Player Matchup

Raijin
Raijin
AlexFitt
Raijin
Level 75
God Stats
1W - 2L
1,285 SR
Queue Stats
543W - 622L
1,538 Elo+
Solo
Set
Set
Gahard
Set
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Solo
Mercury
Mercury
KejLar
Mercury
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,244 Elo+
Solo
Team Averages
Level 85
1,428 SR
1,427 Elo+

VS

Team Averages
Level 88
1,602 SR
1,563 Elo+
Ra
Ra
FrostfangsHere
Ra
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 4L
1,770 Elo+
Party 1
Baron Samedi
Baron Samedi
callmeKS
Baron Samedi
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,539 Elo+
Party 1
Neith
Neith
dominija100
Neith
Level 94
God Stats
16W - 19L
1,805 SR
Queue Stats
34W - 62L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AlexFitt
Raijin
14
2 / 6 / 3
9,364
669
9,350
12,023
4,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Set
Gahard
Set
11
2 / 10 / 3
8,809
629
8,116
16,707
14,472
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
KejLar
Mercury
11
2 / 10 / 2
9,219
659
5,900
12,473
4,700
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
19 / 1 / 7
12,887
921
17,197
12,695
5,632
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Baron Samedi
callmeKS
Baron Samedi
13
4 / 3 / 17
10,167
726
8,394
15,179
10,356
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
3 / 2 / 17
9,678
691
8,509
6,871
2,689
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
67
6
Kills
26
26
Deaths
6
8
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Raijin
AlexFitt
Raijin
2
6
3
0.58
W
19
1
7
22.5
L
Set
Gahard
Set
2
10
3
0.35
L
Mercury
KejLar
Mercury
2
10
2
0.3
W
Baron Samedi
callmeKS
Baron Samedi
4
3
17
4.17
W
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,366
Damage
34,100
41,203
Taken
34,745
23,621
Mitigated
18,677
3,885
Healing
18,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
AlexFitt
Raijin
9,350
705
0
2,530
12,023
4,449
0
6,713
5,286
55,194
0
W
17,197
2,705
3,866
8,040
12,695
5,632
670
2,307
10,388
73,156
0
L
Set
Gahard
Set
8,116
2,169
0
958
16,707
14,472
0
10,464
6,189
0
29,003
L
Mercury
KejLar
Mercury
5,900
2,837
0
397
12,473
4,700
0
8,269
4,112
0
21,524
W
Baron Samedi
callmeKS
Baron Samedi
8,394
1,220
1,332
4,257
15,179
10,356
508
4,617
10,562
24,990
0
W
8,509
4,459
0
1,220
6,871
2,689
2,108
2,458
4,413
0
23,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,392
Gold Earned
32,732
140
Minions Killed
174
0
Camps Cleared
0
668,836
Distance Traveled
775,042
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,364
669
78
6
0
217,988
0
W
Ra
12,887
921
114
8
0
288,076
0
L
Set
8,809
629
28
2
0
221,240
0
L
Mercury
9,219
659
34
2
0
229,608
3
W
Baron Samedi
10,167
726
29
2
0
230,686
6
W
Neith
9,678
691
31
2
0
256,280
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role