rickybrosh
Bellona
5,111
1,548
0
4,093
10,543
7,675
128
3,245
7,023
0
33,502
W
5,216
696
0
4,546
7,024
2,586
148
689
6,310
0
55,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,986
Gold Earned
43,931
264
Minions Killed
435
0
Camps Cleared
0
1,278,296
Distance Traveled
1,363,435
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,203
443
55
4
0
249,290
1
W
Mulan
7,590
542
72
5
0
231,167
0
L
Fenrir
6,378
456
71
5
0
279,374
0
W
Danzaburou
9,626
688
107
8
0
249,790
4
W
Sobek
8,983
642
31
2
0
292,475
5
W
Ra
9,275
663
134
10
0
280,411
3
L
Nu Wa
5,952
425
37
3
0
181,861
0
L
Ymir
6,240
446
28
2
0
279,603
0
L
Bellona
7,213
515
73
5
0
288,168
3
W
Thor
8,457
604
91
7
0
309,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role