Player Matchup

Chronos
Chronos
Silver II
Kev_duh
Chronos
Silver II
Level 125
God Stats
11W - 7L
1,750 SR
Queue Stats
21W - 18L
1,508 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 125
1,750 SR
1,508 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 40
1,467 SR
1,217 MMR
Persephone
Persephone
Bronze III
Spookyblaque
Persephone
Bronze III
Level 40
God Stats
0W - 3L
1,467 SR
Queue Stats
1W - 4L
1,217 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Kev_duh
Chronos
15
5 / 0 / 0
8,777
975
5,315
5,218
3,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
BakasuraAh Muzen CabBellonaUllrSet

VS

Bans
MedusaAnubisOsirisSkadiHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Spookyblaque
Persephone
12
0 / 5 / 0
6,159
684
1,892
6,355
3,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
5
Kills
0
0
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chronos
Kev_duh
Chronos
5
0
0
5
L
Persephone
Spookyblaque
Persephone
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,315
Damage
1,892
5,218
Taken
6,355
3,634
Mitigated
3,334
2,404
Healing
762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Kev_duh
Chronos
5,315
2,554
0
2,404
5,218
3,634
930
1,909
3,309
53,366
0
L
Persephone
Spookyblaque
Persephone
1,892
88
0
762
6,355
3,334
0
5,322
1,030
24,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,777
Gold Earned
6,159
97
Minions Killed
48
0
Camps Cleared
0
150,431
Distance Traveled
144,494
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,777
975
97
11
0
150,431
1
L
Persephone
6,159
684
48
5
0
144,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role