Player Matchup

Artemis
Artemis
Slizz5903
Artemis
Level 84
God Stats
52W - 44L
1,649 SR
Queue Stats
289W - 333L
1,528 Elo+
Solo
Chaac
Chaac
Voltage-Ammo
Chaac
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 47L
1,629 Elo+
Party 1
Cthulhu
Cthulhu
Voltage-Fox-4
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,500 Elo+
Party 1
Team Averages
Level 48
1,550 SR
1,552 Elo+

VS

Team Averages
Level 38
1,560 SR
1,540 Elo+
Tsukuyomi
Tsukuyomi
BaronVnShwtz
Tsukuyomi
Level 25
God Stats
14W - 16L
1,638 SR
Queue Stats
20W - 34L
1,633 Elo+
Solo
Zeus
Zeus
NHammett
Zeus
Level 75
God Stats
38W - 52L
1,543 SR
Queue Stats
201W - 291L
1,278 Elo+
Solo
Amaterasu
Amaterasu
TrippieBloo
Amaterasu
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Slizz5903
Artemis
12
4 / 7 / 2
9,120
651
9,905
10,137
4,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 7 / 2
8,377
598
7,255
16,053
9,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
10
0 / 8 / 3
7,787
556
3,725
17,315
12,454
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BaronVnShwtz
Tsukuyomi
13
5 / 4 / 11
10,093
721
9,007
9,908
3,840
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
13
6 / 2 / 10
9,963
712
15,027
6,992
2,201
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
TrippieBloo
Amaterasu
14
11 / 0 / 9
11,119
794
14,231
11,040
10,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
52
6
Kills
22
22
Deaths
6
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BaronVnShwtz
Tsukuyomi
5
4
11
2.63
W
Zeus
6
2
10
5.5
L
Artemis
Slizz5903
Artemis
4
7
2
0.71
W
Amaterasu
TrippieBloo
Amaterasu
11
0
9
15.5
L
2
7
2
0.43
L
Cthulhu
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,885
Damage
38,265
43,505
Taken
27,940
26,880
Mitigated
16,332
7,260
Healing
9,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BaronVnShwtz
Tsukuyomi
9,007
1,833
0
3,863
9,908
3,840
394
1,511
8,397
0
37,118
W
Zeus
15,027
1,626
393
1,853
6,992
2,201
921
922
6,070
34,010
0
L
Artemis
Slizz5903
Artemis
9,905
4,000
196
1,914
10,137
4,777
1,120
3,605
6,532
1,786
28,746
W
Amaterasu
TrippieBloo
Amaterasu
14,231
7,393
0
3,831
11,040
10,291
2,206
2,415
8,625
4,916
37,324
L
7,255
1,715
195
4,455
16,053
9,649
0
6,068
9,985
1,245
23,720
L
Cthulhu
3,725
898
0
500
17,315
12,454
0
6,567
10,748
13,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,284
Gold Earned
31,175
102
Minions Killed
137
0
Camps Cleared
0
671,971
Distance Traveled
727,512
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,093
721
45
3
0
263,621
1
W
Zeus
9,963
712
36
3
0
207,135
1
L
Artemis
9,120
651
43
3
0
202,755
2
W
Amaterasu
11,119
794
56
4
0
256,756
0
L
Chaac
8,377
598
34
2
0
231,207
1
L
Cthulhu
7,787
556
25
2
0
238,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role