Player Matchup

Mercury
Mercury
Blodydirts
Mercury
Level 29
God Stats
9W - 6L
1,570 SR
Queue Stats
36W - 42L
1,452 Elo+
Solo
Kukulkan
Kukulkan
DDDDIA
Kukulkan
Level 24
God Stats
2W - 3L
1,525 SR
Queue Stats
25W - 26L
1,481 Elo+
Solo
Nemesis
Nemesis
EzTm
Nemesis
Level 14
God Stats
3W - 2L
1,453 SR
Queue Stats
4W - 6L
1,423 Elo+
Solo
Merlin
Merlin
Nusick
Merlin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 151L
1,522 Elo+
Solo
Tsukuyomi
Tsukuyomi
ZDragonSinZ
Tsukuyomi
Level 28
God Stats
2W - 1L
1,741 SR
Queue Stats
4W - 5L
1,455 Elo+
Solo
Team Averages
Level 22
1,558 SR
1,467 Elo+

VS

Team Averages
Level 16
1,437 SR
1,363 Elo+
Bellona
Bellona
Brainsmol
Bellona
Level 8
God Stats
1W - 2L
1,295 SR
Queue Stats
2W - 4L
1,114 Elo+
Solo
Izanami
Izanami
GEROIN666
Izanami
Level 27
God Stats
0W - 2L
1,154 SR
Queue Stats
142W - 155L
1,519 Elo+
Solo
Olorun
Olorun
THEGllaDiaTor
Olorun
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 85L
1,365 Elo+
Solo
Loki
Loki
Taadaszx
Loki
Level 23
God Stats
5W - 2L
1,738 SR
Queue Stats
24W - 26L
1,355 Elo+
Solo
Xing Tian
Xing Tian
druıd
Xing Tian
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 10L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Blodydirts
Mercury
20
15 / 5 / 17
16,521
1,180
21,170
18,284
8,257
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
DDDDIA
Kukulkan
20
13 / 4 / 22
16,436
1,174
41,539
13,419
6,651
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
EzTm
Nemesis
20
7 / 2 / 28
15,263
1,090
15,945
17,440
9,780
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
Nusick
Merlin
20
3 / 8 / 17
13,414
958
14,870
17,232
8,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
ZDragonSinZ
Tsukuyomi
20
10 / 7 / 28
16,132
1,152
29,688
28,545
15,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

53

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Brainsmol
Bellona
20
3 / 10 / 16
13,689
978
11,301
25,006
29,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
GEROIN666
Izanami
20
7 / 11 / 14
14,438
1,031
28,086
28,724
12,091
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

20
8 / 8 / 14
15,226
1,088
14,202
25,652
12,021
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
20
4 / 11 / 18
14,469
1,034
13,726
22,581
9,908
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xing Tian
druıd
Xing Tian
20
4 / 8 / 13
14,780
1,056
18,287
29,253
37,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
101
48
Kills
26
26
Deaths
48
112
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Mercury
Blodydirts
Mercury
15
5
17
4.7
L
Bellona
Brainsmol
Bellona
3
10
16
1.1
W
Kukulkan
DDDDIA
Kukulkan
13
4
22
6
W
Nemesis
EzTm
Nemesis
7
2
28
10.5
L
Izanami
GEROIN666
Izanami
7
11
14
1.27
W
Merlin
Nusick
Merlin
3
8
17
1.44
L
8
8
14
1.88
L
Loki
4
11
18
1.18
W
Tsukuyomi
ZDragonSinZ
Tsukuyomi
10
7
28
3.43
L
Xing Tian
druıd
Xing Tian
4
8
13
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,212
Damage
85,602
94,920
Taken
131,216
48,162
Mitigated
100,984
11,804
Healing
12,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Blodydirts
Mercury
21,170
13,600
267
2,838
18,284
8,257
0
6,405
11,754
0
32,121
L
Bellona
Brainsmol
Bellona
11,301
2,894
0
1,403
25,006
29,798
0
11,254
13,720
0
35,112
W
Kukulkan
DDDDIA
Kukulkan
41,539
4,606
0
0
13,419
6,651
0
5,230
8,139
67,922
0
W
Nemesis
EzTm
Nemesis
15,945
7,381
0
2,205
17,440
9,780
0
5,008
12,382
0
28,905
L
Izanami
GEROIN666
Izanami
28,086
18,557
0
3,111
28,724
12,091
0
14,399
14,325
0
57,978
W
Merlin
Nusick
Merlin
14,870
1,801
0
177
17,232
8,116
0
5,139
11,943
28,775
0
L
14,202
4,861
1,169
5,062
25,652
12,021
0
10,345
15,307
39,085
0
L
Loki
13,726
2,729
0
496
22,581
9,908
0
6,679
15,902
0
30,797
W
Tsukuyomi
ZDragonSinZ
Tsukuyomi
29,688
8,824
0
6,317
28,545
15,358
0
10,707
17,613
0
63,622
L
Xing Tian
druıd
Xing Tian
18,287
478
0
1,171
29,253
37,166
0
13,732
15,521
35,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,766
Gold Earned
72,602
224
Minions Killed
247
13
Camps Cleared
3
1,279,361
Distance Traveled
1,265,549
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
16,521
1,180
20
1
5
294,150
0
L
Bellona
13,689
978
59
4
0
250,216
0
W
Kukulkan
16,436
1,174
70
5
1
248,315
1
W
Nemesis
15,263
1,090
28
2
6
278,653
0
L
Izanami
14,438
1,031
58
4
0
253,208
0
W
Merlin
13,414
958
33
2
1
217,893
1
L
Olorun
15,226
1,088
51
4
1
221,664
0
L
Loki
14,469
1,034
47
3
1
250,887
2
W
Tsukuyomi
16,132
1,152
73
5
0
240,350
1
L
Xing Tian
14,780
1,056
32
2
1
289,574
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role