Player Matchup

Geb
Geb
Gold II
DWHallLiu
Geb
Gold II
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 60L
1,833 MMR
Solo
Raijin
Raijin
Platinum III
Douzepack
Raijin
Platinum III
Level 160
God Stats
10W - 5L
1,781 SR
Queue Stats
332W - 316L
1,895 MMR
Party 1
Mercury
Mercury
Platinum V
GiveMeMMR
Mercury
Platinum V
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,885 MMR
Solo
Apollo
Apollo
Gold II
Krysïx
Apollo
Gold II
Level 160
God Stats
9W - 5L
1,554 SR
Queue Stats
70W - 61L
1,849 MMR
Party 1
Chang'e
Chang'e
Platinum IV
Tirаnox
Chang'e
Platinum IV
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 136
1,567 SR
1,792 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 109
1,487 SR
1,688 MMR
Tyr
Tyr
Platinum IV
Drillzack
Tyr
Platinum IV
Level 66
God Stats
35W - 40L
1,437 SR
Queue Stats
478W - 479L
1,753 MMR
Solo
Ganesha
Ganesha
Platinum IV
Hypnomade
Ganesha
Platinum IV
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,748 MMR
Solo
Nemesis
Nemesis
Gold IV
Morrigan
Nemesis
Gold IV
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
124W - 116L
1,692 MMR
Solo
The Morrigan
The Morrigan
Platinum V
Packett
The Morrigan
Platinum V
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Gold I
Salzza
Jing Wei
Gold I
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 117L
1,748 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 9
6,511
651
3,792
8,237
3,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Raijin
Douzepack
Raijin
12
0 / 0 / 5
6,681
668
2,145
2,401
771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
GiveMeMMR
Mercury
13
12 / 0 / 1
7,602
760
5,979
6,034
2,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
Krysïx
Apollo
11
4 / 1 / 6
6,885
689
8,544
5,014
2,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
Tirаnox
Chang'e
11
1 / 0 / 3
6,588
659
4,384
5,561
2,998
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bans
PersephoneSetScyllaTsukuyomiAphrodite

VS

Bans
SusanoThanatosCupidFenrirDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,959
496
2,644
8,155
5,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Ganesha
Hypnomade
Ganesha
7
0 / 4 / 1
4,564
456
1,468
8,412
3,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
Morrigan
Nemesis
8
0 / 3 / 1
4,783
478
1,814
6,049
1,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Morrigan
Packett
The Morrigan
10
1 / 5 / 0
5,276
528
2,188
4,828
1,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jing Wei
Salzza
Jing Wei
8
0 / 5 / 1
4,616
462
2,202
6,862
1,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
4
20
Kills
1
1
Deaths
20
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
0
9
7.5
W
Raijin
Douzepack
Raijin
0
0
5
2.5
L
0
3
0
0
W
Mercury
GiveMeMMR
Mercury
12
0
1
12.5
L
Ganesha
Hypnomade
Ganesha
0
4
1
0.13
W
Apollo
Krysïx
Apollo
4
1
6
7
L
Nemesis
Morrigan
Nemesis
0
3
1
0.17
L
The Morrigan
Packett
The Morrigan
1
5
0
0.2
L
Jing Wei
Salzza
Jing Wei
0
5
1
0.1
W
Chang'e
Tirаnox
Chang'e
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,844
Damage
10,316
27,247
Taken
34,306
12,758
Mitigated
13,267
14,384
Healing
9,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,792
585
0
4,043
8,237
3,805
182
671
7,566
14,916
0
W
Raijin
Douzepack
Raijin
2,145
190
0
514
2,401
771
0
666
1,657
44,703
0
L
2,644
655
0
2,799
8,155
5,323
0
4,666
3,475
0
24,778
W
Mercury
GiveMeMMR
Mercury
5,979
3,715
0
2,502
6,034
2,417
82
948
4,954
0
40,094
L
Ganesha
Hypnomade
Ganesha
1,468
161
0
2,232
8,412
3,412
0
2,727
5,661
11,592
0
W
Apollo
Krysïx
Apollo
8,544
5,250
0
2,325
5,014
2,767
1,325
861
4,128
6,118
43,112
L
Nemesis
Morrigan
Nemesis
1,814
534
0
2,492
6,049
1,760
0
1,240
4,783
0
21,892
L
The Morrigan
Packett
The Morrigan
2,188
208
0
50
4,828
1,183
0
996
3,734
28,630
2,228
L
Jing Wei
Salzza
Jing Wei
2,202
1,831
0
1,635
6,862
1,589
0
1,573
5,289
0
17,624
W
Chang'e
Tirаnox
Chang'e
4,384
855
515
4,485
5,561
2,998
64
0
5,211
35,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,267
Gold Earned
24,198
366
Minions Killed
222
0
Camps Cleared
0
1,093,222
Distance Traveled
924,997
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,511
651
15
2
0
232,489
3
W
Raijin
6,681
668
99
10
0
210,218
4
L
Tyr
4,959
496
53
5
0
174,240
7
W
Mercury
7,602
760
86
9
0
265,889
4
L
Ganesha
4,564
456
3
0
0
181,492
3
W
Apollo
6,885
689
83
8
0
191,124
2
L
Nemesis
4,783
478
54
5
0
208,893
2
L
The Morrigan
5,276
528
66
7
0
178,649
5
L
Jing Wei
4,616
462
46
5
0
181,723
3
W
Chang'e
6,588
659
83
8
0
193,502
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role